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  1. #1
    Lukas59's Avatar
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    Addies 17.01.2010

    #define ADR_Hackshield =not logged
    #define ADR_PlayerBase =0x00CEAE90
    #define ADR_ALSERVER =0x00454FF8
    #define ADR_WEAPBASE =0x004F0ACA
    #define ADR_DEVICEPOINTER =0x0041E160
    #define ADR_BULLETS =0x004214E4

    #define ADR_ANTIAFK =0x005C1FD0
    #define ADR_ANTIKICK =0x004C21FF
    #define ADR_ARTILERY1 =0x006A79BD
    #define ADR_ARTILERY2 =0x00663349
    #define ADR_ARTILERY3 =0x006633A5
    #define ADR_ARTILERY4 =0x005BFA74
    #define ADR_ARTILERY5 =0x0063ED11
    #define ADR_ARTILERY6 =0x006A307D
    #define ADR_AUTOMEDIC =0x006A53F7
    #define ADR_AUTOREPAIR =0x00450293
    #define ADR_ESCALATOR1 =0x006CF867
    #define ADR_ESCALATOR2 =0x006CF9A4
    #define ADR_ESPNAME =0x0064648A
    #define ADR_FAKEKICK =0x0065A129
    #define ADR_HEADSHOT1 =0x0047C8F9
    #define ADR_HEADSHOT2 =0x0047C8FF
    #define ADR_NODELAY =0x006AD694
    #define ADR_OPK1 =0x0068DEA0
    #define ADR_OPK2 =0x0068F3F6
    #define ADR_OPK3 =0x0068F3FC
    #define ADR_PREMIUMCROSSHAIR1 =0x0063E207
    #define ADR_PREMIUMCROSSHAIR2 =0x0063E21E
    #define ADR_PRONE =0x0069E275
    #define ADR_SVP =0x0068DE92
    #define ADR_STW =0x005752C0
    #define ADR_SUPERNOSPREAD =0x006A3168
    #define ADR_UAMMO =0x0069989F
    #define ADR_UAMMO1 =0x00698206
    #define ADR_UAMMO2 =0x00698217
    #define ADR_UAMMO3 =0x0069821D
    #define ADR_UOXIGEN =0x0069F650
    #define ADR_WINCHE2FIRE =0x0044FBEF
    #define ADR_WTW =0x006CE817
    #define ADR_WUW =0x0069F5DE


    #define ADR_OMGLOOKCAR1 =0x004550B6
    #define ADR_OMGLOOKCAR2 =0x004550BD
    #define ADR_OMGLOOKCAR3 =0x004550C4
    #define ADR_SUPERCAR =0x0045024D
    #define ADR_VEICHJUMP1 =0x0077A58B
    #define ADR_VEICHJUMP2 =0x0077A595
    #define ADR_VEICHJUMP3 =0x004107D4
    #define ADR_VEICHJUMPLOW =0x004AA9B1
    #define ADR_VEICHINVIS =0x004550B0
    #define ADR_VEHAUTOAMMO =0x0045024D
    #define ADR_VEICHNODAMNAGE =0x0044ED4A


    Credits to my neighbour(not registered)..
    Last edited by Lukas59; 01-19-2010 at 08:48 AM.

  2. #2
    tdcoolboy's Avatar
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    do u haqve address logger or copy and pasty from an other section:s
    how do u know are these addres for warrock




    thia is the wrong section dude

  3. #3
    Snape's Avatar
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    Well good job still.



  4. #4
    IHelper's Avatar
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    Good job
    I also like the way its co-ordinated in colours...
    You want respect
    Earn it.

  5. #5
    ghostracerx's Avatar
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    LMFAO @ C&P. But why the fk is bullets in the pointers. You still need bytes and offsets...
    not too mention the new structs, since they updated.


    And here is the one you dont have...
    ADR_HACKSHIELD 0x006B20D0
    Last edited by ghostracerx; 01-20-2010 at 06:02 AM.


    <o>

  6. #6
    shad0w''s Avatar
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    Credits to ploxy, were getting annoyed of some addie's getting posted elsewhere without permission bud. That's why we removed so many.

  7. #7
    neononxxx's Avatar
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    why do you wanna know?? so you can kill me?
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    I tried them. some of them don't work.
    [IMG]https://www.find-heavyequipmen*****m/images/small-loading.gif [/IMG]Loading content... Please wait while the rest of this post loads.

  8. #8
    Synns's Avatar
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    Why do you put '=' after #define ? Is it on purpose to look cool or what?.. I don't get why people do that.

  9. #9
    shad0wboss's Avatar
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    #define ADR_WINCHE2FIRE =0x0044FBEF

    lol? does it give you vinchester?

  10. #10
    respeckt52's Avatar
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    Quote Originally Posted by Longevity View Post
    Why do you put '=' after #define ? Is it on purpose to look cool or what?.. I don't get why people do that.

    there is no "=" after #define . And i think when some1 puts "=" after it, it's only to coordinate it. But don't be sick about it ^^ just delete it if u dont want
    I'm a Noob Eater


    MPGH (G)OLD MEMBER

  11. #11
    Snape's Avatar
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    Quote Originally Posted by Longevity View Post
    Why do you put '=' after #define ? Is it on purpose to look cool or what?.. I don't get why people do that.
    its nice



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