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  1. #1
    Tempest's Avatar
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    Solo Falcon Fall on Challenge mode

    I just want to first say that I did not come up with this. This was seen on another forum and I thought it would be nice to show you guys.
    Credits: TheJazzMan (I don't know if he is on this forum too)

    Hey all, long time lurker, new poster.

    Easy Challenge mode, aka solo. Also don't need electronics build. just stack pure damage.

    Steps:

    start mission, clear til the door.
    teleport to these coords

    Code:
    [ENABLE]
    LuaCall(SetPlayerPosition(1460.9886474609,-476.58477783203,0.044399324804544))
    [DISABLE]
    Kill all enemies using esp/aimbot, you'll have no collision so cover means nothing.

    once cleared, teleport to

    Code:
    [ENABLE]
    LuaCall(SetPlayerPosition(1394.3416748047,-500.45056152344,4.0443992614746))
    [DISABLE]
    pick up the bomb, teleport to each panel and press the buttons, must be done quickly.
    hint: as soon as you start the animation of pressing the button you can teleport to the next one.
    Button left:

    Code:
    [ENABLE]
    LuaCall(SetPlayerPosition(1466.2608642578,-513.02734375,1.0623985528946))
    [DISABLE]
    Right:

    Code:
    [ENABLE]
    LuaCall(SetPlayerPosition(1457.5189208984,-550.12377929688,2.0550594329834))
    [DISABLE]
    then off to the back of the apc to plant:

    Code:
    [ENABLE]
    LuaCall(SetPlayerPosition(1468.8361816406,-526.37249755859,1.062828540802))
    [DISABLE]
    TP back to the original position, rinse and repeat til well done.

    Credit to Extropian for his aimbot/esp (someone tag him, I don't know how.

    Enjoy

    AGAIN! I do not take any credit for this. Just wanted to share with members here.
    Please refrain from asking me how to use this as it is pretty hard to explain. Maybe I will make a video and post how to use this.

    - - - Updated - - -
    @Dexter
    This was what I was using :3
    Last edited by Tempest; 04-16-2016 at 05:51 PM.

  2. The Following 8 Users Say Thank You to Tempest For This Useful Post:

    DeltaMike (04-18-2016),Dexter (04-16-2016),Eustachy_Nowak (04-18-2016),Kamcorder (04-16-2016),Pimples700 (04-16-2016),SomethingThere (04-16-2016),unattended (04-21-2016),unuhuynh (04-16-2016)

  3. #2
    Pimples700's Avatar
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    publicclassLocation{publicstativoidmain(String[]args){System.out.println("Sparkle,CoastalMall,Moa");
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    Nice share i know most of ppl here will ask where to put that codes
    Respect List:


    @DaneCoder
    @Joker
    @lagger
    @Coderz


  4. The Following User Says Thank You to Pimples700 For This Useful Post:

    unuhuynh (04-16-2016)

  5. #3
    unuhuynh's Avatar
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    Quote Originally Posted by Pimples700 View Post
    Nice share i know most of ppl here will ask where to put that codes
    Sorry to ask, but yeah I don't know where to put .


    Edit: So put the code in Show cheat table Lua Script?
    Last edited by unuhuynh; 04-16-2016 at 06:51 PM.

  6. #4
    Pimples700's Avatar
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    publicclassLocation{publicstativoidmain(String[]args){System.out.println("Sparkle,CoastalMall,Moa");
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    For correct use make sure you follow these steps.
    1. Open the game & wait for the character selection screen,
    2. Open Bypass,
    3. Open CE (shortcut),
    4. Attach CE to TheDivision process,
    5. Open CE file you wanna use,
    6. Load character,
    7. Once in game, Tick the box for Teleport (1st) in CE
    -credits to destr0yer667

    Code:
    <?xml version="1.0" encoding="utf-8"?>
    <CheatTable CheatEngineTableVersion="19">
      <CheatEntries>
        <CheatEntry>
          <ID>1955</ID>
          <Description>"Teleport"</Description>
          <Options moHideChildren="1" moAllowManualCollapseAndExpand="1"/>
          <LastState Activated="1"/>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
    aobscanmodule(_TeleportCode,TheDivision.exe,F3 0F 10 48 70 F3 0F 10 70)
    aobscanmodule(_SaveWAyPointCoordCode,TheDivision.exe,F3 0F 10 81 88 00 00 00 * * * * 40)
    aobscanmodule(_GetPlayerCoord,TheDivision.exe,F3 0F 10 50 70 F3 0F 10)
    alloc(teleportmem,2048,TheDivision.exe)
    alloc(newmem,2048,TheDivision.exe)
    alloc(newmem1,2048,TheDivision.exe)
    registersymbol(z_coord)
    registersymbol(x_coord)
    registersymbol(y_coord)
    registersymbol(z_coord_undo)
    registersymbol(x_coord_undo)
    registersymbol(y_coord_undo)
    Registersymbol(SaveWaypointCoord_X)
    Registersymbol(SaveWaypointCoord_Y)
    Registersymbol(SaveWaypointCoord_Z)
    registersymbol(s_enable)
    registersymbol(l_enable)
    registersymbol(u_enable)
    Registersymbol(_WriteWayPointCoordsToPlayerLocation)
    Registersymbol(_TeleportCode)
    Registersymbol(_SaveWAyPointCoordCode)
    Registersymbol(GetPlayerCoord_X)
    Registersymbol(GetPlayerCoord_Y)
    Registersymbol(GetPlayerCoord_Z)
    Registersymbol(_GetPlayerCoord)
    Registersymbol(base)
    Registersymbol(Z_Coord_Value)
    alloc(s_enable,4)
    alloc(l_enable,4)
    alloc(u_enable,4)
    alloc(z_coord,4)
    alloc(x_coord,4)
    alloc(y_coord,4)
    alloc(z_coord_undo,4)
    alloc(x_coord_undo,4)
    alloc(y_coord_undo,4)
    alloc(SaveWaypointCoord_X,4)
    alloc(SaveWaypointCoord_Y,4)
    alloc(SaveWaypointCoord_Z,4)
    alloc(_WriteWayPointCoordsToPlayerLocation,4)
    alloc(GetPlayerCoord_X,4)
    alloc(GetPlayerCoord_Y,4)
    alloc(GetPlayerCoord_Z,4)
    alloc(Z_Coord_Value,8)
    alloc(base,8)
    label(returnteleport)
    label(originalcodeteleport)
    label(exitteleport)
    label(save_coord)
    label(load_coord)
    label(undo_coord)
    label(returnhere)
    label(originalcode)
    label(exit)
    label(WriteWayPointCoordsToPlayerLocation)
    label(returnhere1)
    label(originalcode1)
    label(exit1)
     
     
    newmem1: //this is allocated memory, you have read,write,execute access
    mov [base],rax
     
     
    originalcode1:
      movss xmm2,[rax+70]
     
    exit1:
    jmp returnhere1
     
     
    newmem:
    movss xmm1,[rcx+00000080]
    movss [SaveWaypointCoord_X],xmm1
    movss xmm1,[rcx+00000084]
    movss [SaveWaypointCoord_Z],xmm1
    movss xmm1,[rcx+00000088]
    movss [SaveWaypointCoord_Y],xmm1
     
     
    originalcode:
      movss xmm0,[rcx+00000088]
     
    exit:
    jmp returnhere
     
     
     
    teleportmem:
    cmp [s_enable],1
    je save_coord
     
    cmp [l_enable],1
    je load_coord
     
    cmp [u_enable],1
    je undo_coord
     
    cmp [_WriteWayPointCoordsToPlayerLocation],1
    je WriteWayPointCoordsToPlayerLocation
     
    jmp originalcodeteleport
     
    save_coord:
    mov [s_enable],0
    movss xmm12,[rax+70]
    movss [x_coord],xmm12
    movss xmm12,[rax+74]
    movss [z_coord],xmm12
    movss xmm12,[rax+78]
    movss [y_coord],xmm12
    jmp originalcodeteleport
     
    load_coord:
    mov [l_enable],0
    cmp [z_coord],0
    je originalcodeteleport
    // Save actual Position (for UNDO TELEPORT) when press LOAD POSiTiON
    movss xmm12,[rax+70]
    movss [x_coord_undo],xmm12
    movss xmm12,[rax+74]
    movss [z_coord_undo],xmm12
    movss xmm12,[rax+78]
    movss [y_coord_undo],xmm12
    // Save actual Position (for UNDO TELEPORT) when press LOAD POSiTiON
    movss xmm12,[x_coord]
    movss [rax+70],xmm12
    movss xmm12,[z_coord]
    movss [rax+74],xmm12
    movss xmm12,[y_coord]
    movss [rax+78],xmm12
    jmp originalcodeteleport
     
    undo_coord:
    mov [l_enable],0
    mov [s_enable],0
    mov [u_enable],0
    cmp [z_coord_undo],0
    je originalcodeteleport
    movss xmm12,[x_coord_undo]
    movss [rax+70],xmm12
    movss xmm12,[z_coord_undo]
    movss [rax+74],xmm12
    movss xmm12,[y_coord_undo]
    movss [rax+78],xmm12
    jmp originalcodeteleport
     
     
    ///////////////TELEPORT TO WAYPOiNT//////////////
    WriteWayPointCoordsToPlayerLocation:
    mov byte ptr [_WriteWayPointCoordsToPlayerLocation],0
    movss xmm12,[rax+70]
    movss [x_coord_undo],xmm12
    movss xmm12,[rax+74]
    movss [z_coord_undo],xmm12
    movss xmm12,[rax+78]
    movss [y_coord_undo],xmm12
     
    movss xmm1,[SaveWaypointCoord_X]
    movss [rax+70],xmm1
    movss xmm1,[SaveWaypointCoord_Y]
    movss [rax+78],xmm1
     
     
     
     // no Z Coord for waypoint
    // Fix Fall trough ground
     
    fld [rax+74]
    fld [Z_Coord_Value]
    faddp
    fstp [rax+74]
     
     
     
    originalcodeteleport:
      movss xmm1,[rax+70]
     
    exitteleport:
    jmp returnteleport
     
     
     
    _TeleportCode:
    jmp teleportmem
    returnteleport:
     
     
     
     
    _SaveWAyPointCoordCode:
    jmp newmem
      nop
      nop
      nop
    returnhere:
     
     
     
     
    _GetPlayerCoord:
    jmp newmem1
    returnhere1:
     
     
     
    x_coord:
    dd 0
    z_coord:
    dd 0
    y_coord:
    dd 0
    s_enable:
    dd 0
    l_enable:
    dd 0
    x_coord_undo:
    dd 0
    z_coord_undo:
    dd 0
    y_coord_undo:
    dd 0
    u_enable:
    dd 0
    SaveWaypointCoord_X:
    dd 0
    SaveWaypointCoord_Y:
    dd 0
    SaveWaypointCoord_Z:
    dd 0
    Z_Coord_Value:
    dq (float)125
     
    [DISABLE]
    Unregistersymbol(z_coord)
    Unregistersymbol(x_coord)
    Unregistersymbol(y_coord)
    Unregistersymbol(z_coord_undo)
    Unregistersymbol(x_coord_undo)
    Unregistersymbol(y_coord_undo)
    Unregistersymbol(s_enable)
    Unregistersymbol(l_enable)
    Unregistersymbol(u_enable)
    Unregistersymbol(SaveWaypointCoord_X)
    Unregistersymbol(SaveWaypointCoord_Y)
    Unregistersymbol(SaveWaypointCoord_Z)
    Unregistersymbol(_WriteWayPointCoordsToPlayerLocation)
    Unregistersymbol(_TeleportCode)
    Unregistersymbol(GetPlayerCoord_X)
    Unregistersymbol(GetPlayerCoord_Y)
    Unregistersymbol(GetPlayerCoord_Z)
    Unregistersymbol(_GetPlayerCoord)
    Unregistersymbol(base)
    Unregistersymbol(Z_Coord_Value)
    dealloc(z_coord)
    dealloc(x_coord)
    dealloc(y_coord)
    dealloc(z_coord_undo)
    dealloc(x_coord_undo)
    dealloc(y_coord_undo)
    dealloc(s_enable)
    dealloc(l_enable)
    dealloc(u_enable)
    dealloc(teleportmem)
    dealloc(SaveWaypointCoord_X)
    dealloc(SaveWaypointCoord_Y)
    dealloc(SaveWaypointCoord_Z)
    dealloc(_WriteWayPointCoordsToPlayerLocation)
    dealloc(newmem)
    dealloc(GetPlayerCoord_X)
    dealloc(GetPlayerCoord_Y)
    dealloc(GetPlayerCoord_Z)
    dealloc(newmem1)
    dealloc(base)
    dealloc(Z_Coord_Value)
     
     
    _TeleportCode:
      movss xmm1,[rax+70]
     
     
    _SaveWAyPointCoordCode:
      movss xmm0,[rcx+00000088]
     
     
    _GetPlayerCoord:
      movss xmm2,[rax+70]
    </AssemblerScript>
          <Hotkeys>
            <Hotkey>
              <Action>Toggle Activation</Action>
              <Keys>
                <Key>105</Key>
              </Keys>
              <ID>0</ID>
            </Hotkey>
          </Hotkeys>
          <CheatEntries>
            <CheatEntry>
              <ID>2079</ID>
              <Description>"!Numpad + = Save Pos, - = Load Pos, * = Undo, / = Waypoint"</Description>
              <LastState Value="" RealAddress="00000000"/>
              <Color>0000FF</Color>
              <GroupHeader>1</GroupHeader>
            </CheatEntry>
            <CheatEntry>
              <ID>2078</ID>
              <Description>"[Triggers]"</Description>
              <Options moHideChildren="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>FF0000</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>1956</ID>
                  <Description>"Save Position"</Description>
                  <LastState Value="0" RealAddress="7FF6CB781800"/>
                  <Color>404080</Color>
                  <VariableType>Byte</VariableType>
                  <Address>s_enable</Address>
                  <Hotkeys>
                    <Hotkey>
                      <Action>Set Value</Action>
                      <Keys>
                        <Key>107</Key>
                      </Keys>
                      <Value>1</Value>
                      <ID>0</ID>
                    </Hotkey>
                  </Hotkeys>
                </CheatEntry>
                <CheatEntry>
                  <ID>1957</ID>
                  <Description>"Load Position"</Description>
                  <LastState Value="0" RealAddress="7FF6CB781804"/>
                  <Color>404080</Color>
                  <VariableType>Byte</VariableType>
                  <Address>l_enable</Address>
                  <Hotkeys>
                    <Hotkey>
                      <Action>Set Value</Action>
                      <Keys>
                        <Key>109</Key>
                      </Keys>
                      <Value>1</Value>
                      <ID>0</ID>
                    </Hotkey>
                  </Hotkeys>
                </CheatEntry>
                <CheatEntry>
                  <ID>1958</ID>
                  <Description>"Under Teleport"</Description>
                  <LastState Value="0" RealAddress="7FF6CB781808"/>
                  <Color>404080</Color>
                  <VariableType>Byte</VariableType>
                  <Address>u_enable</Address>
                  <Hotkeys>
                    <Hotkey>
                      <Action>Set Value</Action>
                      <Keys>
                        <Key>106</Key>
                      </Keys>
                      <Value>1</Value>
                      <ID>0</ID>
                    </Hotkey>
                  </Hotkeys>
                </CheatEntry>
                <CheatEntry>
                  <ID>1959</ID>
                  <Description>"Teleport to Waypoint"</Description>
                  <LastState Value="0" RealAddress="7FF6CB781830"/>
                  <Color>404080</Color>
                  <VariableType>Byte</VariableType>
                  <Address>_WriteWayPointCoordsToPlayerLocation</Address>
                  <Hotkeys>
                    <Hotkey>
                      <Action>Set Value</Action>
                      <Keys>
                        <Key>111</Key>
                      </Keys>
                      <Value>1</Value>
                      <ID>0</ID>
                    </Hotkey>
                  </Hotkeys>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>2004</ID>
              <Description>"[Location Presets]"</Description>
              <Options moHideChildren="1"/>
              <LastState Value="" Activated="1" RealAddress="00000000"/>
              <Color>FF0000</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>2009</ID>
                  <Description>"Save Current Location Preset"</Description>
                  <Options moHideChildren="1" moAllowManualCollapseAndExpand="1"/>
                  <LastState/>
                  <Color>008000</Color>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]
    //code from here to '[DISABLE]' will be used to enable the cheat
    LuaCall(SaveLocationPreset())
     
    [DISABLE]
     
    </AssemblerScript>
                </CheatEntry>
                <CheatEntry>
                  <ID>2085</ID>
                  <Description>"Start Teleport Position"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]
    LuaCall(SetPlayerPosition(1462.0131835938,-477.75619506836,0.044399324804544))
    [DISABLE]
    </AssemblerScript>
                  <Hotkeys>
                    <Hotkey>
                      <Action>Toggle Activation</Action>
                      <Keys>
                        <Key>53</Key>
                      </Keys>
                      <ID>0</ID>
                    </Hotkey>
                  </Hotkeys>
                </CheatEntry>
                <CheatEntry>
                  <ID>2087</ID>
                  <Description>"Start of the mission"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]
    LuaCall(SetPlayerPosition(1394.3416748047,-500.45056152344,4.0443992614746))
    [DISABLE]
    </AssemblerScript>
                  <Hotkeys>
                    <Hotkey>
                      <Action>Toggle Activation</Action>
                      <Keys>
                        <Key>54</Key>
                      </Keys>
                      <ID>0</ID>
                    </Hotkey>
                  </Hotkeys>
                </CheatEntry>
                <CheatEntry>
                  <ID>2089</ID>
                  <Description>"Panel Left Side"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]
    LuaCall(SetPlayerPosition(1466.2608642578,-513.02734375,1.0623986721039))
    [DISABLE]
    </AssemblerScript>
                  <Hotkeys>
                    <Hotkey>
                      <Action>Toggle Activation</Action>
                      <Keys>
                        <Key>55</Key>
                      </Keys>
                      <ID>0</ID>
                    </Hotkey>
                  </Hotkeys>
                </CheatEntry>
                <CheatEntry>
                  <ID>2091</ID>
                  <Description>"Panel Right Side"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]
    LuaCall(SetPlayerPosition(1457.6763916016,-550.001953125,2.0550594329834))
    [DISABLE]
    </AssemblerScript>
                  <Hotkeys>
                    <Hotkey>
                      <Action>Toggle Activation</Action>
                      <Keys>
                        <Key>56</Key>
                      </Keys>
                      <ID>0</ID>
                    </Hotkey>
                  </Hotkeys>
                </CheatEntry>
                <CheatEntry>
                  <ID>2093</ID>
                  <Description>"Back of APC"</Description>
                  <LastState/>
                  <VariableType>Auto Assembler Script</VariableType>
                  <AssemblerScript>[ENABLE]
    LuaCall(SetPlayerPosition(1468.8361816406,-526.37249755859,1.062828540802))
    [DISABLE]
    </AssemblerScript>
                  <Hotkeys>
                    <Hotkey>
                      <Action>Toggle Activation</Action>
                      <Keys>
                        <Key>57</Key>
                      </Keys>
                      <ID>0</ID>
                    </Hotkey>
                  </Hotkeys>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
            <CheatEntry>
              <ID>1960</ID>
              <Description>"[DEBUG]"</Description>
              <Options moHideChildren="1"/>
              <LastState Value="" RealAddress="00000000"/>
              <Color>0080FF</Color>
              <GroupHeader>1</GroupHeader>
              <CheatEntries>
                <CheatEntry>
                  <ID>2077</ID>
                  <Description>"Teleport Height"</Description>
                  <LastState Value="125" RealAddress="7FF6CB781840"/>
                  <Color>808080</Color>
                  <VariableType>Float</VariableType>
                  <Address>Z_Coord_Value</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>1967</ID>
                  <Description>"Base Address"</Description>
                  <LastState Value="000003047BB40720" RealAddress="7FF6CB781848"/>
                  <ShowAsHex>1</ShowAsHex>
                  <Color>808080</Color>
                  <VariableType>8 Bytes</VariableType>
                  <Address>base</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>1961</ID>
                  <Description>"Player Position X"</Description>
                  <LastState Value="1468.836182" RealAddress="3047BB40790"/>
                  <Color>808080</Color>
                  <VariableType>Float</VariableType>
                  <Address>base</Address>
                  <Offsets>
                    <Offset>70</Offset>
                  </Offsets>
                  <Hotkeys>
                    <Hotkey>
                      <Action>Increase Value</Action>
                      <Keys>
                        <Key>39</Key>
                      </Keys>
                      <Value>1</Value>
                      <ID>0</ID>
                    </Hotkey>
                    <Hotkey>
                      <Action>Decrease Value</Action>
                      <Keys>
                        <Key>37</Key>
                      </Keys>
                      <Value>1</Value>
                      <ID>1</ID>
                    </Hotkey>
                  </Hotkeys>
                </CheatEntry>
                <CheatEntry>
                  <ID>1962</ID>
                  <Description>"Player Position Z"</Description>
                  <LastState Value="1.062828541" RealAddress="3047BB40794"/>
                  <Color>808080</Color>
                  <VariableType>Float</VariableType>
                  <Address>base</Address>
                  <Offsets>
                    <Offset>74</Offset>
                  </Offsets>
                </CheatEntry>
                <CheatEntry>
                  <ID>1963</ID>
                  <Description>"Player Position Y"</Description>
                  <LastState Value="-526.3724976" RealAddress="3047BB40798"/>
                  <Color>808080</Color>
                  <VariableType>Float</VariableType>
                  <Address>base</Address>
                  <Offsets>
                    <Offset>78</Offset>
                  </Offsets>
                  <Hotkeys>
                    <Hotkey>
                      <Action>Increase Value</Action>
                      <Keys>
                        <Key>38</Key>
                      </Keys>
                      <Value>1</Value>
                      <ID>0</ID>
                    </Hotkey>
                    <Hotkey>
                      <Action>Decrease Value</Action>
                      <Keys>
                        <Key>40</Key>
                      </Keys>
                      <Value>1</Value>
                      <ID>1</ID>
                    </Hotkey>
                  </Hotkeys>
                </CheatEntry>
                <CheatEntry>
                  <ID>1964</ID>
                  <Description>"Waypoint Coordinate X"</Description>
                  <LastState Value="0" RealAddress="7FF6CB781824"/>
                  <Color>808080</Color>
                  <VariableType>Float</VariableType>
                  <Address>SaveWaypointCoord_X</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>1965</ID>
                  <Description>"Waypoint Coordinate Z"</Description>
                  <LastState Value="0" RealAddress="7FF6CB78182C"/>
                  <Color>808080</Color>
                  <VariableType>Float</VariableType>
                  <Address>SaveWaypointCoord_Z</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>1966</ID>
                  <Description>"Waypoint Coordinate Y"</Description>
                  <LastState Value="0" RealAddress="7FF6CB781828"/>
                  <Color>808080</Color>
                  <VariableType>Float</VariableType>
                  <Address>SaveWaypointCoord_Y</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>2000</ID>
                  <Description>"Undo Player Position Y"</Description>
                  <LastState Value="-15.42826843" RealAddress="7FF6CB781820"/>
                  <Color>808080</Color>
                  <VariableType>Float</VariableType>
                  <Address>y_coord_undo</Address>
                  <Hotkeys>
                    <Hotkey>
                      <Action>Increase Value</Action>
                      <Keys>
                        <Key>38</Key>
                      </Keys>
                      <Value>1</Value>
                      <ID>0</ID>
                    </Hotkey>
                    <Hotkey>
                      <Action>Decrease Value</Action>
                      <Keys>
                        <Key>40</Key>
                      </Keys>
                      <Value>1</Value>
                      <ID>1</ID>
                    </Hotkey>
                  </Hotkeys>
                </CheatEntry>
                <CheatEntry>
                  <ID>1999</ID>
                  <Description>"Undo Player Position Z"</Description>
                  <LastState Value="0.09914642572" RealAddress="7FF6CB781818"/>
                  <Color>808080</Color>
                  <VariableType>Float</VariableType>
                  <Address>z_coord_undo</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>1998</ID>
                  <Description>"Undo Player Position X"</Description>
                  <LastState Value="1150.660645" RealAddress="7FF6CB78181C"/>
                  <Color>808080</Color>
                  <VariableType>Float</VariableType>
                  <Address>x_coord_undo</Address>
                  <Hotkeys>
                    <Hotkey>
                      <Action>Increase Value</Action>
                      <Keys>
                        <Key>39</Key>
                      </Keys>
                      <Value>1</Value>
                      <ID>0</ID>
                    </Hotkey>
                    <Hotkey>
                      <Action>Decrease Value</Action>
                      <Keys>
                        <Key>37</Key>
                      </Keys>
                      <Value>1</Value>
                      <ID>1</ID>
                    </Hotkey>
                  </Hotkeys>
                </CheatEntry>
                <CheatEntry>
                  <ID>2003</ID>
                  <Description>"Saved Player Position X"</Description>
                  <LastState Value="1150.660645" RealAddress="7FF6CB781810"/>
                  <Color>808080</Color>
                  <VariableType>Float</VariableType>
                  <Address>x_coord</Address>
                  <Hotkeys>
                    <Hotkey>
                      <Action>Increase Value</Action>
                      <Keys>
                        <Key>39</Key>
                      </Keys>
                      <Value>1</Value>
                      <ID>0</ID>
                    </Hotkey>
                    <Hotkey>
                      <Action>Decrease Value</Action>
                      <Keys>
                        <Key>37</Key>
                      </Keys>
                      <Value>1</Value>
                      <ID>1</ID>
                    </Hotkey>
                  </Hotkeys>
                </CheatEntry>
                <CheatEntry>
                  <ID>2002</ID>
                  <Description>"Saved Player Position Z"</Description>
                  <LastState Value="0.09914642572" RealAddress="7FF6CB78180C"/>
                  <Color>808080</Color>
                  <VariableType>Float</VariableType>
                  <Address>z_coord</Address>
                </CheatEntry>
                <CheatEntry>
                  <ID>2001</ID>
                  <Description>"Saved Player Position Y"</Description>
                  <LastState Value="-15.42826843" RealAddress="7FF6CB781814"/>
                  <Color>808080</Color>
                  <VariableType>Float</VariableType>
                  <Address>y_coord</Address>
                  <Hotkeys>
                    <Hotkey>
                      <Action>Increase Value</Action>
                      <Keys>
                        <Key>38</Key>
                      </Keys>
                      <Value>1</Value>
                      <ID>0</ID>
                    </Hotkey>
                    <Hotkey>
                      <Action>Decrease Value</Action>
                      <Keys>
                        <Key>40</Key>
                      </Keys>
                      <Value>1</Value>
                      <ID>1</ID>
                    </Hotkey>
                  </Hotkeys>
                </CheatEntry>
              </CheatEntries>
            </CheatEntry>
          </CheatEntries>
        </CheatEntry>
      </CheatEntries>
      <UserdefinedSymbols>
        <SymbolEntry>
          <Name>_TeleportCode</Name>
          <Address> 7FF6CD54921C</Address>
        </SymbolEntry>
        <SymbolEntry>
          <Name>_SaveWAyPointCoordCode</Name>
          <Address> 7FF6CC966F1D</Address>
        </SymbolEntry>
        <SymbolEntry>
          <Name>_GetPlayerCoord</Name>
          <Address> 7FF6CD52C0B7</Address>
        </SymbolEntry>
      </UserdefinedSymbols>
      <LuaScript>CheatTable = getAddressList()
    if not PreTimer then PreTimer = nil end
     
    function UnfreezeLocationPresetsTimer()
      PreTimer = createTimer(nil)
      PreTimer.OnTimer = UnfreezeLocationPresets
      PreTimer.Interval = 100
      PreTimer.Enabled = true
    end
     
    function UnfreezeLocationPresets()
      if PreTimer ~= nil then PreTimer.Enabled = false; object_destroy(PreTimer); end
      local Presets = CheatTable.getMemoryRecordByDescription("[Location Presets]")
      for i = Presets.Count-1,0,-1 do
        memoryrecord_unfreeze(Presets.Child[i])
      end
    end
     
    function SaveLocationPreset(argx, argy, argz)
      UnfreezeLocationPresetsTimer()
      local LocTable = CheatTable.getMemoryRecordByDescription("[Location Presets]")
      local BaseAddr = readQword(getAddress("base"))
      local PlayerX, PlayerY, PlayerZ = argx, argy, argz
      if not LocTable or not BaseAddr then return end
      if not PlayerX then PlayerX = readFloat(BaseAddr+0x70) end
      if not PlayerY then PlayerY = readFloat(BaseAddr+0x78) end
      if not PlayerZ then PlayerZ = readFloat(BaseAddr+0x74) end
      if not PlayerX then return end
      local LocPreset = CheatTable.createMemoryRecord()
      memoryrecord_appendToEntry(LocPreset,LocTable)
      LocPreset.Description = 'Custom Location Preset'
      LocPreset.Type = vtAutoAssembler
      LocPreset.Script = "[ENABLE]\nLuaCall(SetPlayerPosition("..PlayerX..","..PlayerY..","..PlayerZ.."))\n[DISABLE]"
    end
     
    function SetPlayerPosition(argx, argy, argz)
      UnfreezeLocationPresetsTimer()
      local BaseAddr = readQword(getAddress("base"))
      if not BaseAddr then return end
      writeFloat(BaseAddr+0x70, argx)
      writeFloat(BaseAddr+0x78, argy)
      writeFloat(BaseAddr+0x74, argz)
    end
    </LuaScript>
    </CheatTable>
    Respect List:


    @DaneCoder
    @Joker
    @lagger
    @Coderz


  7. The Following 2 Users Say Thank You to Pimples700 For This Useful Post:

    DeltaMike (04-18-2016),unuhuynh (04-16-2016)

  8. #5
    jake114's Avatar
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    hey can somebody help me farm with 2 of my friends will donate

  9. #6
    tyriontheimp's Avatar
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    gonna test

    - - - Updated - - -

    works good.. but no point doing on challenging since no 240 gear =(

  10. #7
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    hey can you help farm the glitch with me ill tell you how u get 240 gear

  11. #8
    iRunTREES's Avatar
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    By backing out before it says "challenge complete" Yeah we know . ^

  12. #9
    Aplastar's Avatar
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    i have did the followed step by step and when i click any of the teleports it gives me this error

    Error:[string "SetPlayerPosition(1394.3416748047,-500.450561..."]:1: attempt to call a nil value (global 'SetPlayerPosition')

  13. #10
    SomethingThere's Avatar
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    A video would be very much appreciated indeed

  14. #11
    Kamcorder's Avatar
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    Using @Dexters Speed up function makes it faster >.<

  15. The Following User Says Thank You to Kamcorder For This Useful Post:

    unuhuynh (04-16-2016)

  16. #12
    tyriontheimp's Avatar
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    Quote Originally Posted by iRunTREES View Post
    By backing out before it says "challenge complete" Yeah we know . ^
    care to elaborate?

  17. #13
    Kamcorder's Avatar
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    Quote Originally Posted by Aplastar View Post
    i have did the followed step by step and when i click any of the teleports it gives me this error

    Error:[string "SetPlayerPosition(1394.3416748047,-500.450561..."]:1: attempt to call a nil value (global 'SetPlayerPosition')
    Look at what @Pimples700 said.

  18. #14
    jake114's Avatar
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    Drop

    Quote Originally Posted by tyriontheimp View Post
    care to elaborate?
    when the item drops immediately alt f4 and join back and you will have a lvl 240 item in your inventory aswell as the drop on the ground

    EDIT: you need to have one person stay behind in the mission though
    Last edited by jake114; 04-16-2016 at 08:16 PM.

  19. #15
    tyriontheimp's Avatar
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    Quote Originally Posted by jake114 View Post
    when the item drops immediately alt f4 and join back and you will have a lvl 240 item in your inventory aswell as the drop on the ground
    didnt they patch this

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