1. You could use m_iObserverMode netvar (Easiest method)
2.3. Curve the aimbot, random delay, random bone there is so many things.Code:if (!WeaponName("CC4")) { CEntityBase* OwnerOf = Entity->GetOwnerEntity(); if (OwnerOf == NULL) { Text(TransOrigin.x, TransOrigin.y, 255, 255, 255, 255, 0, Font, "C4"); } else { player_info_t pInfo; if (!Interface.EngineClient->GetPlayerInfo(OwnerOf->entindex(), &pInfo)) continue; Text(5, 21, 255, 255, 255, 255, 0, Font, "C4 Carried by SPOONFEED", pInfo.name); } }
4. No idea.
5. Again netvars... m_iCompetitiveRanking, m_iAccount.
6. Its protected.
7. Really?