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  1. #1
    ProGaMeR21Ro's Avatar
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    I need just some info ;p

    Yo,
    #Thirdperson(internal), how i can achive ?
    #Bomb carrier(esp info), for what i need to check to know that enemy is the bomb carrier?
    #Humanised aimbot(I've got only legit aimspeed/customisable bone/aimfov).
    ~I've been thinking at adding aiminterval,randomised bone,randomised rcs, i just need to know what else i should add.
    #I've been thinking about, if i choose 2d esp box, i should have an 2d healthbar. But did anyone tried to make an 3d healthbar for 3d boxes?
    ~I'm just wondering how it would looks, or how would look an 3d box on top which is filled with green. And as long it takes more damage it would decrease from color.
    #Scoreboard rank&money reveal(internal), how i can achive?
    #I'm wondering if noclip is checked by vac. I've seen at skinchanger you can call cl_fullupdate without sv_cheats 1 without being detected.
    # (Someone mind to share with me the codes of that crosshair )

    The last isn't such important to me,i mostly need only tips&info ;d
    Last edited by ProGaMeR21Ro; 06-06-2016 at 07:20 AM.

  2. #2
    legit_player's Avatar
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    1. You could use m_iObserverMode netvar (Easiest method)
    2.
    Code:
        if (!WeaponName("CC4"))
            {
                CEntityBase* OwnerOf = Entity->GetOwnerEntity();
    
                if (OwnerOf == NULL)
                {
                    Text(TransOrigin.x, TransOrigin.y, 255, 255, 255, 255, 0, Font, "C4");
                }
                else
                {
                    player_info_t pInfo;
                    if (!Interface.EngineClient->GetPlayerInfo(OwnerOf->entindex(), &pInfo)) continue;
                    Text(5, 21, 255, 255, 255, 255, 0, Font, "C4 Carried by SPOONFEED", pInfo.name);
                }
            }
    3. Curve the aimbot, random delay, random bone there is so many things.
    4. No idea.
    5. Again netvars... m_iCompetitiveRanking, m_iAccount.
    6. Its protected.
    7. Really?
    Last edited by Hunter; 06-12-2016 at 12:36 PM.

  3. #3
    ProGaMeR21Ro's Avatar
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    Quote Originally Posted by legit_player View Post
    First of all you should calm down lol.
    1. You could use m_iObserverMode netvar (Easiest method)
    2.
    Code:
        if (!WeaponName("CC4"))
            {
                CEntityBase* OwnerOf = Entity->GetOwnerEntity();
    
                if (OwnerOf == NULL)
                {
                    Text(TransOrigin.x, TransOrigin.y, 255, 255, 255, 255, 0, Font, "C4");
                }
                else
                {
                    player_info_t pInfo;
                    if (!Interface.EngineClient->GetPlayerInfo(OwnerOf->entindex(), &pInfo)) continue;
                    Text(5, 21, 255, 255, 255, 255, 0, Font, "C4 Carried by SPOONFEED", pInfo.name);
                }
            }
    3. Curve the aimbot, random delay, random bone there is so many things.
    4. No idea.
    5. Again netvars... m_iCompetitiveRanking, m_iAccount.
    6. Its protected.
    7. Really?
    6.Can you provide me a list of some commands that aren't protected?
    And ty for the others, i got them working.
    About 7, i just wasn't getting the same colors as that crosshair ;d.
    Last edited by Hunter; 06-12-2016 at 12:36 PM.

  4. The Following User Says Thank You to ProGaMeR21Ro For This Useful Post:

    Hunter (06-12-2016)

  5. #4
    affe2626's Avatar
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    Thirdperson internally is easy, *(DWORD*)((DWORD)LocalBase + m_iObseverMode) = 1
    //m_iObserverMode = 0x3360 i think

  6. #5
    Hunter's Avatar
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    1 week has passed and no further replies have been made by the OP. Assuming solved.

    /Closed.

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