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  1. #1
    SP1K3CSGO's Avatar
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    Question how to get number of players on map?

    ty //2short

  2. #2
    Graaff's Avatar
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    Here you go:
    Code:
    GetEnginePtrAddr() + m_dwMaxPlayer
    Last edited by Hunter; 06-19-2016 at 08:24 AM.

  3. #3
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    Code:
    mem.Read<int>(modClient.dwBase + Offsets.m_dwGlowObject + 0x4);

  4. #4
    WasserEsser's Avatar
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    Quote Originally Posted by saun777 View Post
    Code:
    mem.Read<int>(modClient.dwBase + Offsets.m_dwGlowObject + 0x4);
    This has nothing to do with the entitylist.

    Use GetNumberOfEntities or GetHighestEntityIndex externally.

    Code:
    // Every offset ( Pattern ) + Offset ] ) is in Hexadecimal!
     
    EntityList ( - client.dll if you want to get the offset ): 0x4A4BA54
    1. E6 04 81 C6 ? ? ? ? 89 ) + 4 ]
    2. E6 04 81 C6 ?? ?? ?? ?? 89 ) + 4 ]
    3. 0xE6, 0x04, 0x81, 0xC6, 0x00, 0x00, 0x00, 0x00, 0x89 ) + 4 ]
    4. \xE6\x04\x81\xC6\x00\x00\x00\x00\x89 ) + 4 ] : xxxx????x
     
    NumberOfEntities( client.dll + ( EntityList - 4 ) + NumberOfEntities ): 0x2003C
    1. 8D 9E ? ? ? ? 8D 1C ) + 2 ]
    2. 8D 9E ?? ?? ?? ?? 8D 1C ) + 2 ]
    3. 0x8D, 0x9E, 0x00, 0x00, 0x00, 0x00, 0x8D, 0x1C ) + 2 ]
    4. \x8D\x9E\x00\x00\x00\x00\x8D\x1C ) + 2 ] : xx????xx
     
    HighestEntityIndex ( client.dll + ( EntityList - 4 ) + HighestEntityIndex ): 0x20038
    1. 06 89 83 ? ? ? ? 8B 75 ) + 3 ]
    2. 06 89 83 ?? ?? ?? ?? 8B 75 ) + 3 ]
    3. 0x06, 0x89, 0x83, 0x00, 0x00, 0x00, 0x00, 0x8B, 0x75 ) +  3 ]
    4. \x06\x89\x83\x00\x00\x00\x00\x8B\x75 ) + 3 ] : xxx????xx
    This will return the numbers of entities, including crates, weapons etc..
    Last edited by WasserEsser; 06-19-2016 at 10:40 AM.

  5. The Following User Says Thank You to WasserEsser For This Useful Post:

    4773n0x (06-19-2016)

  6. #5
    Hunter's Avatar
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    1 week has passed and no further replies have been made by the OP. Assuming solved.

    /Closed.

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