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  1. #346
    CyanRed3's Avatar
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    Quote Originally Posted by iamnada View Post
    offsets still same as the previous one... have been checked..
    not all...

  2. #347
    iamnada's Avatar
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    Quote Originally Posted by CyanRed3 View Post
    not all...
    maybe i dont need that offset...
    i just checked based on magicsur offsets...

  3. #348
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    Source:HazeDumper

    Mon, 17 Jul 2017 15:23:33 +0200
    Code:
    constexpr ::std::ptrdiff_t m_ArmorValue = 0xB248;
    constexpr ::std::ptrdiff_t m_Collision = 0x318;
    constexpr ::std::ptrdiff_t m_CollisionGroup = 0x470;
    constexpr ::std::ptrdiff_t m_Local = 0x2FAC;
    constexpr ::std::ptrdiff_t m_MoveType = 0x258;
    constexpr ::std::ptrdiff_t m_OriginalOwnerXuidHigh = 0x316C;
    constexpr ::std::ptrdiff_t m_OriginalOwnerXuidLow = 0x3168;
    constexpr ::std::ptrdiff_t m_aimPunchAngle = 0x301C;
    constexpr ::std::ptrdiff_t m_aimPunchAngleVel = 0x3028;
    constexpr ::std::ptrdiff_t m_bGunGameImmunity = 0x38B0;
    constexpr ::std::ptrdiff_t m_bHasDefuser = 0xB258;
    constexpr ::std::ptrdiff_t m_bHasHelmet = 0xB23C;
    constexpr ::std::ptrdiff_t m_bInReload = 0x3245;
    constexpr ::std::ptrdiff_t m_bIsDefusing = 0x38A4;
    constexpr ::std::ptrdiff_t m_bIsScoped = 0x389C;
    constexpr ::std::ptrdiff_t m_bSpotted = 0x939;
    constexpr ::std::ptrdiff_t m_bSpottedByMask = 0x97C;
    constexpr ::std::ptrdiff_t m_dwBoneMatrix = 0x2698;
    constexpr ::std::ptrdiff_t m_fAccuracyPenalty = 0x32C0;
    constexpr ::std::ptrdiff_t m_fFlags = 0x100;
    constexpr ::std::ptrdiff_t m_flFallbackWear = 0x3178;
    constexpr ::std::ptrdiff_t m_flFlashDuration = 0xA308;
    constexpr ::std::ptrdiff_t m_flFlashMaxAlpha = 0xA304;
    constexpr ::std::ptrdiff_t m_flNextPrimaryAttack = 0x31D8;
    constexpr ::std::ptrdiff_t m_hActiveWeapon = 0x2EE8;
    constexpr ::std::ptrdiff_t m_hMyWeapons = 0x2DE8;
    constexpr ::std::ptrdiff_t m_hObserverTarget = 0x3380;
    constexpr ::std::ptrdiff_t m_hOwner = 0x29BC;
    constexpr ::std::ptrdiff_t m_hOwnerEntity = 0x148;
    constexpr ::std::ptrdiff_t m_iAccountID = 0x2FA8;
    constexpr ::std::ptrdiff_t m_iClip1 = 0x3204;
    constexpr ::std::ptrdiff_t m_iCompetitiveRanking = 0x1A44;
    constexpr ::std::ptrdiff_t m_iCompetitiveWins = 0x1B48;
    constexpr ::std::ptrdiff_t m_iCrosshairId = 0xB2B4;
    constexpr ::std::ptrdiff_t m_iEntityQuality = 0x2F8C;
    constexpr ::std::ptrdiff_t m_iFOVStart = 0x31D8;
    constexpr ::std::ptrdiff_t m_iGlowIndex = 0xA320;
    constexpr ::std::ptrdiff_t m_iHealth = 0xFC;
    constexpr ::std::ptrdiff_t m_iItemDefinitionIndex = 0x2F88;
    constexpr ::std::ptrdiff_t m_iItemIDHigh = 0x2FA0;
    constexpr ::std::ptrdiff_t m_iObserverMode = 0x336C;
    constexpr ::std::ptrdiff_t m_iShotsFired = 0xA2C0;
    constexpr ::std::ptrdiff_t m_iState = 0x31F8;
    constexpr ::std::ptrdiff_t m_iTeamNum = 0xF0;
    constexpr ::std::ptrdiff_t m_lifeState = 0x25B;
    constexpr ::std::ptrdiff_t m_nFallbackPaintKit = 0x3170;
    constexpr ::std::ptrdiff_t m_nFallbackSeed = 0x3174;
    constexpr ::std::ptrdiff_t m_nFallbackStatTrak = 0x317C;
    constexpr ::std::ptrdiff_t m_nForceBone = 0x267C;
    constexpr ::std::ptrdiff_t m_nTickBase = 0x3424;
    constexpr ::std::ptrdiff_t m_rgflCoordinateFrame = 0x440;
    constexpr ::std::ptrdiff_t m_szCustomName = 0x301C;
    constexpr ::std::ptrdiff_t m_szLastPlaceName = 0x35A8;
    constexpr ::std::ptrdiff_t m_vecOrigin = 0x134;
    constexpr ::std::ptrdiff_t m_vecVelocity = 0x110;
    constexpr ::std::ptrdiff_t m_vecViewOffset = 0x104;
    constexpr ::std::ptrdiff_t m_viewPunchAngle = 0x3010;
    } // namespace netvars
    namespace signatures {
    constexpr ::std::ptrdiff_t dwClientState = 0x5A3334;
    constexpr ::std::ptrdiff_t dwClientState_GetLocalPlayer = 0x180;
    constexpr ::std::ptrdiff_t dwClientState_Map = 0x28C;
    constexpr ::std::ptrdiff_t dwClientState_MapDirectory = 0x188;
    constexpr ::std::ptrdiff_t dwClientState_MaxPlayer = 0x310;
    constexpr ::std::ptrdiff_t dwClientState_PlayerInfo = 0x5240;
    constexpr ::std::ptrdiff_t dwClientState_State = 0x108;
    constexpr ::std::ptrdiff_t dwClientState_ViewAngles = 0x4D10;
    constexpr ::std::ptrdiff_t dwClientState_IsHLTV = 0x4CC8;
    constexpr ::std::ptrdiff_t dwEntityList = 0x4A8C804;
    constexpr ::std::ptrdiff_t dwForceAttack = 0x2ECEBD0;
    constexpr ::std::ptrdiff_t dwForceAttack2 = 0x2ECEBDC;
    constexpr ::std::ptrdiff_t dwForceBackward = 0x2ECEBB8;
    constexpr ::std::ptrdiff_t dwForceForward = 0x2ECEBAC;
    constexpr ::std::ptrdiff_t dwForceJump = 0x4F2379C;
    constexpr ::std::ptrdiff_t dwForceLeft = 0x2ECEB94;
    constexpr ::std::ptrdiff_t dwForceRight = 0x2ECEBA0;
    constexpr ::std::ptrdiff_t dwGameDir = 0x641BD0;
    constexpr ::std::ptrdiff_t dwGameRulesProxy = 0x4F8E0BC;
    constexpr ::std::ptrdiff_t dwGetAllClasses = 0x4F8E190;
    constexpr ::std::ptrdiff_t dwGlobalVars = 0x5A3038;
    constexpr ::std::ptrdiff_t dwGlowObjectManager = 0x4FA97F8;
    constexpr ::std::ptrdiff_t dwInput = 0x4ED7418;
    constexpr ::std::ptrdiff_t dwInterfaceLinkList = 0x6EADF4;
    constexpr ::std::ptrdiff_t dwLocalPlayer = 0xAAFFFC;
    constexpr ::std::ptrdiff_t dwMouseEnable = 0xAB5860;
    constexpr ::std::ptrdiff_t dwMouseEnablePtr = 0xAB5830;
    constexpr ::std::ptrdiff_t dwPlayerResource = 0x2ECCF0C;
    constexpr ::std::ptrdiff_t dwRadarBase = 0x4EC14FC;
    constexpr ::std::ptrdiff_t dwSensitivity = 0xAB56FC;
    constexpr ::std::ptrdiff_t dwSensitivityPtr = 0xAB56D0;
    constexpr ::std::ptrdiff_t dwViewMatrix = 0x4A7E264;
    constexpr ::std::ptrdiff_t dwWeaponTable = 0x4ED39C4;
    constexpr ::std::ptrdiff_t dwWeaponTableIndex = 0x3270;
    constexpr ::std::ptrdiff_t dwYawPtr = 0xAB54C0;
    constexpr ::std::ptrdiff_t dwZoomSensitivityRatioPtr = 0xABA528;
    constexpr ::std::ptrdiff_t dwbSendPackets = 0xCAA6A;
    constexpr ::std::ptrdiff_t dwppDirect3DDevice9 = 0x9CF40;
    constexpr ::std::ptrdiff_t dwSetClanTag = 0x84880;
    constexpr ::std::ptrdiff_t m_pStudioHdr = 0x293C;

  4. #349
    amir3277's Avatar
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    a signature for EnginePointerAndSetViewAngle? anyone please

  5. #350
    Naepa's Avatar
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    Does anyone know for latest ayyware sigs paste ?

    static DWORD clientstateaddr = Utilities::Memory::FindPattern("engine.dll", (PBYTE)"\x8B\x3D\x00\x00\x00\x00\x8A\xF9\xF3\x0F\x 11\x45\xF8\x83\xBF\xE8\x00\x00\x00\x02", "xx????xxxxxxxxxxxxxx");
    static uintptr_t pEngineBase = (uintptr_t)GetModuleHandleA("engine.dll");

    static uintptr_t pClientState = **(uintptr_t**)(Utilities::Memory::FindPattern("en gine.dll", (PBYTE)"\x8B\x3D\x00\x00\x00\x00\x8A\xF9", "xx????xx") + 2);

    static uintptr_t dwAddr1 = Utilities::Memory::FindPattern("engine.dll", (PBYTE)"\xE8\x00\x00\x00\x00\x68\x00\x00\x00\x00\x 68\x00\x00\x00\x00\xC7\x87\x00\x00\x00\x00\x00\x00 \x00\x00", "x????x????x????xx????????");

  6. #351
    KMWTW's Avatar
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    Source:HazeDumper

    Fri, 28 Jul 2017 18:10:33

    Code:
    constexpr ::std::ptrdiff_t m_ArmorValue = 0xB248;
    constexpr ::std::ptrdiff_t m_Collision = 0x318;
    constexpr ::std::ptrdiff_t m_CollisionGroup = 0x470;
    constexpr ::std::ptrdiff_t m_Local = 0x2FAC;
    constexpr ::std::ptrdiff_t m_MoveType = 0x258;
    constexpr ::std::ptrdiff_t m_OriginalOwnerXuidHigh = 0x316C;
    constexpr ::std::ptrdiff_t m_OriginalOwnerXuidLow = 0x3168;
    constexpr ::std::ptrdiff_t m_aimPunchAngle = 0x301C;
    constexpr ::std::ptrdiff_t m_aimPunchAngleVel = 0x3028;
    constexpr ::std::ptrdiff_t m_bGunGameImmunity = 0x38B0;
    constexpr ::std::ptrdiff_t m_bHasDefuser = 0xB258;
    constexpr ::std::ptrdiff_t m_bHasHelmet = 0xB23C;
    constexpr ::std::ptrdiff_t m_bInReload = 0x3245;
    constexpr ::std::ptrdiff_t m_bIsDefusing = 0x38A4;
    constexpr ::std::ptrdiff_t m_bIsScoped = 0x389C;
    constexpr ::std::ptrdiff_t m_bSpotted = 0x939;
    constexpr ::std::ptrdiff_t m_bSpottedByMask = 0x97C;
    constexpr ::std::ptrdiff_t m_dwBoneMatrix = 0x2698;
    constexpr ::std::ptrdiff_t m_fAccuracyPenalty = 0x32C0;
    constexpr ::std::ptrdiff_t m_fFlags = 0x100;
    constexpr ::std::ptrdiff_t m_flFallbackWear = 0x3178;
    constexpr ::std::ptrdiff_t m_flFlashDuration = 0xA308;
    constexpr ::std::ptrdiff_t m_flFlashMaxAlpha = 0xA304;
    constexpr ::std::ptrdiff_t m_flNextPrimaryAttack = 0x31D8;
    constexpr ::std::ptrdiff_t m_hActiveWeapon = 0x2EE8;
    constexpr ::std::ptrdiff_t m_hMyWeapons = 0x2DE8;
    constexpr ::std::ptrdiff_t m_hObserverTarget = 0x3380;
    constexpr ::std::ptrdiff_t m_hOwner = 0x29BC;
    constexpr ::std::ptrdiff_t m_hOwnerEntity = 0x148;
    constexpr ::std::ptrdiff_t m_iAccountID = 0x2FA8;
    constexpr ::std::ptrdiff_t m_iClip1 = 0x3204;
    constexpr ::std::ptrdiff_t m_iCompetitiveRanking = 0x1A44;
    constexpr ::std::ptrdiff_t m_iCompetitiveWins = 0x1B48;
    constexpr ::std::ptrdiff_t m_iCrosshairId = 0xB2B4;
    constexpr ::std::ptrdiff_t m_iEntityQuality = 0x2F8C;
    constexpr ::std::ptrdiff_t m_iFOVStart = 0x31D8;
    constexpr ::std::ptrdiff_t m_iGlowIndex = 0xA320;
    constexpr ::std::ptrdiff_t m_iHealth = 0xFC;
    constexpr ::std::ptrdiff_t m_iItemDefinitionIndex = 0x2F88;
    constexpr ::std::ptrdiff_t m_iItemIDHigh = 0x2FA0;
    constexpr ::std::ptrdiff_t m_iObserverMode = 0x336C;
    constexpr ::std::ptrdiff_t m_iShotsFired = 0xA2C0;
    constexpr ::std::ptrdiff_t m_iState = 0x31F8;
    constexpr ::std::ptrdiff_t m_iTeamNum = 0xF0;
    constexpr ::std::ptrdiff_t m_lifeState = 0x25B;
    constexpr ::std::ptrdiff_t m_nFallbackPaintKit = 0x3170;
    constexpr ::std::ptrdiff_t m_nFallbackSeed = 0x3174;
    constexpr ::std::ptrdiff_t m_nFallbackStatTrak = 0x317C;
    constexpr ::std::ptrdiff_t m_nForceBone = 0x267C;
    constexpr ::std::ptrdiff_t m_nTickBase = 0x3424;
    constexpr ::std::ptrdiff_t m_rgflCoordinateFrame = 0x440;
    constexpr ::std::ptrdiff_t m_szCustomName = 0x301C;
    constexpr ::std::ptrdiff_t m_szLastPlaceName = 0x35A8;
    constexpr ::std::ptrdiff_t m_vecOrigin = 0x134;
    constexpr ::std::ptrdiff_t m_vecVelocity = 0x110;
    constexpr ::std::ptrdiff_t m_vecViewOffset = 0x104;
    constexpr ::std::ptrdiff_t m_viewPunchAngle = 0x3010;
    } // namespace netvars
    namespace signatures {
    constexpr ::std::ptrdiff_t dwClientState = 0x5A3334;
    constexpr ::std::ptrdiff_t dwClientState_GetLocalPlayer = 0x180;
    constexpr ::std::ptrdiff_t dwClientState_Map = 0x28C;
    constexpr ::std::ptrdiff_t dwClientState_MapDirectory = 0x188;
    constexpr ::std::ptrdiff_t dwClientState_MaxPlayer = 0x310;
    constexpr ::std::ptrdiff_t dwClientState_PlayerInfo = 0x5240;
    constexpr ::std::ptrdiff_t dwClientState_State = 0x108;
    constexpr ::std::ptrdiff_t dwClientState_ViewAngles = 0x4D10;
    constexpr ::std::ptrdiff_t dwClientState_IsHLTV = 0x4CC8;
    constexpr ::std::ptrdiff_t dwEntityList = 0x4A8C804;
    constexpr ::std::ptrdiff_t dwForceAttack = 0x2ECEBD0;
    constexpr ::std::ptrdiff_t dwForceAttack2 = 0x2ECEBDC;
    constexpr ::std::ptrdiff_t dwForceBackward = 0x2ECEBB8;
    constexpr ::std::ptrdiff_t dwForceForward = 0x2ECEBAC;
    constexpr ::std::ptrdiff_t dwForceJump = 0x4F2379C;
    constexpr ::std::ptrdiff_t dwForceLeft = 0x2ECEB94;
    constexpr ::std::ptrdiff_t dwForceRight = 0x2ECEBA0;
    constexpr ::std::ptrdiff_t dwGameDir = 0x641C50;
    constexpr ::std::ptrdiff_t dwGameRulesProxy = 0x4F8E0BC;
    constexpr ::std::ptrdiff_t dwGetAllClasses = 0x4F8E190;
    constexpr ::std::ptrdiff_t dwGlobalVars = 0x5A3038;
    constexpr ::std::ptrdiff_t dwGlowObjectManager = 0x4FA97F8;
    constexpr ::std::ptrdiff_t dwInput = 0x4ED7418;
    constexpr ::std::ptrdiff_t dwInterfaceLinkList = 0x6EADF4;
    constexpr ::std::ptrdiff_t dwLocalPlayer = 0xAAFFFC;
    constexpr ::std::ptrdiff_t dwMouseEnable = 0xAB5860;
    constexpr ::std::ptrdiff_t dwMouseEnablePtr = 0xAB5830;
    constexpr ::std::ptrdiff_t dwPlayerResource = 0x2ECCF0C;
    constexpr ::std::ptrdiff_t dwRadarBase = 0x4EC14FC;
    constexpr ::std::ptrdiff_t dwSensitivity = 0xAB56FC;
    constexpr ::std::ptrdiff_t dwSensitivityPtr = 0xAB56D0;
    constexpr ::std::ptrdiff_t dwViewMatrix = 0x4A7E264;
    constexpr ::std::ptrdiff_t dwWeaponTable = 0x4ED39C4;
    constexpr ::std::ptrdiff_t dwWeaponTableIndex = 0x3270;
    constexpr ::std::ptrdiff_t dwYawPtr = 0xAB54C0;
    constexpr ::std::ptrdiff_t dwZoomSensitivityRatioPtr = 0xABA528;
    constexpr ::std::ptrdiff_t dwbSendPackets = 0xCAA6A;
    constexpr ::std::ptrdiff_t dwppDirect3DDevice9 = 0x9CF40;
    constexpr ::std::ptrdiff_t dwSetClanTag = 0x84880;
    constexpr ::std::ptrdiff_t m_pStudioHdr = 0x293C;

  7. #352
    KMWTW's Avatar
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    Source:HazeDumper


    // Wed, 2 Aug 2017 02:13:12 +0200


    Code:
    namespace hazedumper
    {
        public static class netvars
        {
            public const Int32 m_ArmorValue = 0xB248;
            public const Int32 m_Collision = 0x318;
            public const Int32 m_CollisionGroup = 0x470;
            public const Int32 m_Local = 0x2FAC;
            public const Int32 m_MoveType = 0x258;
            public const Int32 m_OriginalOwnerXuidHigh = 0x316C;
            public const Int32 m_OriginalOwnerXuidLow = 0x3168;
            public const Int32 m_aimPunchAngle = 0x301C;
            public const Int32 m_aimPunchAngleVel = 0x3028;
            public const Int32 m_bGunGameImmunity = 0x38B0;
            public const Int32 m_bHasDefuser = 0xB258;
            public const Int32 m_bHasHelmet = 0xB23C;
            public const Int32 m_bInReload = 0x3245;
            public const Int32 m_bIsDefusing = 0x38A4;
            public const Int32 m_bIsScoped = 0x389C;
            public const Int32 m_bSpotted = 0x939;
            public const Int32 m_bSpottedByMask = 0x97C;
            public const Int32 m_dwBoneMatrix = 0x2698;
            public const Int32 m_fAccuracyPenalty = 0x32C0;
            public const Int32 m_fFlags = 0x100;
            public const Int32 m_flFallbackWear = 0x3178;
            public const Int32 m_flFlashDuration = 0xA308;
            public const Int32 m_flFlashMaxAlpha = 0xA304;
            public const Int32 m_flNextPrimaryAttack = 0x31D8;
            public const Int32 m_hActiveWeapon = 0x2EE8;
            public const Int32 m_hMyWeapons = 0x2DE8;
            public const Int32 m_hObserverTarget = 0x3380;
            public const Int32 m_hOwner = 0x29BC;
            public const Int32 m_hOwnerEntity = 0x148;
            public const Int32 m_iAccountID = 0x2FA8;
            public const Int32 m_iClip1 = 0x3204;
            public const Int32 m_iCompetitiveRanking = 0x1A44;
            public const Int32 m_iCompetitiveWins = 0x1B48;
            public const Int32 m_iCrosshairId = 0xB2B4;
            public const Int32 m_iEntityQuality = 0x2F8C;
            public const Int32 m_iFOVStart = 0x31D8;
            public const Int32 m_iGlowIndex = 0xA320;
            public const Int32 m_iHealth = 0xFC;
            public const Int32 m_iItemDefinitionIndex = 0x2F88;
            public const Int32 m_iItemIDHigh = 0x2FA0;
            public const Int32 m_iObserverMode = 0x336C;
            public const Int32 m_iShotsFired = 0xA2C0;
            public const Int32 m_iState = 0x31F8;
            public const Int32 m_iTeamNum = 0xF0;
            public const Int32 m_lifeState = 0x25B;
            public const Int32 m_nFallbackPaintKit = 0x3170;
            public const Int32 m_nFallbackSeed = 0x3174;
            public const Int32 m_nFallbackStatTrak = 0x317C;
            public const Int32 m_nForceBone = 0x267C;
            public const Int32 m_nTickBase = 0x3424;
            public const Int32 m_rgflCoordinateFrame = 0x440;
            public const Int32 m_szCustomName = 0x301C;
            public const Int32 m_szLastPlaceName = 0x35A8;
            public const Int32 m_vecOrigin = 0x134;
            public const Int32 m_vecVelocity = 0x110;
            public const Int32 m_vecViewOffset = 0x104;
            public const Int32 m_viewPunchAngle = 0x3010;
        }
        public static class signatures
        {
            public const Int32 dwClientState = 0x5A3334;
            public const Int32 dwClientState_GetLocalPlayer = 0x180;
            public const Int32 dwClientState_Map = 0x28C;
            public const Int32 dwClientState_MapDirectory = 0x188;
            public const Int32 dwClientState_MaxPlayer = 0x310;
            public const Int32 dwClientState_PlayerInfo = 0x5240;
            public const Int32 dwClientState_State = 0x108;
            public const Int32 dwClientState_ViewAngles = 0x4D10;
            public const Int32 dwClientState_IsHLTV = 0x4CC8;
            public const Int32 dwEntityList = 0x4A8C804;
            public const Int32 dwForceAttack = 0x2ECEBD0;
            public const Int32 dwForceAttack2 = 0x2ECEBDC;
            public const Int32 dwForceBackward = 0x2ECEBB8;
            public const Int32 dwForceForward = 0x2ECEBAC;
            public const Int32 dwForceJump = 0x4F2379C;
            public const Int32 dwForceLeft = 0x2ECEB94;
            public const Int32 dwForceRight = 0x2ECEBA0;
            public const Int32 dwGameDir = 0x641C50;
            public const Int32 dwGameRulesProxy = 0x4F8E0BC;
            public const Int32 dwGetAllClasses = 0x4F8E190;
            public const Int32 dwGlobalVars = 0x5A3038;
            public const Int32 dwGlowObjectManager = 0x4FA97F8;
            public const Int32 dwInput = 0x4ED7418;
            public const Int32 dwInterfaceLinkList = 0x6EAEE4;
            public const Int32 dwLocalPlayer = 0xAAFFFC;
            public const Int32 dwMouseEnable = 0xAB5860;
            public const Int32 dwMouseEnablePtr = 0xAB5830;
            public const Int32 dwPlayerResource = 0x2ECCF0C;
            public const Int32 dwRadarBase = 0x4EC14FC;
            public const Int32 dwSensitivity = 0xAB56FC;
            public const Int32 dwSensitivityPtr = 0xAB56D0;
            public const Int32 dwViewMatrix = 0x4A7E264;
            public const Int32 dwWeaponTable = 0x4ED39C4;
            public const Int32 dwWeaponTableIndex = 0x3270;
            public const Int32 dwYawPtr = 0xAB54C0;
            public const Int32 dwZoomSensitivityRatioPtr = 0xABA528;
            public const Int32 dwbSendPackets = 0xCAB5A;
            public const Int32 dwppDirect3DDevice9 = 0x9CF40;
            public const Int32 dwSetClanTag = 0x84880;
            public const Int32 m_pStudioHdr = 0x293C;
        }
    } // namespace hazedumper

  8. #353
    iamnada's Avatar
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    there is update about signature? from last csgo update?

  9. #354
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    VEngineClient014 Found: 0xB821700
    EngineTraceClient004 Found: 0xB82D934
    VClient018 Found: 0x26C57530
    VClientEntityList003 Found: 0x26C7C804
    VModelInfoClient004 Found: 0xB833CC0
    VGUI_Panel009 Found: 0xDCE08A4
    VGUI_Surface031 Found: 0xDC237A8
    Globals Found: 0xB823038 || 0xE9653038
    Input Found: 0x270A7418
    Hello Word

    Help me find out which one is not up to date. (sadly I think almost all)

  10. #355
    KMWTW's Avatar
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    Code:
    // Offsets timestamp
    // Tue,  8 Aug 2017 01:07:42 +0200
    
    namespace hazedumper {
    namespace netvars {
    constexpr ::std::ptrdiff_t m_ArmorValue = 0xB248;
    constexpr ::std::ptrdiff_t m_Collision = 0x318;
    constexpr ::std::ptrdiff_t m_CollisionGroup = 0x470;
    constexpr ::std::ptrdiff_t m_Local = 0x2FAC;
    constexpr ::std::ptrdiff_t m_MoveType = 0x258;
    constexpr ::std::ptrdiff_t m_OriginalOwnerXuidHigh = 0x316C;
    constexpr ::std::ptrdiff_t m_OriginalOwnerXuidLow = 0x3168;
    constexpr ::std::ptrdiff_t m_aimPunchAngle = 0x301C;
    constexpr ::std::ptrdiff_t m_aimPunchAngleVel = 0x3028;
    constexpr ::std::ptrdiff_t m_bGunGameImmunity = 0x38B0;
    constexpr ::std::ptrdiff_t m_bHasDefuser = 0xB258;
    constexpr ::std::ptrdiff_t m_bHasHelmet = 0xB23C;
    constexpr ::std::ptrdiff_t m_bInReload = 0x3245;
    constexpr ::std::ptrdiff_t m_bIsDefusing = 0x38A4;
    constexpr ::std::ptrdiff_t m_bIsScoped = 0x389C;
    constexpr ::std::ptrdiff_t m_bSpotted = 0x939;
    constexpr ::std::ptrdiff_t m_bSpottedByMask = 0x97C;
    constexpr ::std::ptrdiff_t m_dwBoneMatrix = 0x2698;
    constexpr ::std::ptrdiff_t m_fAccuracyPenalty = 0x32C0;
    constexpr ::std::ptrdiff_t m_fFlags = 0x100;
    constexpr ::std::ptrdiff_t m_flFallbackWear = 0x3178;
    constexpr ::std::ptrdiff_t m_flFlashDuration = 0xA308;
    constexpr ::std::ptrdiff_t m_flFlashMaxAlpha = 0xA304;
    constexpr ::std::ptrdiff_t m_flNextPrimaryAttack = 0x31D8;
    constexpr ::std::ptrdiff_t m_hActiveWeapon = 0x2EE8;
    constexpr ::std::ptrdiff_t m_hMyWeapons = 0x2DE8;
    constexpr ::std::ptrdiff_t m_hObserverTarget = 0x3380;
    constexpr ::std::ptrdiff_t m_hOwner = 0x29BC;
    constexpr ::std::ptrdiff_t m_hOwnerEntity = 0x148;
    constexpr ::std::ptrdiff_t m_iAccountID = 0x2FA8;
    constexpr ::std::ptrdiff_t m_iClip1 = 0x3204;
    constexpr ::std::ptrdiff_t m_iCompetitiveRanking = 0x1A44;
    constexpr ::std::ptrdiff_t m_iCompetitiveWins = 0x1B48;
    constexpr ::std::ptrdiff_t m_iCrosshairId = 0xB2B4;
    constexpr ::std::ptrdiff_t m_iEntityQuality = 0x2F8C;
    constexpr ::std::ptrdiff_t m_iFOVStart = 0x31D8;
    constexpr ::std::ptrdiff_t m_iGlowIndex = 0xA320;
    constexpr ::std::ptrdiff_t m_iHealth = 0xFC;
    constexpr ::std::ptrdiff_t m_iItemDefinitionIndex = 0x2F88;
    constexpr ::std::ptrdiff_t m_iItemIDHigh = 0x2FA0;
    constexpr ::std::ptrdiff_t m_iObserverMode = 0x336C;
    constexpr ::std::ptrdiff_t m_iShotsFired = 0xA2C0;
    constexpr ::std::ptrdiff_t m_iState = 0x31F8;
    constexpr ::std::ptrdiff_t m_iTeamNum = 0xF0;
    constexpr ::std::ptrdiff_t m_lifeState = 0x25B;
    constexpr ::std::ptrdiff_t m_nFallbackPaintKit = 0x3170;
    constexpr ::std::ptrdiff_t m_nFallbackSeed = 0x3174;
    constexpr ::std::ptrdiff_t m_nFallbackStatTrak = 0x317C;
    constexpr ::std::ptrdiff_t m_nForceBone = 0x267C;
    constexpr ::std::ptrdiff_t m_nTickBase = 0x3424;
    constexpr ::std::ptrdiff_t m_rgflCoordinateFrame = 0x440;
    constexpr ::std::ptrdiff_t m_szCustomName = 0x301C;
    constexpr ::std::ptrdiff_t m_szLastPlaceName = 0x35A8;
    constexpr ::std::ptrdiff_t m_vecOrigin = 0x134;
    constexpr ::std::ptrdiff_t m_vecVelocity = 0x110;
    constexpr ::std::ptrdiff_t m_vecViewOffset = 0x104;
    constexpr ::std::ptrdiff_t m_viewPunchAngle = 0x3010;
    } // namespace netvars
    namespace signatures {
    constexpr ::std::ptrdiff_t dwClientState = 0x5A3334;
    constexpr ::std::ptrdiff_t dwClientState_GetLocalPlayer = 0x180;
    constexpr ::std::ptrdiff_t dwClientState_Map = 0x28C;
    constexpr ::std::ptrdiff_t dwClientState_MapDirectory = 0x188;
    constexpr ::std::ptrdiff_t dwClientState_MaxPlayer = 0x310;
    constexpr ::std::ptrdiff_t dwClientState_PlayerInfo = 0x5240;
    constexpr ::std::ptrdiff_t dwClientState_State = 0x108;
    constexpr ::std::ptrdiff_t dwClientState_ViewAngles = 0x4D10;
    constexpr ::std::ptrdiff_t dwClientState_IsHLTV = 0x4CC8;
    constexpr ::std::ptrdiff_t dwEntityList = 0x4A8C844;
    constexpr ::std::ptrdiff_t dwForceAttack = 0x2ECEC10;
    constexpr ::std::ptrdiff_t dwForceAttack2 = 0x2ECEC1C;
    constexpr ::std::ptrdiff_t dwForceBackward = 0x2ECEC34;
    constexpr ::std::ptrdiff_t dwForceForward = 0x2ECEC28;
    constexpr ::std::ptrdiff_t dwForceJump = 0x4F237DC;
    constexpr ::std::ptrdiff_t dwForceLeft = 0x2ECEBD4;
    constexpr ::std::ptrdiff_t dwForceRight = 0x2ECEBE0;
    constexpr ::std::ptrdiff_t dwGameDir = 0x641C50;
    constexpr ::std::ptrdiff_t dwGameRulesProxy = 0x4F8E0FC;
    constexpr ::std::ptrdiff_t dwGetAllClasses = 0x4F8E1D0;
    constexpr ::std::ptrdiff_t dwGlobalVars = 0x5A3038;
    constexpr ::std::ptrdiff_t dwGlowObjectManager = 0x4FA9848;
    constexpr ::std::ptrdiff_t dwInput = 0x4ED7458;
    constexpr ::std::ptrdiff_t dwInterfaceLinkList = 0x6EAF74;
    constexpr ::std::ptrdiff_t dwLocalPlayer = 0xAAFFEC;
    constexpr ::std::ptrdiff_t dwMouseEnable = 0xAB5850;
    constexpr ::std::ptrdiff_t dwMouseEnablePtr = 0xAB5820;
    constexpr ::std::ptrdiff_t dwPlayerResource = 0x2ECCF4C;
    constexpr ::std::ptrdiff_t dwRadarBase = 0x4EC153C;
    constexpr ::std::ptrdiff_t dwSensitivity = 0xAB56EC;
    constexpr ::std::ptrdiff_t dwSensitivityPtr = 0xAB56C0;
    constexpr ::std::ptrdiff_t dwViewMatrix = 0x4A7E2A4;
    constexpr ::std::ptrdiff_t dwWeaponTable = 0x4ED3A04;
    constexpr ::std::ptrdiff_t dwWeaponTableIndex = 0x3270;
    constexpr ::std::ptrdiff_t dwYawPtr = 0xAB54B0;
    constexpr ::std::ptrdiff_t dwZoomSensitivityRatioPtr = 0xABA518;
    constexpr ::std::ptrdiff_t dwbSendPackets = 0xCAC4A;
    constexpr ::std::ptrdiff_t dwppDirect3DDevice9 = 0x9CF40;
    constexpr ::std::ptrdiff_t dwSetClanTag = 0x849D0;
    constexpr ::std::ptrdiff_t m_pStudioHdr = 0x293C;

  11. #356
    iamnada's Avatar
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    any sig update? or just offsets?

  12. #357
    Zaczero's Avatar
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    Some updated offsets:

    Code:
            internal static readonly int m_aimPunchAngle = 0x301C;
            internal static readonly int m_angRotation = 0x12C;
            internal static readonly int m_ArmorValue = 0xB228;
            internal static readonly int m_bBombTicking = 0x2970;
            internal static readonly int m_bDormant = 0xE9;
            internal static readonly int m_bGunGameImmunity = 0x3890;
            internal static readonly int m_bHasDefuser = 0xB238;
            internal static readonly int m_bHasHelmet = 0xB21C;
            internal static readonly int m_bIsDefusing = 0x3884;
            internal static readonly int m_bIsGrabbingHostage = 0x3885;
            internal static readonly int m_bIsScoped = 0x387C;
            internal static readonly int m_bReloadVisuallyComplete = 0x32CC;
            internal static readonly int m_bSpotted = 0x939;
            internal static readonly int m_bSpottedByMask = 0x97C;
            internal static readonly int m_bStartedArming = 0x3370;
            internal static readonly int m_dwBoneMatrix = 0x2698;
            internal static readonly int m_dwLocalPlayerIndex = 0x178;
            internal static readonly int m_dwMapDirectory = 0x188;
            internal static readonly int m_dwMapname = 0x28C;
            internal static readonly int m_dwModel = 0x6C;
            internal static readonly int m_dwModelIndex = 0x254;
            internal static readonly int m_dwRadarBasePointer = 0x54;
            internal static readonly int m_fFlags = 0x100;
            internal static readonly int m_flC4Blow = 0x297C;
            internal static readonly int m_flDefuseCountDown = 0x2994;
            internal static readonly int m_flDefuseLength = 0x2990;
            internal static readonly int m_flFlashCurrentAlpha = 0xA2D8;
            internal static readonly int m_flFlashDuration = 0xA2E8;
            internal static readonly int m_flFlashMaxAlpha = 0xA2E4;
            internal static readonly int m_flNextPrimaryAttack = 0x31D8;
            internal static readonly int m_hActiveWeapon = 0x2EE8;
            internal static readonly int m_hObserverTarget = 0x3360;
            internal static readonly int m_iClip1 = 0x3204;
            internal static readonly int m_iCompetitiveRanking = 0x1A44;
            internal static readonly int m_iCompetitiveWins = 0x1B48;
            internal static readonly int m_iCrosshairId = 0xB294;
            internal static readonly int m_iCurrentSequenceNumber = 0x4CAC;
            internal static readonly int m_iDefaultFOV = 0x330C;
            internal static readonly int m_iEntityIndex = 0x64;
            internal static readonly int m_iHealth = 0xFC;
            internal static readonly int m_iItemDefinitionIndex = 0x2F88;
            internal static readonly int m_iObserverMode = 0x334C;
            internal static readonly int m_iPlayerC4 = 0x161C;
            internal static readonly int m_iShotsFired = 0xA2A0;
            internal static readonly int m_iTeamNum = 0xF0;
            internal static readonly int m_nDeltaTick = 0x174;
            internal static readonly int m_nTickBase = 0x3404;
            internal static readonly int m_szName = 0x24;
            internal static readonly int m_vecOrigin = 0x134;
            internal static readonly int m_vecVelocity = 0x110;
            internal static readonly int m_vecViewOffset = 0x104;
            internal static readonly int m_viewPunchAngle = 0x3010;
            internal static readonly int m_zoomLevel = 0x3340;
    . . . malsignature.com . . .



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  13. #358
    AbsoluteMadman's Avatar
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    EDIT: nevermind, i'm an idiot.
    Last edited by AbsoluteMadman; 08-18-2017 at 11:01 AM.

  14. #359
    trashposter's Avatar
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    You can always check your offsets here:
    Last edited by T-800; 08-21-2017 at 06:38 PM.

  15. #360
    RGERGAErgeargaergrargg's Avatar
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    Some one has the new offsets? for me hazedumper is broken i get FAILED! for the importent offsets

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