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  1. #31
    Lols12342's Avatar
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    Quote Originally Posted by ActualCheats View Post
    Are you sure?

    - - - Updated - - -

    All offsets that I posted are working for me.
    Ops they are working except for one

    m_flFlashMaxAlpha

    is not working for me.

    anyone has it?
    Last edited by Hunter; 07-28-2016 at 03:19 PM.

  2. #32
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    Quote Originally Posted by Lols12342 View Post
    Ops they are working except for one

    m_flFlashMaxAlpha

    is not working for me.

    anyone has it?
    0xA2F4 works

  3. #33
    Clxrk's Avatar
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    Does someone have the "mp_playerid" offset?

    And entity size? (Distance between player structures in the players list)
    Last edited by Clxrk; 08-01-2016 at 05:01 PM.

  4. #34
    TheNamless's Avatar
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    Quote Originally Posted by Clxrk View Post
    Does someone have the "mp_playerid" offset?

    And entity size? (Distance between player structures in the players list)
    distance is 0x10

  5. #35
    raziil's Avatar
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    Quote Originally Posted by Ajnz View Post
    These are the correct offsets for 16-07-2016 dumped using Y3t1y3t's tool.
    Code:
    DT_WeaponCSBase -> m_fAccuracyPenalty: _________ 0x000032B0
    DT_BaseAnimating -> m_nForceBone: ______________ 0x0000267C
    DT_BaseCombatWeapon -> m_iState: _______________ 0x000031E8
    DT_BaseCombatWeapon -> m_iClip1: _______________ 0x000031F4
    DT_BaseCombatWeapon -> m_flNextPrimaryAttack: __ 0x000031C8
    DT_BaseCombatWeapon -> m_bCanReload: ___________ 0x00003235
    DT_BaseCombatWeapon -> m_iPrimaryAmmoType: _____ 0x000031EC
    DT_BaseCombatWeapon -> m_iWeaponID: ____________ 0x000032DC
    DT_WeaponCSBaseGun -> m_zoomLevel: _____________ 0x00003330
    DT_BaseEntity -> m_bSpotted: ___________________ 0x00000939
    DT_BaseEntity -> m_bSpottedByMask: _____________ 0x0000097C
    DT_BaseEntity -> m_hOwnerEntity: _______________ 0x00000148
    DT_BaseEntity -> m_vecOrigin: __________________ 0x00000134
    DT_BaseEntity -> m_iTeamNum: ___________________ 0x000000F0
    DT_CSPlayer -> m_flFlashMaxAlpha: ______________ 0x0000A2F4
    DT_CSPlayer -> m_flFlashDuration: ______________ 0x0000A2F8
    DT_CSPlayer -> m_iGlowIndex: ___________________ 0x0000A310
    DT_CSPlayer -> m_angEyeAngles: _________________ 0x0000A9EC
    DT_CSPlayer -> m_iAccount: _____________________ 0x0000A9DC
    DT_CSPlayer -> m_ArmorValue: ___________________ 0x0000A9E8
    DT_CSPlayer -> m_bGunGameImmunity: _____________ 0x000038A0
    DT_CSPlayer -> m_iShotsFired: __________________ 0x0000A2B0
    DT_CSPlayerResource -> CSPlayerResource: _______ 0x02E8ACEC
    DT_CSPlayerResource -> m_iCompetitiveRanking: __ 0x00001A44
    DT_CSPlayerResource -> m_iCompetitiveWins: _____ 0x00001B48
    DT_CSPlayerResource -> m_iKills: _______________ 0x00000BE8
    DT_CSPlayerResource -> m_iAssists: _____________ 0x00000CEC
    DT_CSPlayerResource -> m_iDeaths: ______________ 0x00000DF0
    DT_CSPlayerResource -> m_iPing: ________________ 0x00000AE4
    DT_CSPlayerResource -> m_iScore: _______________ 0x00001940
    DT_CSPlayerResource -> m_szClan: _______________ 0x00004120
    DT_BasePlayer -> m_lifeState: __________________ 0x0000025B
    DT_BasePlayer -> m_fFlags: _____________________ 0x00000100
    DT_BasePlayer -> m_iHealth: ____________________ 0x000000FC
    DT_BasePlayer -> m_hLastWeapon: ________________ 0x000032EC
    DT_BasePlayer -> m_hMyWeapons: _________________ 0x00002DE8
    DT_BasePlayer -> m_hActiveWeapon: ______________ 0x00002EE8
    DT_BasePlayer -> m_Local: ______________________ 0x00002FA8
    DT_BasePlayer -> m_vecViewOffset[0]: ___________ 0x00000104
    DT_BasePlayer -> m_nTickBase: __________________ 0x00003414
    DT_BasePlayer -> m_vecVelocity[0]: _____________ 0x00000110
    DT_BasePlayer -> m_szLastPlaceName: ____________ 0x00003598
    DT_Local -> m_vecPunch: ________________________ 0x00003018
    DT_Local -> m_iCrossHairID: ____________________ 0x0000AA44
    BaseEntity -> m_bDormant: ______________________ 0x000000E9
    BaseEntity -> m_dwModel: _______________________ 0x0000006C
    BaseEntity -> m_dwIndex: _______________________ 0x00000064
    BaseEntity -> m_dwBoneMatrix: __________________ 0x00002698
    BaseEntity -> m_bMoveType: _____________________ 0x00000258
    ClientState -> m_dwClientState: ________________ 0x005B92A4
    ClientState -> m_dwLocalPlayerIndex: ___________ 0x00000178
    ClientState -> m_dwInGame: _____________________ 0x00000100
    ClientState -> m_dwMaxPlayer: __________________ 0x00000308
    ClientState -> m_dwMapDirectory: _______________ 0x00000180
    ClientState -> m_dwMapname: ____________________ 0x00000284
    ClientState -> m_dwPlayerInfo: _________________ 0x0000523C
    ClientState -> m_dwViewAngles: _________________ 0x00004D0C
    EngineRender -> m_dwViewMatrix: ________________ 0x04A3E864
    EngineRender -> m_dwEnginePosition: ____________ 0x00667ABC
    RadarBase -> m_dwRadarBase: ____________________ 0x04E81A1C
    RadarBase -> m_dwRadarBasePointer: _____________ 0x00000050
    LocalPlayer -> m_dwLocalPlayer: ________________ 0x00A31504
    EntityList -> m_dwEntityList: __________________ 0x04A4CCC4
    WeaponTable -> m_dwWeaponTable: ________________ 0x04E93E2C
    WeaponTable -> m_dwWeaponTableIndex: ___________ 0x00003260
    Extra -> m_dwInput: ____________________________ 0x04E977B0
    Extra -> m_dwGlobalVars: _______________________ 0x004D2140
    Extra -> m_dwGlowObject: _______________________ 0x04F62BDC
    Extra -> m_dwForceJump: ________________________ 0x04EE20B4
    Extra -> m_dwForceAttack: ______________________ 0x02E8CCD0
    Extra -> m_dwSensitivity: ______________________ 0x00A36D0C
    Extra -> m_dwMouseEnable: ______________________ 0x00A36D68
    what dumper are you using?
    and can u post updated offsets ty

  6. #36
    ImWhacky's Avatar
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    Quote Originally Posted by raziil View Post
    what dumper are you using?
    and can u post updated offsets ty
    yetti's dumper, google it


     

    Steam-TriggeredFemenazi
    CS:GO Rank-MG (but I'm a dirty cheater so who cares)
    Discord-ImWhacky#6260

    P.M. me if you have any questions.


  7. #37
    ImStyL's Avatar
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    GlowObject
    Code:
    (E8 ? ? ? ? 83 C4 04 B8 ? ? ? ? C3 CC) + 9) - ClientDLL




    Got a question or need help?
    Click here to add me on Skype





  8. #38
    ImWhacky's Avatar
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    Quote Originally Posted by ImStyL View Post
    GlowObject
    Code:
    (E8 ? ? ? ? 83 C4 04 B8 ? ? ? ? C3 CC) + 9) - ClientDLL
    would you happen to know how to get the ClientCMD offset/sig? i cant figure it out... this is the sig i got for it but i think its wrong
    Code:
    DumpPatternOffset( "Extra", "m_dwClientCMD", "engine.dll",
                                   "55 8B EC A1 ? ? ? ? 81 EC ? ? ? ? 80 B8",
                                   Remote::SignatureType_t::READ | Remote::SignatureType_t::SUBTRACT, 0x1, 0x0, ss );


     

    Steam-TriggeredFemenazi
    CS:GO Rank-MG (but I'm a dirty cheater so who cares)
    Discord-ImWhacky#6260

    P.M. me if you have any questions.


  9. #39
    Lols12342's Avatar
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    New offsets?
    [IMG]https://cloud-3.steamuserconten*****m/ugc/28484756670281268/F8BB74EE89D3C55FD4286CBAA083D7976AFAB5AA/[/IMG]

    Hacking valve secure servers with a r00ted vpn irak.

  10. #40
    ImWhacky's Avatar
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    Quote Originally Posted by Lols12342 View Post
    New offsets?
    Code:
    DT_WeaponCSBase -> m_fAccuracyPenalty: _________ 0x000032B0
    DT_BaseAnimating -> m_nForceBone: ______________ 0x0000267C
    DT_BaseCombatWeapon -> m_iState: _______________ 0x000031E8
    DT_BaseCombatWeapon -> m_iClip1: _______________ 0x000031F4
    DT_BaseCombatWeapon -> m_flNextPrimaryAttack: __ 0x000031C8
    DT_BaseCombatWeapon -> m_bCanReload: ___________ 0x00003235
    DT_BaseCombatWeapon -> m_iPrimaryAmmoType: _____ 0x000031EC
    DT_BaseCombatWeapon -> m_iWeaponID: ____________ 0x000032DC
    DT_WeaponCSBaseGun -> m_zoomLevel: _____________ 0x00003340
    DT_BaseEntity -> m_bSpotted: ___________________ 0x00000939
    DT_BaseEntity -> m_bSpottedByMask: _____________ 0x0000097C
    DT_BaseEntity -> m_hOwnerEntity: _______________ 0x00000148
    DT_BaseEntity -> m_vecOrigin: __________________ 0x00000134
    DT_BaseEntity -> m_iTeamNum: ___________________ 0x000000F0
    DT_CSPlayer -> m_flFlashMaxAlpha: ______________ 0x0000A2F4
    DT_CSPlayer -> m_flFlashDuration: ______________ 0x0000A2F8
    DT_CSPlayer -> m_iGlowIndex: ___________________ 0x0000A310
    DT_CSPlayer -> m_angEyeAngles: _________________ 0x0000A9EC
    DT_CSPlayer -> m_iAccount: _____________________ 0x0000A9DC
    DT_CSPlayer -> m_ArmorValue: ___________________ 0x0000A9E8
    DT_CSPlayer -> m_bGunGameImmunity: _____________ 0x000038A0
    DT_CSPlayer -> m_iShotsFired: __________________ 0x0000A2B0
    DT_CSPlayerResource -> CSPlayerResource: _______ 0x02E8EF6C
    DT_CSPlayerResource -> m_iCompetitiveRanking: __ 0x00001A44
    DT_CSPlayerResource -> m_iCompetitiveWins: _____ 0x00001B48
    DT_CSPlayerResource -> m_iKills: _______________ 0x00000BE8
    DT_CSPlayerResource -> m_iAssists: _____________ 0x00000CEC
    DT_CSPlayerResource -> m_iDeaths: ______________ 0x00000DF0
    DT_CSPlayerResource -> m_iPing: ________________ 0x00000AE4
    DT_CSPlayerResource -> m_iScore: _______________ 0x00001940
    DT_CSPlayerResource -> m_szClan: _______________ 0x00004120
    DT_BasePlayer -> m_lifeState: __________________ 0x0000025B
    DT_BasePlayer -> m_fFlags: _____________________ 0x00000100
    DT_BasePlayer -> m_iHealth: ____________________ 0x000000FC
    DT_BasePlayer -> m_hLastWeapon: ________________ 0x000032EC
    DT_BasePlayer -> m_hMyWeapons: _________________ 0x00002DE8
    DT_BasePlayer -> m_hActiveWeapon: ______________ 0x00002EE8
    DT_BasePlayer -> m_Local: ______________________ 0x00002FA8
    DT_BasePlayer -> m_vecViewOffset[0]: ___________ 0x00000104
    DT_BasePlayer -> m_nTickBase: __________________ 0x00003414
    DT_BasePlayer -> m_vecVelocity[0]: _____________ 0x00000110
    DT_BasePlayer -> m_szLastPlaceName: ____________ 0x00003598
    DT_Local -> m_vecPunch: ________________________ 0x00003018
    DT_Local -> m_iCrossHairID: ____________________ 0x0000AA44
    BaseEntity -> m_dwModel: _______________________ 0x0000006C
    BaseEntity -> m_dwIndex: _______________________ 0x00000064
    BaseEntity -> m_dwBoneMatrix: __________________ 0x00002698
    BaseEntity -> m_bMoveType: _____________________ 0x00000258
    BaseEntity -> m_bDormant: ______________________ 0x000000E9
    ClientState -> m_dwClientState: ________________ 0x005B82C4
    ClientState -> m_dwLocalPlayerIndex: ___________ 0x00000178
    ClientState -> m_dwInGame: _____________________ 0x00000100
    ClientState -> m_dwMaxPlayer: __________________ 0x00000308
    ClientState -> m_dwMapDirectory: _______________ 0x00000180
    ClientState -> m_dwMapname: ____________________ 0x00000284
    ClientState -> m_dwPlayerInfo: _________________ 0x0000523C
    ClientState -> m_dwViewAngles: _________________ 0x00004D0C
    EngineRender -> m_dwViewMatrix: ________________ 0x00000000
    EngineRender -> m_dwEnginePosition: ____________ 0x00666AB4
    RadarBase -> m_dwRadarBase: ____________________ 0x04E85A7C
    RadarBase -> m_dwRadarBasePointer: _____________ 0x00000050
    LocalPlayer -> m_dwLocalPlayer: ________________ 0x00A3343C
    EntityList -> m_dwEntityList: __________________ 0x04A50D24
    WeaponTable -> m_dwWeaponTable: ________________ 0x04E97E7C
    WeaponTable -> m_dwWeaponTableIndex: ___________ 0x00003260
    Extra -> m_dwInput: ____________________________ 0x04E9B7F0
    Extra -> m_dwGlobalVars: _______________________ 0x004D1834
    Extra -> m_dwGlowObject: _______________________ 0x04F6691C
    Extra -> m_dwForceJump: ________________________ 0x04EE6194
    Extra -> m_dwForceAttack: ______________________ 0x02E90D5C
    Extra -> m_dwSensitivity: ______________________ 0x00A38C44
    Extra -> m_dwMouseEnable: ______________________ 0x00A38CA0
    ViewMatrix1 = 0x04A428D4
    ViewMatrix2 = 0x04A429E4
    ViewMatrix3 = 0x04A42CF4


     

    Steam-TriggeredFemenazi
    CS:GO Rank-MG (but I'm a dirty cheater so who cares)
    Discord-ImWhacky#6260

    P.M. me if you have any questions.


  11. The Following 6 Users Say Thank You to ImWhacky For This Useful Post:

    Hunter (09-26-2016),KMWTW (08-04-2016),Lols12342 (08-03-2016),MarcoReckless (08-03-2016),uNder- (08-03-2016),WildAssassinz (08-04-2016)

  12. #41
    HexMurder's Avatar
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    Since the last person to post the offsets did not have it, here it is:

    EngineRender -> m_dwViewMatrix: 0x04A428D4

  13. #42
    rwby's Avatar
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    Just in case anyone is wondering....

    VEngineClient013 -> VEngineClient014

  14. #43
    SpyLegion's Avatar
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    Need dw_healthOffset , dw_EntityLoopDistance and m_iFOV

  15. #44
    ActualCheats's Avatar
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    Quote Originally Posted by SpyLegion View Post
    Need dw_healthOffset , dw_EntityLoopDistance and m_iFOV
    Health - 0xFC
    Loop distance should be 64

    And try and find the FOV by your self in either Olly or CE.
    "The only wrong questions are the ones you don't ask" - My Father.

  16. #45
    Hacker Fail's Avatar
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    If someone's interested..

    Code:
    #define m_RespawnPos         0x338C
    Quote Originally Posted by ActualCheats View Post
    Health - 0xFC
    Loop distance should be 64

    And try and find the FOV by your self in either Olly or CE.
    Loop distance is 0x10
    Last edited by Hacker Fail; 08-05-2016 at 07:31 AM.
    Member Level 1 since November, 2011
    Contributor since March, 2015
    Game Hacking Team : 06/14/2017

     

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