Thread: Sandbox Annoyer

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  1. #1
    andre_125's Avatar
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    Sandbox Annoyer

    Sandbox Annoyer

    This simple script allows you to utilize gmod entities' properties to their maximum potencial.

    This script will only work in servers running sandbox with no prop protection

    Have fun reking "GMod Server" players

    Commands list:

    exploit_remove_All - removes all props
    exploit_ignite_All - ignites all props
    exploit_gravity_off_All - makes all props fly
    exploit_extinguish_All - extinguish all props
    exploit_remove_all_spam - Starts/Stops remove all spammer
    exploit_ignite_all_spam - Starts/Stops ignite all spammer

    Virus scans:
    https://www.virustotal.com/en/file/4...is/1469105136/.
    https://virusscan.jotti.org/en-US/fi...job/ruux1rhw5v.
    <b>Downloadable Files</b> Downloadable Files
    Last edited by Hunter; 07-21-2016 at 06:46 AM. Reason: Added the virus scans.

  2. The Following 18 Users Say Thank You to andre_125 For This Useful Post:

    0x77 (07-21-2016),BCARD (07-13-2017),FindingNibba (07-21-2017),Holy Dank (07-22-2016),im moox (08-31-2016),itsmeethan801 (09-22-2016),Maaate (01-30-2017),Mariiius53 (05-24-2017),Meqo (02-18-2017),noaccessl (04-11-2019),Odifall32 (02-22-2019),Shadow26Wolf (12-11-2016),SKYTHEKIDMINI (08-02-2016),slimehead2003 (03-19-2017),SquidVard (12-15-2017),TroveTT (05-23-2018),unown.zsm (07-17-2017),YoMAMMI (11-04-2017)

  3. #2
    Hunter's Avatar
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    /Approved. Post back results and as always, use at your own risk.

  4. The Following User Says Thank You to Hunter For This Useful Post:

    andre_125 (12-12-2016)

  5. #3
    fcASEfsgfewgegege's Avatar
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    Works fine, good job.

  6. #4
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    could u make it remove weps please i beg u XD

  7. #5
    andre_125's Avatar
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    There seems to be no way I can remove them with the properties

  8. #6
    loKrrrkoZi's Avatar
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    Quote Originally Posted by andre_125 View Post
    There seems to be no way I can remove them with the properties
    There is. You just gotta look.

  9. #7
    andre_125's Avatar
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    When trying to remove ALL entities with properties it doesn't remove player's weapons.

    Code:
    Code:
    function removeWeapons()
    	for k,v in pairs(ents.GetAll()) do
    			net.Start("properties")
    				net.WriteString( "remove" , 32 )
    				net.WriteEntity( v )
    			net.SendToServer()
    	end
    end
    concommand.Add( "exploit_remove_weapons", removeWeapons)
    There is no way to remove them with the remover

  10. #8
    loKrrrkoZi's Avatar
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  11. #9
    andre_125's Avatar
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    Same result different path

    Code:
    function removeWeapons()
    	for k,v in pairs(player.GetAll()) do
    		--if v ~= LocalPlayer() then
    			for x,y in pairs(v:GetWeapons()) do
    				print("Removing " .. y:GetClass() .. " from " .. v:Nick())
    				net.Start("properties")
    					net.WriteString( "remove" , 32 )
    					net.WriteEntity( y )
    				net.SendToServer()
    			end
    		--end
    	end
    end
    concommand.Add( "exploit_remove_weapons", removeWeapons)
    By the way, ents.GetAll() also includes player's weapons
    Last edited by andre_125; 07-24-2016 at 02:24 PM.

  12. #10
    agag205's Avatar
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    wow dat great

    - - - Updated - - -

    bad argument #4 to 'Create' (function expected, got nil)

    um...

    it's solved.
    Lua file is broken XD
    Last edited by Hunter; 07-28-2016 at 02:51 PM. Reason: Updated.

  13. #11
    andre_125's Avatar
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    What is the line number?

    Edit: Just checked out the code and tested it and it seems to be working just fine. Did you tamper with the code?
    Last edited by andre_125; 07-28-2016 at 02:35 AM.

  14. #12
    dragonpoppy5's Avatar
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    btw the weapon remover works ty

  15. #13
    andre_125's Avatar
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    It didn't work for me are you sure?
    Last edited by andre_125; 08-01-2016 at 08:07 AM.

  16. #14
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    ye, tried it on a couple of shit server and it worked.

  17. #15
    1A-4D-46-E3-33-91's Avatar
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    This isn't a exploit, as you know if you hold down c or what ever your key is for menu_context, you can remove yours and other players props, you can abuse this by calling the message for it, also this entire script was pasted from an older script I can't remember the name of, but this work isnt yours

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