Code:
new State("Throwing niggos",
new ConditionalEffect(ConditionEffectIndex.Invulnerable),
new State("Niggos like dancing",
new Taunt("Be consumed by shadow!"),
new TossObject("shtrs shadowmans", 5, 0, coolDown: 100000, coolDownOffset: 1900),
new TossObject("shtrs shadowmans", 5, 45, coolDown: 100000, coolDownOffset: 1900),
new TossObject("shtrs shadowmans", 5, 90, coolDown: 100000, coolDownOffset: 1900),
new TossObject("shtrs shadowmans", 5, 135, coolDown: 100000, coolDownOffset: 1900),
new TossObject("shtrs shadowmans", 5, 180, coolDown: 100000, coolDownOffset: 1900),
new TossObject("shtrs shadowmans", 5, 225, coolDown: 100000, coolDownOffset: 1900),
new TossObject("shtrs shadowmans", 5, 270, coolDown: 100000, coolDownOffset: 1900),
new TossObject("shtrs shadowmans", 5, 315, coolDown: 100000, coolDownOffset: 1900),
new TimedTransition(4000, "kill niggos")
),
new State("kill niggos",
new ConditionalEffect(ConditionEffectIndex.Invulnerable),
new EntityNotExistsTransition("shtrs shadowmans", 100, "stars after niggo")
)
),