I'm working on adding the shatters to my private server, however I can't seem to get the right cooldown for Fire Mage. I'm trying to make them shoot super fast and I cant seem to make it shoot fast enough, it seems that once you go below 100 then it stays at a set attack speed? I just wanted to know if someone could tell me the lowest it goes or how to fix my problem. Thanks in advance!! (I need help with new State("fire2", )
Code:
.Init("shtrs Fire Mage",
new State(
new State("Wait",
new PlayerWithinTransition(5, "fire")
),
new State("fire",
new Follow(0.5, range: 1),
new Shoot(10, 5, 10, projectileIndex: 0, coolDown: 1500),
new TimedTransition(10000, "fire2")
),
new State("fire2",
new Shoot(10, 3, 10, projectileIndex: 1, coolDown: 20),
new TimedTransition(10000, "fire")
)
)
)
EDIT: Problem solved!
Added:
Code:
new Shoot(10, 3, 8, projectileIndex: 1, coolDown: 5),
new Shoot(10, 3, 8, projectileIndex: 1, coolDown: 5, coolDownOffset: 10),
new Shoot(10, 3, 8, projectileIndex: 1, coolDown: 5),
new Shoot(10, 3, 8, projectileIndex: 1, coolDown: 5, coolDownOffset: 10),
Which might be giving him slightly stacked shots, but oh well. Much to lazy to fix it. Thanks for anyone who was going to help!