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  1. #1
    DickBlaster's Avatar
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    Exclamation FSOD Enemy attack cooldown

    I'm working on adding the shatters to my private server, however I can't seem to get the right cooldown for Fire Mage. I'm trying to make them shoot super fast and I cant seem to make it shoot fast enough, it seems that once you go below 100 then it stays at a set attack speed? I just wanted to know if someone could tell me the lowest it goes or how to fix my problem. Thanks in advance!! (I need help with new State("fire2", )

    Code:
                .Init("shtrs Fire Mage",
                    new State(
                        new State("Wait",
                            new PlayerWithinTransition(5, "fire")
                                ),
                        new State("fire",
                            new Follow(0.5, range: 1),
                            new Shoot(10, 5, 10, projectileIndex: 0, coolDown: 1500),
                            new TimedTransition(10000, "fire2")
                                ),
                        new State("fire2",
                            new Shoot(10, 3, 10, projectileIndex: 1, coolDown: 20),
                            new TimedTransition(10000, "fire")
                            )
                        )
                )

    EDIT: Problem solved!
    Added:
    Code:
                            new Shoot(10, 3, 8, projectileIndex: 1, coolDown: 5),
                            new Shoot(10, 3, 8, projectileIndex: 1, coolDown: 5, coolDownOffset: 10),
                            new Shoot(10, 3, 8, projectileIndex: 1, coolDown: 5),
                            new Shoot(10, 3, 8, projectileIndex: 1, coolDown: 5, coolDownOffset: 10),
    Which might be giving him slightly stacked shots, but oh well. Much to lazy to fix it. Thanks for anyone who was going to help!
    Last edited by DickBlaster; 09-18-2016 at 05:32 AM.

  2. #2
    Desire's Avatar
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    Quote Originally Posted by DickBlaster View Post
    EDIT: Problem solved!
    @Raple @Joe @Luis

    Closerino
    im not really back nor will i ever get back into developing pservers
    though ill check once every month atleast


     

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