Is it just me or does Stun Time rarely work properly?
I do not use d!scord for mpgh communication, if someone on d!scord claims to be me they're probably trying to scam you or something.
[IMG]https://giant.gfyca*****m/FamousForkedJaguarundi.gif[/IMG]
Does the loothelper work with only soulbound bags or public bags as well? Meaning autolooting with players in proximity of bag wouldn't be a problem.
is it just me or is autoloot not working?
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keep getting this. Like, pages of it.
- - - Updated - - -Code:System.MissingFieldException: Field not found: 'Lib_K_Relay.Networking.Packets.DataObjects.SlotObject.ObjectType'. at Autolooter.Autolooter.OnMove(Client client, Packet packet) at Lib_K_Relay.Proxy.<>c__DisplayClass38_0.<FireClientPacket>b__0() at Lib_K_Relay.Utilities.PluginUtils.ProtectedInvoke(Action action, String errorProvider, Type filteredException) [Error] An exception was thrown within ClientPacket at Autolooter.OnMove System.MissingFieldException: Field not found: 'Lib_K_Relay.Networking.Packets.DataObjects.SlotObject.ObjectType'. at Autolooter.Autolooter.OnMove(Client client, Packet packet) at Lib_K_Relay.Proxy.<>c__DisplayClass38_0.<FireClientPacket>b__0() at Lib_K_Relay.Utilities.PluginUtils.ProtectedInvoke(Action action, String errorProvider, Type filteredException) [Error] An exception was thrown within ClientPacket at Autolooter.OnMove System.MissingFieldException: Field not found: 'Lib_K_Relay.Networking.Packets.DataObjects.SlotObject.ObjectType'. at Autolooter.Autolooter.OnMove(Client client, Packet packet) at Lib_K_Relay.Proxy.<>c__DisplayClass38_0.<FireClientPacket>b__0() at Lib_K_Relay.Utilities.PluginUtils.ProtectedInvoke(Action action, String errorProvider, Type filteredException) [Error] An exception was thrown within ClientPacket at Autolooter.OnMove System.MissingFieldException: Field not found: 'Lib_K_Relay.Networking.Packets.DataObjects.SlotObject.ObjectType'. at Autolooter.Autolooter.OnMove(Client client, Packet packet) at Lib_K_Relay.Proxy.<>c__DisplayClass38_0.<FireClientPacket>b__0() at Lib_K_Relay.Utilities.PluginUtils.ProtectedInvoke(Action action, String errorProvider, Type filteredException) [Client] Disconnected. [Error] An exception was thrown within PacketSend (packet = MOVE) at NetworkStream.Write
also lagging alot, th e mapo loading slowly and typing slowly. However, people and stuff on minimap move normally and I can still shoot stuff
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OHHH i think the crazyjani autoloot plugin didnt work after update and thats y, I removed it and it seems to be working fine.
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wait loothelper plugin isnt working? not looting?
I do not use d!scord for mpgh communication, if someone on d!scord claims to be me they're probably trying to scam you or something.
[IMG]https://giant.gfyca*****m/FamousForkedJaguarundi.gif[/IMG]
[QUOTE=A_Random_Idiot;12138055]is it just me or is autoloot not working?
The client has an auto-loot function.
Is there any ignore mob plugins?
Can you upload the packets list for the new version in a new thread? Thanks!
still having this problem.. you wouldn't happen to know how to fix this?https://gyazo.com/c73b7c48c9eacd1fc701d8ef686c6870
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https://gyazo.com/c73b7c48c9eacd1fc701d8ef686c6870
this happens to me do i just ignore it and wait or? different error
Code:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.Xml.XmlException: Root element is missing.
at System.Xml.XmlTextReaderImpl.Throw(Exception e)
at System.Xml.XmlTextReaderImpl.ParseDocumentContent( )
at System.Xml.XmlTextReaderImpl.Read()
at System.Xml.Linq.XDocument.Load(XmlReader reader, LoadOptions options)
at System.Xml.Linq.XDocument.Load(String uri, LoadOptions options)
at System.Xml.Linq.XDocument.Load(String uri)
at Lib_K_Relay.GameData.GameData.<>c.<Load>b__18_4()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1076.0 built by: NETFXREL3STAGE
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
K_Relay
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/User/Desktop/K-Relay/K_Relay.exe
----------------------------------------
MetroFramework
Assembly Version: 1.3.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/User/Desktop/K-Relay/K_Relay.exe
----------------------------------------
MetroFramework.Design
Assembly Version: 1.3.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/User/Desktop/K-Relay/K_Relay.exe
----------------------------------------
MetroFramework.Fonts
Assembly Version: 1.3.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/User/Desktop/K-Relay/K_Relay.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1055.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1075.0 built by: NETFXREL3STAGE
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1068.2 built by: NETFXREL3STAGE
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Lib K Relay
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/User/Desktop/K-Relay/Lib%20K%20Relay.DLL
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1055.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1055.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1067.0 built by: NETFXREL3STAGE
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1082.0 built by: NETFXREL3STAGE
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
System.Numerics
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1055.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
----------------------------------------
System.Xml.Linq
Assembly Version: 4.0.0.0
Win32 Version: 4.6.1055.0 built by: NETFXREL2
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Same problem here, didnt got a solution jet
Last edited by SharkSheaker; 10-15-2016 at 01:38 PM. Reason: Deleted Spoiler
Just a heads up, ROTMG is offline.
What you all are reporting is honestly making me want to kill myself. Check https://www.realmofthemadgod.com first.
There are no problems with this program. @SharkSheaker @Sunkenrock @damigolapatee ? K thanks.