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  1. #1
    apandhi's Avatar
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    [Snippet]Controlable speed and gravity

    Hey guys. As you know I resently released a hack that ended up not working for most people (dont know why, it worked perfectly for me)

    But anyway, in that hack you were able to control your gravity and speed (increasing or decreasing by 100). Here are the snippets. Hope it helps

    Speed hack
    Code:
    int speeda;
    char speedpush[255];
    
    //insert your hotkeys here
    //on hotkey press it adds 100
    speeda = speeda +100;
    //makes the whole thing into a string and stores it into speedpush so you can push it to console
    //the first variable is what you want to store the string into
    //the second is the string
    //the third is the variable you want to place into the string
    sprintf(speedpush,"BaseMoveAccel %d",speeda);
    //now we push it to console
    PushToConsole(speedpush);
    //reuse the same variables to save memory
    //and we repeat it for everything we want to change
    sprintf(speedpush,"StartAccel %d",speeda);
    PushToConsole(speedpush);
    sprintf(speedpush,"MaxAccel %d",speeda);
    PushToConsole(speedpush);
    sprintf(speedpush,"AccelInc %d",speeda);
    PushToConsole(speedpush);
    sprintf(speedpush,"WalkVel %d",speeda);
    PushToConsole(speedpush);
    sprintf(speedpush,"FRunVel %d",speeda);
    PushToConsole(speedpush);
    sprintf(speedpush,"BRunVel %d",speeda);
    PushToConsole(speedpush);
    sprintf(speedpush,"SRunVel %d",speeda);
    PushToConsole(speedpush);
    //got to lazy to change this line so i left it...
    PushToConsole("DuckVel 50.000000");
    Gravity hack(didnt comment this one because the comments are above):
    Code:
    int gravity = -800;
    char gravityPush[255];
    
    if(GetAsyncKeyState(VK_RIGHT)&0x8000){
    gravity = gravity + 100;
    sprintf(gravityPush,"PlayerGravity %d", gravity);
    PushToConsole(gravityPush);
    }
    if(GetAsyncKeyState(VK_LEFT)&0x8000){
    gravity = gravity - 100;
    sprintf(gravityPush,"PlayerGravity %d", gravity);
    PushToConsole(gravityPush);
    }
    Hope this helped you guys

  2. #2
    whit's Avatar
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    ok thanks cant i put this in gellins base

  3. #3
    apandhi's Avatar
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    Yup. Its meant for Gellins base.
    Just make sure that if you release it to give creds

  4. #4
    matypatty's Avatar
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    i used that method for vjump so you could control how high ur camera went

  5. #5
    whit's Avatar
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    no problem man

  6. #6
    Zoom's Avatar
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    Your going on my 24/7 DDoS hit list.
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    Does gellins base still work for NA?
    -Rest in peace leechers-

    Your PM box is 100% full.

  7. #7
    powerfear's Avatar
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    Quote Originally Posted by hejsan1 View Post
    Does gellins base still work for NA?
    Yes just update the "L T C lient" (remove space) addy

    and the device pointer (or use a hook that auto find it like i do)

  8. #8
    D3Dh0oker's Avatar
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    Quote Originally Posted by powerfear View Post
    Yes just update the "L T C lient" (remove space) addy

    and the device pointer (or use a hook that auto find it like i do)
    >.> auto find hooking? MY NAME

  9. #9
    |-|3|_][({}PT3R12's Avatar
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    Easy to do. I'd like to have you do it for Y and X axis (A glitcher)


    ^^ The base still works just has to be updated.

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