Thread: BLR SDK Edited

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  1. #1
    Larineosxp's Avatar
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    BLR SDK Edited

    Fixed an overseen error of a link to another forum the files no longer have any link
    Added proper edits to the sdk including process event and other needed out commenting
    Included is a cheat engine ct for finding the addresses of gnames and gobjects so you can use the sdk for a cheat.
    Please do not ask how to use this or how to use the ct file thank you.
    I may make an esp ect if i have time.
    @Hugo Boss sorry about that!

    Images





    Scans

    https://www.virustotal.com/en/file/2...is/1482618218/

    https://virusscan.jotti.org/en-US/fi...job/g607xzpicv
    <b>Downloadable Files</b> Downloadable Files
    Last edited by Larineosxp; 12-24-2016 at 04:27 PM.

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  3. #2
    Hero's Avatar
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    Approved, not tested. Use at your own risk.
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  4. #3
    Larineosxp's Avatar
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    Quote Originally Posted by Hero View Post
    Approved, not tested. Use at your own risk.
    I tested it and its working perfectly that's the image and checked the included ct to make sure that they could get the correct gnames and gobjects addresses. I also edited the vftable object and the process event. Every thing worked fine for me even did some super jumping in practice games.

  5. #4
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    Any chance you could create a usable CT? with the aforementioned super jumping etc. Wouldn't know how to use the SDK if my life depended on it. Thanks

  6. #5
    Larineosxp's Avatar
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    Why would i make a ct?
    I can just make a dll lol.
    And there is a server check so it only works in practice and training.
    Last edited by Larineosxp; 12-25-2016 at 01:02 PM.

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