All thats left is a good HOMOSHIELD PRO BYPASS!!!Code:int speeda; char speedpush[255]; //insert your hotkeys here //on hotkey press it adds 100 speeda = speeda +100; //makes the whole thing into a string and stores it into speedpush so you can push it to console //the first variable is what you want to store the string into //the second is the string //the third is the variable you want to place into the string sprintf(speedpush,"BaseMoveAccel %d",speeda); //now we push it to console PushToConsole(speedpush); //reuse the same variables to save memory //and we repeat it for everything we want to change sprintf(speedpush,"StartAccel %d",speeda); PushToConsole(speedpush); sprintf(speedpush,"MaxAccel %d",speeda); PushToConsole(speedpush); sprintf(speedpush,"AccelInc %d",speeda); PushToConsole(speedpush); sprintf(speedpush,"WalkVel %d",speeda); PushToConsole(speedpush); sprintf(speedpush,"FRunVel %d",speeda); PushToConsole(speedpush); sprintf(speedpush,"BRunVel %d",speeda); PushToConsole(speedpush); sprintf(speedpush,"SRunVel %d",speeda); PushToConsole(speedpush); //got to lazy to change this line so i left it... PushToConsole("DuckVel 50.000000");