agent double (04-28-2010)
I DO NOT USE GELLINS BASE I NEVER DOWNLOADED IT NO CREDITS TO HIM AT ALL!!
THIS IS RIGHT SECTION CAUSE THIS WILL BE A RELEASE IN THIS THREAD.
Yes yes i know the title says Un-released but I need some suggestions
My base contains user friendly code such as adding hacks/hotkeys check below
This is how you will add hacks with hotkeys Base will not be d3d supportive
Very easy to add new hacks Also will supports right now Reading hack options and writing hack optionsCode:if(GetAsyncKeyState(Hacks.Boxes.Hotkey)<0){ if(pHacks[Hacks.Boxes].Value == 1){ SetConsoleVar("ModelDebug_DrawBoxes 1"); }else{ SetConsoleVar("ModelDebug_DrawBoxes 0"); } }
Has alot of commented code so you can learnCode:[Hacks] Speed=0 Superjump=0 VirtualJump=0 VirtualDig=0 NoFog=0 Boxes=0 WorldWireFrame=0 PlayerWireFrame=0 ShowFPS=0 NxChams=0 [Hotkeys] SpeedHotkey=0x60 SuperJu***otkey=0x61 VirtualJu***otkey=0x62 VirtualDigHotkey=0x63 NoFogHotkey=0x64 BoxesHotkey=0x65 WorldWireFrameHotkey=0x66 PlayerWireFrameHotkey=0x67 ShowFPSHotkey=0x68 NxChamsHotkey=0x69
Hmm what else VERY NOOB ACCESS!!!
Any other ideas to add please tell me and i will add them in
WILL NOT INCLUDE BYPASS!!!
Last edited by TheBigBoy; 04-02-2010 at 11:43 PM.
agent double (04-28-2010)
GJ! Even though i can't understand C++ yet
so thats all u need for a hack without a bypass
Thats all u need for a hack made with gellins base...
That's all of it =.=
I'm back.
sugestion:
speed hack 1 to 10x or more.
No Weapon Sway
Fly controllable 1x to 10x
Hover
findpatern to norecoil and instant reload.
if possible findpatern to unlimited respawn.
This aint my hack source i meant to put public base
Im not going to add hacks to it im just telling you how to add them and no this is not what it takes lol if u dont understand what im talking about please do not post.
So is this Gellin's base? Or a new public base??
This will be a new public base
Read the title!
Title - My Hack Source
I know, How would we put it into a hack though =.=
[Un-Released] though IM WORKING ON IT AND I NEED SUGGESTIONS WOW PLZ READ THE THREAD.
I think your over complicating it a bit. essentially your making a public trainer for PushToConsole. I would do it this way:
Im sure you can make it so the function will iterate through multiple values depending on the number of values in the structures array of ints. That way a nub would only have to create a new Hack structure and can use it simply by calling one function Hackfunc(hack); ... not that I think it needs to be this simplified, but it sure as hell would look pretty sexy from a coding standpoint.Code:struct Hack { int values[10];//up to ten settings per hack string command; //command to push to console vk_key key;//I know this is wrong }; funcHack(Hack hack) { if(GASKS(hack.key)) { string temp = hack.command + itoa(hack.value, buf, 10); Push2Cons(temp); } etc... }
Last edited by why06; 04-02-2010 at 11:00 PM.
"Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone. It is spending the sweat of its laborers, the genius of its scientists, the hopes of its children. The cost of one modern heavy bomber is this: a modern brick school in more than 30 cities. It is two electric power plants, each serving a town of 60,000 population. It is two fine, fully equipped hospitals. It is some fifty miles of concrete pavement. We pay for a single fighter plane with a half million bushels of wheat. We pay for a single destroyer with new homes that could have housed more than 8,000 people. This is, I repeat, the best way of life to be found on the road the world has been taking. This is not a way of life at all, in any true sense. Under the cloud of threatening war, it is humanity hanging from a cross of iron."- Dwight D. Eisenhower