Code:
Func CurrentKDR()
$K1 = GUICtrlRead($Kills)
$D1 = GUICtrlRead($Deaths)
$C1 = $K1 / $D1
$F1 = StringLeft($C1, 4)
If $K1 = 0 Or $D1 = 0 Then
GUICtrlSetData($Current, "Try Again..")
GUICtrlSetState($Desired, $GUI_DISABLE)
GUICtrlSetState($Button2, $GUI_DISABLE)
Else
GUICtrlSetData($Current, $F1)
GUICtrlSetState($Desired, $GUI_ENABLE)
GUICtrlSetState($Button2, $GUI_ENABLE)
EndIf
EndFunc
Func DesiredKDR()
$K = GUICtrlRead($Kills)
$D = GUICtrlRead($Deaths)
$E = GUICtrlRead($Desired)
$y = $D * $E
$x = $K / $E
$v = $y - $K
$t = $x + $D
$m = $v + $K
$m2 = $t - $D
$stringM2 = StringSplit($m2, ".")
$stringM = StringSplit($m, ".")
$stringV = StringSplit($v, ".")
If GUICtrlRead($Desired) = 0 Then
GUICtrlSetData($KillsToGo, "What Do You Want Your KDR To Be?")
ElseIf GUICtrlRead($Desired) > 0 Then
If $v >= 0 Then
GUICtrlSetData($KillsToGo, $stringV[1] & " More Kills")
GUICtrlSetData($KillsAfter, $stringM[1])
GUICtrlSetData($DeathsAfter, $D)
ElseIf $v < 0 Then
GUICtrlSetData($KillsToGo, $stringM2[1] - $D & " More Deaths")
GUICtrlSetData($KillsAfter, $K)
GUICtrlSetData($DeathsAfter, $stringM2[1])
EndIf
ElseIf GUICtrlRead($Desired) < 0 Then
GUICtrlSetData($KillsToGo, "Silly Noob.. No Such Thing As Negative KDR")
EndIf
EndFunc