The robots are greate and the humans too ,but I like the thermal view and the mega weapons ..
"Holding anger is a poison. It eats you from inside. We think that hating is a weapon that attacks the person who harmed us. But hatred is a curved blade. And the harms we do, we do to ourselves."-Mitch Albom
There already are two scans. One link to a Virustotal scan. and the full scan details of a VirSCAN.org scan.Originally Posted by [MPGH]Melodia
@AZUMIKKEL: Go ahead dude, you are free to do whatever you want to endorce this mod!
Superjump is indeed a little bugged. I asked for help on this, but I didn't find/receive a solution as of yet.Originally Posted by Red_Killer
It does work tho:
When the message 'superjump ready' comes up, just keep pressing jump. the first time you will indeed jerk a little up and down. Just keep pressing jump and the second or third time (depending on how fast you are tapping) you will superjump.
Correct. You can allow jump in the script, but you'll need to disable the superjump for the terminators.Originally Posted by Red_Killer
This is a bug. (you can read them in the readme)Originally Posted by Red_Killer
Normally humans have semtex. And there's a delayed tactical insertion script for the terminators. When you use the _menus.gsc (which skips the class selection screen), equipment doesn't work anymore.. I don't know why.
I preferred to skip the class selection screen over the equipment. But if you want, just delete the _menus.gsc and it will work.
Thanks for reporting, I have never seen this before.Originally Posted by Red_Killer
Does it happen every time??
You can make it yourself if you want it but I don't think it fits the concept.Originally Posted by Red_Killer
Terminators are OP already, they don't need killstreaks imo.
1. I think it's fine the way it is. remove 'self thread doAMMO()' if you want two rockets per human like normal.Originally Posted by Crazyelfjj
2. Pff, they have thermal! Ofcourse it's dark, and the environment is harder to see, but that's the point, they are terminators..
Near the end of a match, vision becomes worse and worse for both sides, because of the smoke from the 'Armageddon' quake effect and all the explosions and airstrikes. I think it perfectly fits the atmosphere I was going for. (I bet soldiers during WWI complained they couldn't see and breath with all the smoke and gas in the trenches. Well, suck it up soldier, this is war! )
3. You might have a point. On one hand, I like the constant chaos, on the other hand, maybe adding a max of 1 airstrikes every x seconds might be a good idea..
4. You're just unlucky.
Definelly awesome, original idea, good job!
[center]
Back in '10
Got a question?PM/VM me!
I read them all.
Also contact me via MSN.
vlad@mpgh.net
Great job!
man thanks, this is the best mod for mw2 so far... respect... If anyone host this mod please add me on steam (wwwar3zdude92)
Ask IZ3R0 he hosts any mods you want on public.
[center]
Back in '10
Got a question?PM/VM me!
I read them all.
Also contact me via MSN.
vlad@mpgh.net
The best mod for MW2 ever!
Helped out over 5000 guys with my level trainer and other stuff.
Selling Steam accounts. Send me a message if you're interested.
Nice forum needs to expands! Register now for a good position! (PM me)
nice cool mod thnx
Thanks for the nice feedback ppl!
I planned on leaving the code alone, but I couldn't.
I have fixed the superjump (hooray!) and am looking in some other small improvements based on feedback I received. I will release the update when ready.
hey
how can i add bots in this game?? cause me and my friend want to play against bot this fuckin great mod
pls answer
_______________________________________________
ø„¸¨°º¤ø„¸¸„ø¤º°¨¸„ø¤º°¨
¨°º¤ø„ Techno „ø¤º°¨
„ø¤º°¨ FOREVER`°º¤ø
Fuck on the rest
eg: