Originally Posted by
Neekokeen
lol, not a bad idea. Well done;
The way I would do it (not meant as a hijack, just giving some feedback):
Gamemode should be s&d, disable planting if possible. Time limit 3,5 minutes.
Hiders:
- Take away weapons. That way it is clear they're not supposed to kill anyone and you don't need to enable godmode for seekers.
- When spawning, increased speed and invisible for 30 seconds so they can get into place.
- After 30 seconds (with 3 minutes left) make them visible again and reduce speed. Announce the game has started
Optional (would need to test if it's fun):
- Give them heartbeatsensors and/or thermal vision, so they know where the seekers are so they can hide when they get near.
- With for example 1 minute left; give hiders a carepackage. Let all carepackages contain weapons instead of killstreaks. The hiders now have a dilemma:
Call in the carepackage, and get a chance to kill seekers, but you'll give away your location. (It takes some time for the carepackage to arrive and seekers are fast..) Carepackage could also be used as a distraction.
Seekers:
- During 'hiding'-period, they can run around like normal, they'll just have to wait. Perhaps take away ammo during this period so they can't randomly spray and kill someone invisible by chance.
- Extra speed (and Marathon and Lightweight)
- Tactical knife
Optional (would need to test if it's fun):
-Claymore they can set up during 'hiding'-period?
-Give heartbeat sensors when 1 minute is left. Announce this so hiders know.
- 150% health (if you do the carepackage thing for hiders)