This program is really helpful!
Don't need to go in-game to check if it works.
whatup thinks he knows more than he really does.
sorry man, its the truth, plus you are really new around here
Need Help With Coding or Something??? MSN me
zmansquared@hotmail.com
I am the one and only Microsoft Fag!!!
Quote:
Originally Posted by Arhk
All games should be hacked, if we don't do it someone else will. Hackers force the progress, of better programming methods.
~
Take this Pic everyone!
next-
^...,^ you cant even code so dont talk.
seal they need a new detour
Need Help With Coding or Something??? MSN me
zmansquared@hotmail.com
I am the one and only Microsoft Fag!!!
Quote:
Originally Posted by Arhk
All games should be hacked, if we don't do it someone else will. Hackers force the progress, of better programming methods.
~
Take this Pic everyone!
next-
Well if you haven't tried detours 1.5 yet replace your normal detours with this function :
I forgot if this is the real function or a function somebody made but it works.Code:void *DetourCreate(BYTE *src, const BYTE *dst, const int len) { BYTE *jmp = (BYTE*)malloc(len+5); DWORD dwBack; VirtualProtect(src, len, PAGE_EXECUTE_READWRITE, &dwBack); memcpy(jmp, src, len); jmp += len; jmp[0] = 0xE9; *(DWORD*)(jmp+1) = (DWORD)(src+len - jmp) - 5; src[0] = 0xE9; *(DWORD*)(src+1) = (DWORD)(dst - src) - 5; for (int i=5; i<len; i++) src[i]=0x90; VirtualProtect(src, len, dwBack, &dwBack); return (jmp-len); }
For the people who are saying their stuff isn't working, it's not the test environment... It should work perfectly if you actually know what you're doing. If your leeched gellins shit menus don't work it's probably because it's waiting for ClientFX and CShell to load to initiate the hook, since the libraries aren't there it never hooks.
Thanks for sharing Seal, much appreciated.