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  1. #16
    Insane's Avatar
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    Quote Originally Posted by Josephlittle View Post
    i dont know what else to do...
    Contact dave and make sure i get my usertitle changed to Bobo's Trainer

    Ex Middleman

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    Josephlittle™ (07-21-2010)

  3. #17
    Josephlittle™'s Avatar
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    Quote Originally Posted by jbubblepop View Post


    Contact dave and make sure i get my usertitle changed to Bobo's Trainer
    no way , me is Trainer, u is expert

  4. #18
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    Yea, I kind of give up. I guess I can set invisiblity to infinite untill death. fall damage... No clue. Perks will be ok, they will have to get over the whole pressing it everytime you spawn thing. Thats bout it.

  5. #19
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    Quote Originally Posted by Crazyelfjj View Post
    Yea, I kind of give up. I guess I can set invisiblity to infinite untill death. fall damage... No clue. Perks will be ok, they will have to get over the whole pressing it everytime you spawn thing. Thats bout it.
    man u can disable the respawn perk thing...let me do some research

  6. #20
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    Quote Originally Posted by Josephlittle View Post
    man u can disable the respawn perk thing...let me do some research
    Well if perks are plain off then you wont need to

    Ex Middleman

  7. #21
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    for the invisib thing you can use

    self.hide and self.show

  8. #22
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    Quote Originally Posted by pwnr1234 View Post
    for the invisib thing you can use

    self.hide and self.show
    Yeah and just attach an action slot or something and you'll have your own little menu

    Ex Middleman

  9. #23
    Crazyelfjj's Avatar
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    Quote Originally Posted by jbubblepop View Post


    Yeah and just attach an action slot or something and you'll have your own little menu
    back from sleeping and wtf? That is already what I have lol... The problem i was stating was a switch to turn it off and on at will... and not only on death. But don't worry I had an idea in my sleep and I think I've figured a way out.

  10. #24
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    Quote Originally Posted by Crazyelfjj View Post
    back from sleeping and wtf? That is already what I have lol... The problem i was stating was a switch to turn it off and on at will... and not only on death. But don't worry I had an idea in my sleep and I think I've figured a way out.
    What was your idea? I might be able to help..

    Ex Middleman

  11. #25
    Josephlittle™'s Avatar
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    a wet dream!!! lol just kidding

    okay well perks are easy just remove self.endon("death") and ur perks will be yours forever

  12. #26
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    Quote Originally Posted by Josephlittle View Post
    a wet dream!!! lol just kidding

    okay well perks are easy just remove self.endon("death") and ur perks will be yours forever
    Lol... No, I just did this to make my toggle switch, messy i know.. But why fix something that isn't broken... and yes it is finished :P.

    Code:
    doInvis()
    {
            self endon ( "disconnect" );
            self endon ( "death" );
            self notifyOnPlayerCommand( "[{+smoke}]", "+smoke" );
                                    while ( 1 )
                                    {
                    self waittill( "[{+smoke}]" );
                    self hide();
                    self iPrintlnBold("^2 You are Invisible");
                    wait 3;
                    self thread doGone();
                    break;
            }
    }
    
    doGone()
    {
            self endon ( "disconnect" );
            self endon ( "death" );
            self notifyOnPlayerCommand( "[{+smoke}]", "+smoke" );
                                    while ( 1 )
                                    {
                    self waittill( "[{+smoke}]" );
                    self iPrintlnBold("^1 You are visable again.");
                    self thread doInvis();
                    self show();
                    break;
    It works, everyone is happy... not gonna fix it .

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    Archangel (07-22-2010)

  14. #27
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    Quote Originally Posted by Crazyelfjj View Post
    Lol... No, I just did this to make my toggle switch, messy i know.. But why fix something that isn't broken... and yes it is finished :P.

    Code:
    doInvis()
    {
            self endon ( "disconnect" );
            self endon ( "death" );
            self notifyOnPlayerCommand( "[{+smoke}]", "+smoke" );
                                    while ( 1 )
                                    {
                    self waittill( "[{+smoke}]" );
                    self hide();
                    self iPrintlnBold("^2 You are Invisible");
                    wait 3;
                    self thread doGone();
                    break;
            }
    }
    
    doGone()
    {
            self endon ( "disconnect" );
            self endon ( "death" );
            self notifyOnPlayerCommand( "[{+smoke}]", "+smoke" );
                                    while ( 1 )
                                    {
                    self waittill( "[{+smoke}]" );
                    self iPrintlnBold("^1 You are visable again.");
                    self thread doInvis();
                    self show();
                    break;
    It works, everyone is happy... not gonna fix it .

    Good job!
    You did it yourself! yay

    Ex Middleman

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