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  1. #16
    GrimReap3r's Avatar
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    Heh, why do i even bother helping, this guy probably didn't read what the hell i said.
    Eh anyways.
    ._.
    Knock yourself out trying to listen to BloodSkin.


    Don't Click This Link! It's a free V.i.P. Did You Click?
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  2. #17
    o-o's Avatar
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    Nope ^^ Now After I Deleted the 2 lines after i build the dll and that failed...

  3. #18
    BloodSkin's Avatar
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    Quote Originally Posted by GrimReap3r View Post
    Heh, why do i even bother helping, this guy probably didn't read what the hell i said.
    Eh anyways.
    ._.
    Knock yourself out trying to listen to BloodSkin.
    lmao! hes right though, i dont really know shit at all. recompile and give me your list of errors (is this even that thread?)

  4. #19
    o-o's Avatar
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    GrimReap3r WTF Is The UPX? ?? i download that and i click that and that did nothing o-o just open dos window and close o-o

  5. #20
    GrimReap3r's Avatar
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    UPX is a packer. Add your .dll file to it, and then click compress, after that, inject the hack into CA


    Don't Click This Link! It's a free V.i.P. Did You Click?
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  6. #21
    Crash's Avatar
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    Quote Originally Posted by o-o View Post
    GrimReap3r WTF Is The UPX? ?? i download that and i click that and that did nothing o-o just open dos window and close o-o
    You need to fix your key checks.

  7. #22
    mmbob's Avatar
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    Quote Originally Posted by GrimReap3r View Post
    UPX is a packer. Add your .dll file to it, and then click compress, after that, inject the hack into CA
    upx is a command line tool...

  8. #23
    BloodSkin's Avatar
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    Quote Originally Posted by mmbob View Post
    upx is a command line tool...
    believe it or not they have a gui version now. i dont think its official though, but i have seen it.

  9. #24
    ^...,^'s Avatar
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    Code:
    #include <windows.h>
    bool IsGameReadyForHook()
    {
    if( GetModuleHandleA( "d3d9.dll"     ) != NULL 
    && GetModuleHandleA( "ClientFX.fxd" ) != NULL 
    && GetModuleHandleA( "CShell.dll"   ) != NULL )
    return true;
    return false;
    }
    void PushToConsole(const char* Command) {
    DWORD CNADDIE = 0x007d9200;
    void* Send = ( void* )*( DWORD* )(CNADDIE);
    __asm
    {
    /* CREDITS TO CN */
    push Command;
    call Send; 
    add esp, -3-1+2+6;
    Odd.... I Dont Do That At All

    THIS OLD DUE TO C & P ERS

    Code:
    void __cdecl PushToConsole( const char* szCommand )
    {
    	DWORD *LTClient = ( DWORD* )( LTC );
    	void* CONoff = ( void* )*( DWORD* )( *LTClient + 0xblaa);
     
    	__asm
    	{
    		push szCommand;
    		call CONoff;
    		add esp, 4;
    	}
    }
    '

    thats how i do mine

  10. #25
    EDWINSEE's Avatar
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    listen to the coders they are right and learn c++ if u get errors u can google them or search on a c++ site
    Last edited by EDWINSEE; 07-24-2010 at 07:02 PM.

  11. #26
    DeadLinez's Avatar
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    Try This, Next Time Learn C++, and Pack With UPX

    Code:
    #include <windows.h>
    bool IsGameReadyForHook()
    {
    if( GetModuleHandleA( "d3d9.dll"     ) != NULL 
    && GetModuleHandleA( "ClientFX.fxd" ) != NULL 
    && GetModuleHandleA( "CShell.dll"   ) != NULL )
    return true;
    return false;
    }
    void PushToConsole(const char* Command) {
    DWORD CNADDIE = 0x007d9200;
    void* Send = ( void* )*( DWORD* )(CNADDIE);
    __asm
    {
    /* CREDITS TO CN */
    push Command;
    call Send; 
    add esp, -3-1+2+6;
    }
    }   
    void main()
    {
    while(true)
    {
    if(GetAsyncKeyState(VK_NUMPAD1)< 0)
    {
    PushToConsole("SkelModelStencil 0");
    }
    else{
    PushToConsole("SkelModelStencil 1");
    }
    if(GetAsyncKeyState(VK_INSERT)< 0)
    {
    PushToConsole("ShowFps 0");
    }
    else{
    PushToConsole("ShowFps 1");
    }
    if(GetAsyncKeyState(VK_DELETE)< 0)
    {
    PushToConsole("FogEnable 0");
    }
    else{
    PushToConsole("FogEnable 1");
    }
    }}
    DWORD WINAPI dwHackThread(LPVOID)
    {
    while( !IsGameReadyForHook() )
    Sleep(100);
    main();
    return 0;
    }
    BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
    {
    DisableThreadLibraryCalls(hDll);
    if ( dwReason == DLL_PROCESS_ATTACH )
    {
    CreateThread(NULL, NULL, dwHackThread, NULL, NULL, NULL);
    }
    return TRUE;
    }

  12. #27
    NOOBJr's Avatar
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    Yeah idk think he knows c++, also i think he copied and paste

  13. #28
    doomsave3's Avatar
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    Can i have a cookie?

  14. #29
    deathninjak0's Avatar
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    Quote Originally Posted by o-o View Post
    Lolz That FUCKING NOT COPY AND PASTE !!! AND THAT IS THE MY CODE 0-0



    Code:
    #include <windows.h>
    bool IsGameReadyForHook()
    {
    if( GetModuleHandleA( "d3d9.dll"     ) != NULL 
    && GetModuleHandleA( "ClientFX.fxd" ) != NULL 
    && GetModuleHandleA( "CShell.dll"   ) != NULL )
    return true;
    return false;
    }
    void PushToConsole(const char* Command) {
    DWORD CNADDIE = 0x007d9200;
    void* Send = ( void* )*( DWORD* )(CNADDIE);
    __asm
    {
    /* CREDITS TO CN */
    push Command;
    call Send; 
    add esp, -3-1+2+6;
    }
    }   
    void main()
    {
    while(true)
    {
    if(GetAsyncKeyState(VK_NUMPAD1))
    {
    PushToConsole("SkelModelStencil 0");
    }
    else{
    PushToConsole("SkelModelStencil 1");
    }
    if(GetAsyncKeyState(VK_INSERT))
    {
    PushToConsole("ShowFps 0");
    }
    else{
    PushToConsole("ShowFps 1");
    }
    if(GetAsyncKeyState(VK_DELETE))
    {
    PushToConsole("FogEnable 0");
    }
    else{
    PushToConsole("FogEnable 1");
    }
    }}
    DWORD WINAPI dwHackThread(LPVOID)
    {
    while( !IsGameReadyForHook() )
    Sleep(100);
    main();
    return 0;
    }
    BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
    {
    DisableThreadLibraryCalls(hDll);
    if ( dwReason == DLL_PROCESS_ATTACH )
    {
    CreateThread(NULL, NULL, dwHackThread, NULL, NULL, NULL);
    }
    return TRUE;
    }
    dude...I swear you C+P that...and dude wow...learn some C++

  15. #30
    GrimReap3r's Avatar
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    Lol, i swear i helped you enough..
    Add a sleep timer, and at the end pack it with UPX.


    Don't Click This Link! It's a free V.i.P. Did You Click?
    ----------------------------------------------
    (\_/) Status:
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    ('')('')
    ----------------------------------------------



    ^^

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