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  1. #1
    ♪~ ᕕ(ᐛ)ᕗ's Avatar
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    [SOLVED]Intro???!!!!Please Read!

    hey,,,,
    i know that im not a good moder but if someone here know a code that when the player spawned it says:"Welcome <Player nickname>" idk if you understand me but thanks!

  2. #2
    Neekokeen's Avatar
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    self iPrintlnBold("Welcome self.name");
    Last edited by Neekokeen; 07-27-2010 at 06:09 AM.

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  3. #3
    ♪~ ᕕ(ᐛ)ᕗ's Avatar
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    doesnt work it says::"Welcome self.name"!
    WTF?!

    Please an other!

  4. #4
    Neekokeen's Avatar
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    Oh, you need to put the self name between "":
    self iPrintlnBold("Welcome "self.name"");
    Last edited by Neekokeen; 07-27-2010 at 06:57 AM.

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  5. #5
    Josephlittle™'s Avatar
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    Quote Originally Posted by Neekokeen View Post
    Oh, you need to put the self name between parenthesis:
    self iPrintlnBold("Welcome "self.name"");
    wrong, u need this:
    self iPrintlnBold("Welcome "+self.name"")

    the plus is the same here just like in actionslots

  6. #6
    ♪~ ᕕ(ᐛ)ᕗ's Avatar
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    script compile error bad syntax!!!!!!!

    this is the code:
    #include common_scripts\utilit - DAMM! - Emsdthkj - Pastebin.com
    Last edited by ♪~ ᕕ(ᐛ)ᕗ; 07-27-2010 at 07:12 AM.

  7. #7
    Stoshy's Avatar
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    I think whut he is trying to say is, the player that joins a game, their name will show up on the text. Like a personal greeting for everyone. Mayb its possible, but u have to put a line that detects player names. The text that shows up on the screen is usually set. For ex: Welcome to Zombie Mod 'Stoshy'!

    PLAY STARCRAFT II!? ADD ME! PINOYPUNCHINGBAG@YAHOO.COM OR MY FRIEND CODE 636 STOSHY!


  8. #8
    ♪~ ᕕ(ᐛ)ᕗ's Avatar
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    Quote Originally Posted by stoshy View Post
    I think whut he is trying to say is, the player that joins a game, their name will show up on the text. Like a personal greeting for everyone. Mayb its possible, but u have to put a line that detects player names. The text that shows up on the screen is usually set. For ex: Welcome to Zombie Mod 'Stoshy'!
    cool stoshy this is but can somebody tell me the code?!

  9. #9
    Neekokeen's Avatar
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    Did you try what josephlittle and me posted??
    I know I got it to work some time ago.

    self iPrintlnBold("Welcome " + self.name + "!");

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  10. #10
    ♪~ ᕕ(ᐛ)ᕗ's Avatar
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    i try but look at the code it says Script Compile Error Bad Syntax!!

  11. #11
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    maybe something else is fucked up in your code?

  12. #12
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    maybe but i thing its not this the problem cuz when i delete the code self iPrint.......etc,etc,,,,
    it says no error!!!!!
    when i add that code it says script compile error!!!
    i posted the code take a look if you want!

  13. #13
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    self thread maps\mp\gametypes\_hud_message::hintMessage("welco me "+self.name+" in game");

  14. The Following User Says Thank You to ydur13 For This Useful Post:

    ♪~ ᕕ(ᐛ)ᕗ (07-28-2010)

  15. #14
    ♪~ ᕕ(ᐛ)ᕗ's Avatar
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    Quote Originally Posted by ydur13 View Post
    self thread maps\mp\gametypes\_hud_message::hintMessage("welco me "+self.name+" in game");

    WOW!!!!MAN THANKS!!!!!!!!!!!!


    ADMIN NOW CAN MAKE THIS AS SOLVED!

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