self iPrintlnBold("Welcome self.name");
hey,,,,
i know that im not a good moder but if someone here know a code that when the player spawned it says:"Welcome <Player nickname>" idk if you understand me but thanks!
doesnt work it says::"Welcome self.name"!
WTF?!
Please an other!
script compile error bad syntax!!!!!!!
this is the code:
#include common_scripts\utilit - DAMM! - Emsdthkj - Pastebin.com
Last edited by ♪~ ᕕ(ᐛ)ᕗ; 07-27-2010 at 07:12 AM.
I think whut he is trying to say is, the player that joins a game, their name will show up on the text. Like a personal greeting for everyone. Mayb its possible, but u have to put a line that detects player names. The text that shows up on the screen is usually set. For ex: Welcome to Zombie Mod 'Stoshy'!
i try but look at the code it says Script Compile Error Bad Syntax!!
maybe something else is fucked up in your code?
maybe but i thing its not this the problem cuz when i delete the code self iPrint.......etc,etc,,,,
it says no error!!!!!
when i add that code it says script compile error!!!
i posted the code take a look if you want!
self thread maps\mp\gametypes\_hud_message::hintMessage("welco me "+self.name+" in game");
♪~ ᕕ(ᐛ)ᕗ (07-28-2010)
/marked as solved
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