Jabuuty671 (07-28-2010)
I was looking through the update notes These are what suck
• M32’s damage has been decreased, ammo has been increased to 6 / 6 (from 6 / 0). <-- This Semi sucks
• M4 Super 90’s firing rate has been slightly decreased.
• Auto Turrets’ health has been increased, but each specialist can only have one active at any time.
• Mines can no longer be rapidly planted by exploiting quick-swapping. <--FUCK Time to mod them....
And these are awesome/semi awesome
• All game modes now have background music playing at the start of the match.
• The Black HiSec Case has been updated and now has a chance to contain the M416 CAMO for various durations including Permanent!
• The Daily Login Rewards will be kept on for another month so make sure to keep logging in each day!
• Latter Cabin Fever rounds on extreme difficulty now award more points, hence greater rewards to those who complete the mode.
• Respawn Tokens can now be used at any time when a player is dead.
• Infected in Quarantine Regen correctly regenerate health while motionless. <-- That was under bug fixes but I am willing to bet they did that on purpose to test people's reactions.
And thats it
https://combatarms.nexon.net/News/Vie...Qg&pageIndex=1
Last edited by wescooldude3; 07-27-2010 at 10:52 PM.
Jabuuty671 (07-28-2010)
I don't like the Auto Turret fix.
They should've made it up to 3 Turrets at a time.
The M32 thing was perfect, I survived over 4 shots in Sector 25 (Decent map, reminds me of Halo)
The Respawn Token seems a bit stupid if it corresponds with Elimination Pro.
Thanks for updating us
When they are talking about the re spawn token I think they mean that you can use it anytime in fireteam. Before you could only use it for a couple seconds after you die and when everyone else died.