Does anyone know the problem to the game crash when you enter a game with a menu? It happens right on the first game. I can see the menu though.
salamas (02-20-2011)
Are you using gellins base?
yessir
too short
btw i was away for the weekend. might of missed some topics that were deleted.
probably 1 you dont have a bypass
2 your menu the way you are displaying information causes and error
3 if you have a warning on VC++ check it out that usually ends up being an error in a .dll
Are the CA pubs from gellins base? cause i see so many menu hacks out now...
even if they are they wont do shit without a bypass
Its not the menu. Its the hook for Endscene and DIP.
no it is not, it is the Rest Hook. For gellins base, use this as your reset:
Code:HRESULT WINAPI gellReset(LPDIRECT3DDEVICE9 pDevice, D3DPRESENT_PARAMETERS* pPresentationParameters ) { Directx.pFont->OnLostDevice(); HRESULT hRet = pReset(pDevice, pPresentationParameters); Directx.pFont->OnResetDevice(); return hRet; }