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  1. #1
    ppl2pass's Avatar
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    [Question] About EndScene.

    I have just learned how to hook EndScene today and I have a question for you.
    Do the codes/functions inside EndScene loop or does it only activate once. I still cant figure that out.

  2. #2
    Crash's Avatar
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    You don't know about Endscene or D3D then.

  3. #3
    ppl2pass's Avatar
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    Nope, I hope you guys can explain it. I just learned how to hook it through examples.

  4. #4
    Crash's Avatar
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    Quote Originally Posted by ppl2pass View Post
    Nope, I hope you guys can explain it. I just learned how to hook it through examples.
    pDevice->BeginScene();

    //Draw stuff

    pDevice->EndScene();

    pDevice->Present();

    That's how it goes to draw things on the screen.

    Yes it does loop.
    Last edited by Crash; 08-06-2010 at 12:40 AM.

  5. #5
    ppl2pass's Avatar
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    Does it loop itself or does it activate only once?

  6. #6
    TheFallenOwns's Avatar
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    every frame has to be created individully and one is created on the back buffer take a guess

  7. #7
    Crash's Avatar
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    Quote Originally Posted by TheFallenOwns View Post
    every frame has to be created individully and one is created on the back buffer take a guess
    I don't know how many it makes in the buffer but obviously it needs to keep looping or all you would see is a picture.

  8. #8
    ppl2pass's Avatar
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    Yah since there are many frames per second, it runs the code for each frame. Thanks. Please tell me if I am wrong.

  9. #9
    TheFallenOwns's Avatar
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    yes
    D3D runs it for each picture because it has to make a new picture
    google drunken hyeana it will give you a better understanding of D3D ^_^

  10. #10
    Zoom's Avatar
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    Your going on my 24/7 DDoS hit list.
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    /Solved, stupid questions is stupid. Learn the fucking language
    /Closed
    -Rest in peace leechers-

    Your PM box is 100% full.

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