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  1. #31
    House's Avatar
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    easy /

    Code:
    54 72 75 65 00
    Last edited by House; 09-05-2010 at 10:49 PM.

  2. #32
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    <EDITED>

    So um... yeah. Nevermind then LMAO.
    Last edited by Silent Kiss; 09-06-2010 at 12:19 AM.

  3. #33
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    Quote Originally Posted by House View Post
    easy /

    Code:
    54 72 75 65 00
    The sad thing is I actually knew what that said without converting, my brain must be thinking 16

    Don't worry, I won't be telling anyone mr author, I only wish to learn like some of the others, main thing I want is a menu system like the nomod one floating around, but it doesn't seem to work with liberation.

    Someone really needs to write a decent gsc menu tutorial

    Quote Originally Posted by Silent Kiss View Post
    Yeah but my first thought wasn't...

    D:
    Silent, remove your mention of what you used for the security of the program...

    I was thinking hidden variables in the ini file, also thought occurred to me the ini might be a fake and contain a setting that his program read from it. Also checked out appdata folder and registry to see if I could find anything hehe.

    I guess I'm used to more sophisticated obfuscation methods, but sometimes the simplest things elude us Still, took less than 5 mins

    Not that you can actually decrypt certain gsc's anyways because they use custom encryption.
    Last edited by Azureum; 09-05-2010 at 11:43 PM.

  4. #34
    zxz0O0's Avatar
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    does this work with alteriwnet/native mod support?

  5. #35
    Azureum's Avatar
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    As far as I am aware its a liberation thing only, I've read bits and pieces about it not working with alteriwnet, not sure whether that applies to native or not.

  6. #36
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    Quote Originally Posted by zxz0O0 View Post
    does this work with alteriwnet/native mod support?
    Insignia encrypted his NightMod, so apparently so.

  7. #37
    rkaf's Avatar
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    looks promosing cheers will use it +thanked

  8. #38
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    Quote Originally Posted by zxz0O0 View Post
    does this work with alteriwnet/native mod support?
    Why don't you try it out?
    Then you'll have the answer XD
    I helped you out?
    Press the button

  9. #39
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    Omg I needed it, thank you.

  10. #40
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    Yay!

    Code:
        public static Settings Default { get; }
        [UserScopedSetting, DebuggerNonUserCode, SettingsDescription("Used to unlock Decrypt"), DefaultSettingValue("False")]
        public bool UNLOCKED { get; set; }
    I gotta reinstall my copy of visual studio now :/

    I still haven't figured it out but i think im close.
    Last edited by Exanthos; 09-06-2010 at 08:45 PM.

  11. #41
    master131's Avatar
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    Just change DefaultSettingValue("False") to True?
    Donate:
    BTC: 1GEny3y5tsYfw8E8A45upK6PKVAEcUDNv9


    Handy Tools/Hacks:
    Extreme Injector v3.7.3
    A powerful and advanced injector in a simple GUI.
    Can scramble DLLs on injection making them harder to detect and even make detected hacks work again!

    Minion Since: 13th January 2011
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  12. #42
    JamesA1994's Avatar
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    Dude, I love the GUI. =P
    Anyway, this is a great idea for the people that dont want their code changed.
    Good work!
    CoD Minion: Jan 13th 2011 to April 11 2011
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    Don't be afraid to rep, you aren't loosing anything!
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  13. #43
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    Excuse me for bumping this 3-week old thread, but it seems to me as if this encrypter does not work. I tried to encrypt a sample ScoutKnives mod but it says script error, bad token. I use MW2 Liberation, if that makes a difference.

  14. #44
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    OMFG, I found a way, its easy you just need to... ...STFU Its Time to get the hands on Realism Mod



    Add me:
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    THERE IS ONE MORE SPA and SPA777174
    SO I MIGHT NOT BE THE ONE UR LOOKING FOR

  15. #45
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    it took me about 20 seconds to enable the decrypt function

    im not bragging b/c im not that good, im simply stating you didnt hide it very well lol

    oh and a lot of other people appear to have the source code to this file which would have made this take about 10 seconds less. i just hexed it
    Last edited by jeffadkins51; 10-23-2010 at 05:33 PM.

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