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  1. #1
    kerocs's Avatar
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    Arrow [SOLVED]Howto spawn functioning miniguns (turrets)

    I was tryining to spawn some turrets but couldnt get them working besides visually. There is no function like press f available to occupie the turret and shoot with it.
    I used following code:

    turret1 = spawn("script_model", (2740, 1130, 320) );
    turret1 setModel( "weapon_minigun" );
    turret1.angles = (0, 180, 0);

    what did i do wrong ?

  2. #2
    koliter's Avatar
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    Spawn turret and name list

    Im wondering to do a new mod but i need to know how to find object's names like i know the carepact :

    carepack1 = spawn("script_model", (2850, 164, 165) );
    carepack1 setModel( "com_plasticcase_friendly" );
    carepack1 Solid();
    carepack1 CloneBrushmodelToScriptmodel( level.airDropCrateCollision );

    can someone leave a list of script model like that?

    and im wondering to know how to put a turret that when u press F you can take the turret.

    Thnaks for helping me

  3. #3
    GrenadeLaunchers's Avatar
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    Quote Originally Posted by kerocs View Post
    I was tryining to spawn some turrets but couldnt get them working besides visually. There is no function like press f available to occupie the turret and shoot with it.
    I used following code:

    turret1 = spawn("script_model", (2740, 1130, 320) );
    turret1 setModel( "weapon_minigun" );
    turret1.angles = (0, 180, 0);

    what did i do wrong ?
    All you are doing is spawning the model, not the turret itself.

    Quote Originally Posted by koliter View Post
    Im wondering to do a new mod but i need to know how to find object's names like i know the carepact :

    carepack1 = spawn("script_model", (2850, 164, 165) );
    carepack1 setModel( "com_plasticcase_friendly" );
    carepack1 Solid();
    carepack1 CloneBrushmodelToScriptmodel( level.airDropCrateCollision );

    can someone leave a list of script model like that?

    and im wondering to know how to put a turret that when u press F you can take the turret.

    Thnaks for helping me
    Next time make your own thread.
    But to answer your first question:
    Code:
    "vehicle_b2_bomber"
    "vehicle_av8b_harrier_jet_mp"
    "vehicle_av8b_harrier_jet_opfor_mp"
    "vehicle_mig29_desert"
    "tag_origin"
    "projectile_cbu97_clusterbomb"
    "c130_zoomrig"
    "vehicle_uav_static_mp"
    "vehicle_little_bird_minigun_right"
    "sentry_minigun"
    "weapon_minigun"
    "vehicle_m1a1_abrams_d_static"
    "vehicle_ac130_coop"
    "com_plasticcase_friendly"
    "com_plasticcase_enemy"
    "vehicle_little_bird_armed"
    "vehicle_ac130_low_mp"
    "sentry_minigun_folded"
    And your second is the same:
    All you are doing is spawning the model, not the turret itself.

    Quote Originally Posted by GrenadeLaunchers View Post
    All you are doing is spawning the model, not the turret itself.



    Next time make your own thread.
    But to answer your first question:
    Code:
    "vehicle_b2_bomber"
    "vehicle_av8b_harrier_jet_mp"
    "vehicle_av8b_harrier_jet_opfor_mp"
    "vehicle_mig29_desert"
    "tag_origin"
    "projectile_cbu97_clusterbomb"
    "c130_zoomrig"
    "vehicle_uav_static_mp"
    "vehicle_little_bird_minigun_right"
    "sentry_minigun"
    "weapon_minigun"
    "vehicle_m1a1_abrams_d_static"
    "vehicle_ac130_coop"
    "com_plasticcase_friendly"
    "com_plasticcase_enemy"
    "vehicle_little_bird_armed"
    "vehicle_ac130_low_mp"
    "sentry_minigun_folded"
    And your second is the same:
    All you are doing is spawning the model, not the turret itself.
    Wow i'm dumb, didn't see how old that one thread was.

  4. #4
    B4M's Avatar
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    Fast answer guys..
    [center]

    Back in '10



    Got a question?PM/VM me!
    I read them all.
    Also contact me via MSN.
    vlad@mpgh.net

    Minion since:07-04-2010
    Mod since:08-31-2010
    Till : 05.07.2011

  5. #5
    Insane's Avatar
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    Quote Originally Posted by B4M View Post
    Fast answer guys..
    What?
    I didn't know the thread was old when I posted...

    Ex Middleman

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