Wait , you need to post the full code in order to gain help.
Did you declare any functions in this?
EDIT : Also what is VK_OEM_ADD?
Just put VK_ADD , simple as that?
Hello MPGH... I am in the midst of making a ghostmode, but not controlled by the mouse, but by the +,-,i,j,k,l, hotkeys, and +- go up and down, ijkl move in a direction... Now I have the camera offset for the x, y, and z, values as 50, and would like them to increase by 10 to fully work. I am not sure if I did the activation correctly either... I will post a code to give an example, and also, can someone help me with no recoil? I have ALOT of values, but my hack crashes... I am not even sure why... Can someone help me? If it is a moddy, or coder, or admin, I will give the code to you to help. Anything less, don't bother asking. I REALLY need help with this but yeah... This is what I got.
and then so on and so forth in the fashion posted... but a KEY detail is hereCode:if(GetAsyncKeyState(VK_F12)&1) { int progressor = +10; if(GetAsyncKeyState(VK_OEM_PLUS)&1) { if(VUp = !VUp) {code for the move up hack,
All other commands work in a similar fashion for ghost mode... Can someone care to explain why my camera does not move in game? And PLEASE post it here, in a semi-amateur fashion WITHOUT it being too easy for choobs? (No I am not a choob either!)Code:PushToConsole("Camera offset command "+ progressor); VUp = 1; Sleep(200);
Sammy told me to...
Wait , you need to post the full code in order to gain help.
Did you declare any functions in this?
EDIT : Also what is VK_OEM_ADD?
Just put VK_ADD , simple as that?
I had all of the functions put in. I don't want to post, because its a VIP feature, but basically it was the cam offset, on the x, y, z, values, all set to 50, and -50. Thats all... I had ALL of the functions inputted correctly, but I don't know why 50, or -50 is not changing. Can you help me? I found out why the negative isn't changing though xD I didn't make a negative progressor :P
these are my edits, that are for recoil
("MaxCamRecoilPitchPer 0.000500");
("MinCamRecoilPitchPer 0.000500");
("BaseCamRecoilPitchPer 0.0000500");
("PerturbRecoil 0.000500");
("ZoomedPerturbRecoil 0.000500");
("BaseCamRecoilAccelPitch 0.000500");
("DynamicPerturbFactor 0.0000500");
("MaxCamRecoilWag 0.000500");
("BaseCamRecoilWagL 0.000500");
("BaseCamRecoilWagR 0.000500");
("PerturbIncSpeed 0.000500");
("PerturbDecSpeed 0.000500")
Last edited by jonnyboy9985; 08-10-2010 at 04:30 PM.
Sammy told me to...
jonnyboy9985 (08-10-2010)
Ok :P Thats why it was crashing XD Can you help me do some memory editing for no recoil? PM me it please, so no one leaches :P
[EDIT]///
**************
Better question, what do I add to my coding to get "memoria" to work??
Last edited by jonnyboy9985; 08-10-2010 at 04:54 PM.
Sammy told me to...
https://www.mpgh.net/forum/207-combat...es-7-28-a.html
I think you C+P o.o
How do I get it to work? memoria blah blah blah aint gonna work
Sammy told me to...
I find it retarded how your to selfish to share the entire code, however you wish for us to help you? I mean what would we even get out of it I doubt you would give credits.
And no... check here to see why
you are wrong, I hate coryyster and I am still crediting him
Last edited by jonnyboy9985; 08-10-2010 at 05:47 PM.
Sammy told me to...
1)use the addies from Blood's thread
2)then NOP them
easy as that...
there is a NOPing TUT in ac1d_buRn's useful functions thread
You can win the rat race,Originally Posted by Jeremy S. Anderson
But you're still nothing but a fucking RAT.
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