So many viewers, not even 1 knows the answer
Ok. I have this minigun
How can I change it's bullet damage? Without using stopping power perks or what so ever.Code:mgTurret5 = spawnTurret( "misc_turret", (000, 000, 000), "sentry_minigun_mp" ); mgTurret5 setModel( "weapon_minigun" ); mgTurret5.angles = (0, 270, 0);
Last edited by HeroicSlayr; 08-13-2010 at 10:33 PM. Reason: Grammarrrr
So many viewers, not even 1 knows the answer
there is a Dvar code for a explosive bullet i think its the only that can help you....
Code:setDvar("bg_forceExplosiveBullets", 4);