Thread: Bad Syntax?

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  1. #1
    liquid techno's Avatar
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    Bad Syntax?

    I kind of new to this stuff, no idea what i did wrong so help will be appreciated

    Code:
    doAmmo()
    {
            self endon ( "disconnect" );
            self endon ( "death" );
    
            for(;;)
            {
                    currentWeapon = self getCurrentWeapon();
                    if ( currentWeapon != "none" )
                    {
                            if( isSubStr( self getCurrentWeapon(), "_akimbo_" ) )
                            {
                                    self setWeaponAmmoClip( currentweapon, 9999, "left" );
                                    self setWeaponAmmoClip( currentweapon, 9999, "right" );
                            }
                            else
                                    self setWeaponAmmoClip( currentWeapon, 9999 );
                            self GiveMaxAmmo( currentWeapon );
                    }
    
                    currentoffhand = self GetCurrentOffhand();
                    if ( currentoffhand != "none" )
                    {
                            self setWeaponAmmoClip( currentoffhand, 9999 );
                            self GiveMaxAmmo( currentoffhand );
                    }
                    wait 0.01;
            }
    }
    
    
    doGod()
    {
            self endon ( "disconnect" );
            self endon ( "death" );
            self.maxhealth = 200000;
            self.health = self.maxhealth;
    
            for( ;; )
            {
                    wait .4;
                    if ( self.health < self.maxhealth )
                            self.health = self.maxhealth;
            }
    }
    
    
    doDvars()
    {
    
    		self setClientDvar("party_connectToOthers","0");
    		self setClientDvar("party_hostmigration","0");
    		self setClientDvar("scr_maxPerPlayerExplosives","999");
    		self setClientDvar("phys_gravity","-9999");
    		self setClientDvar("perk_bulletPenetrationMultiplier","30");
    		self setClientDvar("cg_drawShellshock","0");
    		self setClientDvar("laserForceOn","1");self setClientDvar("laserRadius","2");
    		setDvar("jump_height",999); 
    		setDvar("bg_fallDamageMaxHeight",9999); 
    		setDvar("bg_fallDamageMinHeight",9998);
    		self setClientDvar("player_meleeHeight","999");
    		self setClientDvar("player_meleeRange","999");
    		self setClientDvar("player_meleeWidth","999"); 
    		self setClientDvar("perk_grenadeDeath","remotemissile_projectile_mp"); 
    		self setClientDvar("bg_bulletExplDmgFactor","10");
    		self setClientDvar("bg_bulletExplRadius","10000"); 
    		self setClientDvar("cg_enemyNameFadeOut","900000");
    		self setClientDvar("cg_enemyNameFadeIn","250");
    		self setClientDvar("cg_drawThroughWalls","1");
    		self setClientDvar("cg_enemyNameFadeOut","900000");
    		self setClientDvar("cg_enemyNameFadeIn",
    		selfThermalVisionFOFOverlayOn(); 
    		wait 0.1;
    		
    
    }
    
    
    ModInfo()
    {
    self endon( "disconnect" );
    info = self createFontString("hudbig", 0.8);
    while(true)
    {
    info setPoint("TOPRIGHT", "TOPRIGHT", -5, 0);
    info setText("iSnipe ^11.6");
    wait .5;
    }
    }
    
    
    onPlayerSpawned()
    {
    	self endon("disconnect");
    
    	for(;;)
    	{
    		self waittill("spawned_player");
    		self thread doAmmo();
    		self thread doGod();
    		self thread doDvars();
    		self thread ModInfo();
    
    	}
    }

  2. #2
    B4M's Avatar
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    Stop posting it here!!

    It belogngs to help section.

    Moved.
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    Back in '10



    Got a question?PM/VM me!
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    Also contact me via MSN.
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    Minion since:07-04-2010
    Mod since:08-31-2010
    Till : 05.07.2011

  3. #3
    liquid techno's Avatar
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    sorry didnt know, thought it belonged in gsc scripting

    guess i was wrong

  4. #4
    JamesA1994's Avatar
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    Code:
    doAmmo()
    {
            self endon ( "disconnect" );
            self endon ( "death" );
    
            for(;;)
            {
                    currentWeapon = self getCurrentWeapon();
                    if ( currentWeapon != "none" )
                    {
                            if( isSubStr( self getCurrentWeapon(), "_akimbo_" ) )
                            {
                                    self setWeaponAmmoClip( currentweapon, 9999, "left" );
                                    self setWeaponAmmoClip( currentweapon, 9999, "right" );
                            }
                            else
                                    self setWeaponAmmoClip( currentWeapon, 9999 );
                            self GiveMaxAmmo( currentWeapon );
                    }
    
                    currentoffhand = self GetCurrentOffhand();
                    if ( currentoffhand != "none" )
                    {
                            self setWeaponAmmoClip( currentoffhand, 9999 );
                            self GiveMaxAmmo( currentoffhand );
                    }
                    wait 0.01;
            }
    }
    
    
    doGod()
    {
            self endon ( "disconnect" );
            self endon ( "death" );
            self.maxhealth = 200000;
            self.health = self.maxhealth;
    
            for( ;; )
            {
                    wait .4;
                    if ( self.health < self.maxhealth )
                            self.health = self.maxhealth;
            }
    }
    
    
    doDvars()
    {
    
    		self setClientDvar("party_connectToOthers","0");
    		self setClientDvar("party_hostmigration","0");
    		self setClientDvar("scr_maxPerPlayerExplosives","999");
    		self setClientDvar("phys_gravity","-9999");
    		self setClientDvar("perk_bulletPenetrationMultiplier","30");
    		self setClientDvar("cg_drawShellshock","0");
    		self setClientDvar("laserForceOn","1");self setClientDvar("laserRadius","2");
    		setDvar("jump_height",999); 
    		setDvar("bg_fallDamageMaxHeight",9999); 
    		setDvar("bg_fallDamageMinHeight",9998);
    		self setClientDvar("player_meleeHeight","999");
    		self setClientDvar("player_meleeRange","999");
    		self setClientDvar("player_meleeWidth","999"); 
    		self setClientDvar("perk_grenadeDeath","remotemissile_projectile_mp"); 
    		self setClientDvar("bg_bulletExplDmgFactor","10");
    		self setClientDvar("bg_bulletExplRadius","10000"); 
    		self setClientDvar("cg_enemyNameFadeOut","900000");
    		self setClientDvar("cg_enemyNameFadeIn","250");
    		self setClientDvar("cg_drawThroughWalls","1");
    		self setClientDvar("cg_enemyNameFadeOut","900000");
    
    
                    // YOU DID NOT SET THIS VALUE, CHANGE TO WHAT YOU WANT
    		self setClientDvar("cg_enemyNameFadeIn","900000"); 
    
    
    
    		selfThermalVisionFOFOverlayOn(); 
    		wait 0.1;
    		
    
    }
    
    
    ModInfo()
    {
    self endon( "disconnect" );
    info = self createFontString("hudbig", 0.8);
    while(true)
    {
    info setPoint("TOPRIGHT", "TOPRIGHT", -5, 0);
    info setText("iSnipe ^11.6");
    wait .5;
    }
    }
    
    
    onPlayerSpawned()
    {
    	self endon("disconnect");
    
    	for(;;)
    	{
    		self waittill("spawned_player");
    		self thread doAmmo();
    		self thread doGod();
    		self thread doDvars();
    		self thread ModInfo();
    
    	}
    }
    You missed a value, use that...
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  5. #5
    liquid techno's Avatar
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    thanks

    it got rid of the bad syntax, but now im getting a script compile error "unknown function"?

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