Thread: new ltc

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  1. #1
    speedforyou's Avatar
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    new ltc

    my hack is detected why????
    i dont think i didanything whrong did i?
    Code:
    #include <windows.h>
    bool IsGameReadyForHook()
    {
    if( GetModuleHandleA( "d3d9.dll" ) != NULL 
    && GetModuleHandleA( "ClientFX.fxd" ) != NULL 
    && GetModuleHandleA( "CShell.dll" ) != NULL )
    return true;
    return false;
    }
    void __cdecl PushToConsole(const char* szCommand )
    {
    	DWORD dwCShell = (DWORD)GetModuleHandleA("CShell.dll");
    	if( dwCShell != NULL )
    	{
    		DWORD *LTClient = ( DWORD* )( 0x3778CFB0 );
    		void* CONoff = ( void* )*( DWORD* )( *LTClient + 0x208 );
    		__asm
    		{
    			push szCommand;
    			call CONoff;
    			add esp, 4;
    		}
    	}
    }
     
    void main()
    {
    while(true)
    {
    memcpy((LPVOID)0x372FF456, "\x90\x90", 2);
    Sleep(50);
    memcpy((LPVOID)0x37232B48, "\x90\x90\x90\x90", 4);
    Sleep(50);
    PushToConsole("DrawParticles 0");
    Sleep(50);
    PushToConsole("ShowFps 1");
    Sleep(50);
    PushToConsole("FogEnable 0" );
    Sleep(50);
    PushToConsole("ActivationDistance 999999" );
    Sleep(50);
    Sleep(50);
    PushToConsole("BaseMoveAccel 1600.000000");
    Sleep(50);
    PushToConsole("StartAccel 1600.000000");
    Sleep(50);
    PushToConsole("MaxAccel 1600.000000");
    Sleep(50);
    PushToConsole("AccelInc 1600.000000");
    Sleep(50);
    PushToConsole("WalkVel 1600.000000");
    Sleep(50);
    PushToConsole("FRunVel 1500.000000");
    Sleep(50);
    PushToConsole("BRunVel 1500.000000");
    Sleep(50);
    PushToConsole("SRunVel 1500.000000");
    Sleep(50);
    
    }
    }
    DWORD WINAPI dwHackThread(LPVOID) {
    while( !IsGameReadyForHook() )
    Sleep(300);
    main();
    return 0;
    }
    BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
    {
    DisableThreadLibraryCalls(hDll);
    if ( dwReason == DLL_PROCESS_ATTACH )
    {
    CreateThread(NULL, NULL, dwHackThread, NULL, NULL, NULL);
    }
    return TRUE;
    }
    can someone help me

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  2. #2
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    You never told us the main details:

    1. When do you DC?
    2. What exactly happens?
    3. WHY THE FUCK DO YOU HAVE Sleep(50); AFTER EVERY HACK!!! THAT WILL LAGG LIKE A BITCH!
    Keep me motivated for my hack development!

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    speedforyou (08-20-2010)

  4. #3
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    its detected

    that makes not lag like a bitch

    i get no lag at all with it this way
    Last edited by speedforyou; 08-20-2010 at 10:01 PM.

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  5. #4
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    Quote Originally Posted by speedforyou View Post
    its detected

    that makes not lag like a bitch

    i get no lag at all with it this way
    you never answered the question, simply re-stated what you said.
    Answer these:

    1. When do you DC?
    2. What exactly happens?
    Keep me motivated for my hack development!

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    speedforyou (08-20-2010)

  7. #5
    GameTrainerMaker's Avatar
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    Use Differant LTClient Method

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    speedforyou (08-20-2010)

  9. #6
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    can u guys help me with a dif ltc method???

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  10. #7
    GameTrainerMaker's Avatar
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    Not me. Sorry!!

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    speedforyou (08-20-2010)

  12. #8
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    welll ok i think ill just give up

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  13. #9
    Hahaz's Avatar
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    Use hotkey to activate those hacks (no auto on), also avoid all hotkeys except alphabet keys coz it's detected since latest update.

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    speedforyou (08-20-2010)

  15. #10
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    Quote Originally Posted by GameTrainerMaker View Post
    Not me. Sorry!!
    Wow really? So when you ask for help I'll be sure to say shut the fuck up.

    Code:
    typedef void( __cdecl *_RunConsoleCommand )( char *szCmnD );
    _RunConsoleCommand RunConsoleCommand = (_RunConsoleCommand)dwConsoleAddress;
    
    DWORD dwConsoleAddress = FindPattern((DWORD)dwEngine, (DWORD)0xFFFFFFFF, (PBYTE)"\xE9\x00\x00\x00\x00\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xCC\xA1\x00\x00\x00\x00", "x????xxxxxxxxxxxx????" );
    
    RunConsoleCommand("MyCommand 1");
    Code:
    bool bSatChams;
    
    void HackLoop( )
    {
     while(1)
      {
        if( bSatChams )
         {
           RunConsoleCommand("SatChamsCommand 1" );
         }
         else
         {
           RunConsoleCommand("SatChamsCommand 0" );
         }
         if( GetAsyncKeyState( VK_NUMPAD1 ) &1 ){ bSatChams = !bSatChams; }
       }
    }
    Last edited by Synns; 08-20-2010 at 10:38 PM.

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    speedforyou (08-20-2010)

  17. #11
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    i got this code it is eddited from crossfire to combat arms
    will this still work??
    Code:
    #include <Windows.h>
    
    void __cdecl PushToConsole(const char* szCommand )
    {
    	DWORD dwCShell = (DWORD)GetModuleHandleA("CShell.dll");
    	if( dwCShell != NULL )
    	{
    		DWORD *LTClient = ( DWORD* )( 0x3778CFB0 );
    		void* CONoff = ( void* )*( DWORD* )( *LTClient + 0x208 );
    		__asm
    		{
    			push szCommand;
    			call CONoff;
    			add esp, 4;
    		}
    	}
    }
    
    BOOL WINAPI Main (LPVOID)
    {
    	bool nofog = false;
    	bool nxchams = false;
    	bool worldframe = false;
    	bool playerframe = false;
    	bool nogun = false;
    	bool pickup = false;
    	while(1)
    		//hotkeys
    	{
    		if(GetAsyncKeyState(VK_NUMPAD1)&1)
    		{
    			nofog = !nofog;
    		}
    		if(GetAsyncKeyState(VK_NUMPAD2)&1)
    		{
    			nxchams = !nxchams;
    		}
    		if(GetAsyncKeyState(VK_NUMPAD3)&1)
    		{
    			worldframe = !worldframe;
    		}
    		if(GetAsyncKeyState(VK_NUMPAD4)&1)
    		{
    			playerframe = !playerframe;
    		}
    		if(GetAsyncKeyState(VK_NUMPAD5)&1)
    		{
    			nogun = !nogun;
    		}
    		if(GetAsyncKeyState(VK_NUMPAD6)&1)
    		{
    			pickup = !pickup;
    		}
    //ptc's
    		if  (nofog)
    			PushToConsole("FogEnable 1");
    		else
    			PushToConsole("FogEnable 0");
    
    		if  (nxchams)
    			PushToConsole("SkelModelStencil 0");
    		else
    			PushToConsole("SkelModelStencil 1");
    
    		if  (worldframe)
    			PushToConsole("WireFrame 1");
    		else
    			PushToConsole("WireFrame 0");
    
    		if  (playerframe)
    			PushToConsole("WireFrameModels 1");
    		else
    			PushToConsole("WireFrameModels 0");
    
    		if  (nogun)
    			PushToConsole("DrawGuns 0");
    		else
    			PushToConsole("DrawGuns 1");
    
    		if  (pickup)
    			PushToConsole("ActivationDistance 999999");
    		else
    			PushToConsole("ActivationDistance 20");
    
    
    
    		Sleep(100);
    	}
    }
    
    bool Ready(void)
    {
        if( GetModuleHandleA("CShell.dll")!= NULL)
            return true;
        return false;
    }
    
    DWORD WINAPI dwMainThread(LPVOID)
    {
    	while (!Ready())
    		Sleep(200);
    	CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)Main, NULL, NULL, NULL);
    	return 0;
    }
    
    BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
    {
    	DisableThreadLibraryCalls(hDll);
    	if ( dwReason == DLL_PROCESS_ATTACH )
    	{
    		MessageBoxA(0, "speedforyou from mpgh", "Injected", 0);
    		system("start https://www.mpgh.net");
    		CreateThread(NULL, NULL, dwMainThread, NULL, NULL, NULL);
    	}
    	return TRUE;
    }
    add me on msn
    kegd1996@hotmail.com
    Last edited by speedforyou; 08-20-2010 at 10:45 PM.

    steel o-o's sig =
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    Leecher 0 =
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