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  1. #1
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    Talking CODMW2 Console Command GUI 0.99.4 Beta

    NEW Screenshots:
    [IMG]https://i986.photobucke*****m/albums/ae346/libre1997/992-1.png[/IMG]
    [IMG]https://i986.photobucke*****m/albums/ae346/libre1997/992-2.png[/IMG]
    [IMG]https://i986.photobucke*****m/albums/ae346/libre1997/992-3.png[/IMG]
    [IMG]https://i986.photobucke*****m/albums/ae346/libre1997/992-4.png[/IMG]
    [IMG]https://i986.photobucke*****m/albums/ae346/libre1997/992-5.png[/IMG]


    Tested with Windows 7.

    Old Changelog:

    Spoiler: Toggle
    Update:0.28
    4 controls are now inplimented into the GUI
    LeftAlt+0 = Presses button Take Control of Server
    LeftAlt+1 = Sets minimum player to 1
    LeftAlt+2 = Sets minimum player to 2
    LeftAlt+LeftControl+2 = Sets FFA Time to 20 Minutes.

    Update:0.30
    LeftAlt+LeftControl+2 = Sets FFA Time to what you set the minutes to in the Timelimit tab.
    Removed Gametype "VIP" as it just crashed the game.
    Added GUI to launch iw4mp.exe if GUI is placed in game folder.
    Added GUI to detect if Console is running, after closing the console ( Game ) GUI will auto close...

    Update: 0.32
    New: Gametype, Score limit, and Round limit to the main screen.
    Added: If you set your "Time" limit tab , set your min. players in the "Players" tab, and set Score limit and Round limit then select your gametyp it will autoset your commands you set and restart your map.
    Broken: I don't know if it's the console command or i am putting the wrong codes in but when you select TDM it does not seem to work, Any ideas?

    Update: 0.32.1
    Added: Alt+Numpad9 = Fast restart a map while in game

    Update: 0.32.2
    Changed: instead of LeftAlt+2 = Sets minimum player to 2, it now sets it to the number you put in the Players Tab.

    Update: 0.36b
    Added: Added a Custom Command Tab Hope you Enjoy it!

    Update: 0.37
    Removed the 4 Preset inplimented controls as it just interfered with the custom commands. Good new is now you no longer have to Press Alt+Win+#, Now you only press Alt+#

    Update: 0.50
    Added Save and Read ini file for the Custom Commands Tab.

    Update: 0.80.1
    Added Max Ping--> this allows you server to accept higher ping Clients( I believe that both Client and server must do this to actually connect).
    Added set Max Player button
    Added Kill Server Button
    Added Map Restart Button
    Added Fast Restart Button
    Added Disable killcam button
    Added Clean Disconnect Button to allow server to "Host Migrate" Clean, so that the game continues instead of killing game if server chooses to disconnect.
    Fixed the Custom Command Tab to proper definition of button combinations.

    Update: v0.83.5 WIP
    GUI now works with version 1.3.37a, Will no longer support 1.3.37.
    Added new maps to the Map list.

    Update: v0.90.0 WIP
    Fixed bug in loading the Custom commands in the config file from fresh install.
    Cleaned up code, version now almost in final stage.
    GUI sends commands 98% faster.

    Update: 0.92.0
    Cleaned up more code, version now almost in final stage.
    Added code to better detect game running so when it shuts down the HostGUI will close properly.
    Added the AlterIW Emulator program with the GUI so now you can start your own Matchmaker. Granted you have all the proper ports opened.

    Update: 0.98.0
    1. Cleaned up more code, version now almost in final stage.
    2. Cleaned the INI read and write for the GUI, it is best to delete your current "HostGUI.config" file before running this new version.
    3. Added Mod loader Tab, now if you did the current Native Mod as instructed ( viewtopic.php?f=72&t=8334 ) the GUI will scan the mods folder and list the current mods. All you have to do is launch the GUI and click the "Run CoD MW2" button and select your mod listed in Mod Loader tab and then click "Use Mod" button. Easy as PIE!
    4. Added code to Work with newer version of build ( Works with current 10728-4 )
    5. Added a IP Quick Connect to the GUI in the "AlterIWNet Config", it will save and read your value to the new INI file.
    6. Added Default Field of View settings to the "AlterIWNet Config", it will also apply the "FOV" while launching the game from GUI. Also it will read and write FOV value to the INI.

    Update: 0.99.1
    1. Cleaned more code.
    2. GUI is now independent now you can place the GUI anywhere and launch it.
    3. Now the GUI will launch iw4mp.dat instead of iw4mp.exe. Now you have an option to update in the AlterIWNet tab. After it launches the Updater/iw4mp.exe it will launch the game as normal.
    4. I am running out of ideas. Any suggestions? other than can you make it overlay in the game? Answer: NO I dont know how to do it, if it is even possible.

    Update: v0.99.2
    Added About Box, which tells you version number of the program and other info.
    Took the version number out from the title of window (Reason above).
    Added Alt+F11 will switch to Window Mode, goto " Others Tab " and set your options there, eg: 1024x768
    Added Alt+F12 will switch to Full Screen, goto " Others Tab " and set your options there, eg: 1680x1050



    Old Version for 1.3.37 original without newest updates:


    Whats New: v0.99.4 Beta:

    VirusTotal
    VirsCan
    Changed the code to do a map_restart rather than doing a vid_restart on mod section.
    Hopefully fixed the bug on the first initial start, it would not work properly and the GUI did not pick up on the window and pass the codes.



    Project now works with latest build of AlterIW version
    Last edited by sn1p3ro12; 08-12-2010 at 10:03 PM.
     


    DONT FORGET TO THANK ME

  2. The Following 16 Users Say Thank You to sn1p3ro12 For This Useful Post:

    648DFSsdQ#$4 (08-13-2010),backy339 (10-08-2014),BanditX (08-13-2010),elmasmalo1 (08-23-2010),hamed2011 (08-15-2010),hoshan123 (07-23-2013),Ic3_Skull974 (04-29-2012),Insane (08-14-2010),JELLYNAITOR (03-10-2016),konan45 (11-22-2014),Kylelee541 (10-31-2020),marco antonio rolim (07-04-2011),metin008 (08-14-2010),mikifex (08-12-2010),rkaf (08-18-2010),tihak (03-19-2011)

  3. #2
    Zyixc's Avatar
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    yeah, the images wont show up
    we all now what it looks like but yeah , that are rules


    [IMG]https://www.mpgh.net/forum/members/560509-zyixc-albums-d/picture2910-******.png[/IMG]


    The stars that once lit my way have dimmed, the sky turned gray.
    The path, once so clear, faded away.

  4. #3
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    I see no virus scans, no screen shots..

    Why should I apporve it?
    [center]

    Back in '10



    Got a question?PM/VM me!
    I read them all.
    Also contact me via MSN.
    vlad@mpgh.net

    Minion since:07-04-2010
    Mod since:08-31-2010
    Till : 05.07.2011

  5. #4
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    1 min editing
     


    DONT FORGET TO THANK ME

  6. #5
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    this already has been released...


  7. #6
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    I tried editing the screens, get the direct link!

    /file aproved
    Last edited by B4M; 08-12-2010 at 09:56 PM.
    [center]

    Back in '10



    Got a question?PM/VM me!
    I read them all.
    Also contact me via MSN.
    vlad@mpgh.net

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    Mod since:08-31-2010
    Till : 05.07.2011

  8. #7
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    its approved i see. i still dont get how to work this program tho.
    i start it, then click run cod mw2. then play game, find server press take control of server.
    but nobody joins?

  9. #8
    Threadstarter
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    you use windows xp? dont know if work on windows xp but for windows 7 work fine!!

    Quote Originally Posted by B4M View Post
    I tried editing the screens, get the direct link!

    /file aproved
    ok i try on photobucket
    Last edited by sn1p3ro12; 08-12-2010 at 10:03 PM.
     


    DONT FORGET TO THANK ME

  10. #9
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    Quote Originally Posted by sn1p3ro12 View Post
    you use windows xp? dont know if work on windows xp but for windows 7 work fine!!



    ok i try on photobucket
    i got windows 7 ultimate 32-bit but doesn't work. wel nobody joins.
    i find server it starts searching then i click take control of server or whatever.
    the console thingy shows up btw when i click that. but then nobdy joins

  11. #10
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    dont know man :/ me this problem get me on XP
     


    DONT FORGET TO THANK ME

  12. #11
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    thank you....

  13. #12
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    Thanks man! Using it right now!

  14. #13
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    it works for me im using windows 7 32bit u have to wait awhile for people to join

  15. #14
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    Thanks bud for the update!
    /Thanked

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    about 90% of the time I get this? Can someone shed some light?

    ----- FS_Startup -----
    Current language: english
    ''
    Build 37a alterIWnet. Logfile opened on Sat Aug 14 01:11:17 2010

    Code:
    Current search path:
    D:\Modern Warfare 2\main\iw_23.iwd (425 files)
    D:\Modern Warfare 2\main\iw_22.iwd (430 files)
    D:\Modern Warfare 2\main\iw_21.iwd (46 files)
    D:\Modern Warfare 2\main\iw_20.iwd (86 files)
    D:\Modern Warfare 2\main\iw_19.iwd (57 files)
    D:\Modern Warfare 2\main\iw_18.iwd (61 files)
    D:\Modern Warfare 2\main\iw_17.iwd (125 files)
    D:\Modern Warfare 2\main\iw_16.iwd (171 files)
    D:\Modern Warfare 2\main\iw_15.iwd (198 files)
    D:\Modern Warfare 2\main\iw_14.iwd (406 files)
    D:\Modern Warfare 2\main\iw_13.iwd (63 files)
    D:\Modern Warfare 2\main\iw_12.iwd (31 files)
    D:\Modern Warfare 2\main\iw_11.iwd (297 files)
    D:\Modern Warfare 2\main\iw_10.iwd (556 files)
    D:\Modern Warfare 2\main\iw_09.iwd (716 files)
    D:\Modern Warfare 2\main\iw_08.iwd (886 files)
    D:\Modern Warfare 2\main\iw_07.iwd (782 files)
    D:\Modern Warfare 2\main\iw_06.iwd (481 files)
    D:\Modern Warfare 2\main\iw_05.iwd (952 files)
    D:\Modern Warfare 2\main\iw_04.iwd (1005 files)
    D:\Modern Warfare 2\main\iw_03.iwd (1437 files)
    D:\Modern Warfare 2\main\iw_02.iwd (1391 files)
    D:\Modern Warfare 2\main\iw_01.iwd (1272 files)
    D:\Modern Warfare 2\main\iw_00.iwd (1428 files)
    D:\Modern Warfare 2/main
    D:\Modern Warfare 2/main_shared
    D:\Modern Warfare 2/players
    D:\Modern Warfare 2/raw
    D:\Modern Warfare 2/raw_shared
    D:\Modern Warfare 2/devraw
    D:\Modern Warfare 2/devraw_shared
    D:\Modern Warfare 2\main\localized_english_iw07.iwd (860 files)
        localized assets iwd file for english
    D:\Modern Warfare 2\main\localized_english_iw06.iwd (1474 files)
        localized assets iwd file for english
    D:\Modern Warfare 2\main\localized_english_iw05.iwd (1635 files)
        localized assets iwd file for english
    D:\Modern Warfare 2\main\localized_english_iw04.iwd (2164 files)
        localized assets iwd file for english
    D:\Modern Warfare 2\main\localized_english_iw03.iwd (2741 files)
        localized assets iwd file for english
    D:\Modern Warfare 2\main\localized_english_iw02.iwd (2732 files)
        localized assets iwd file for english
    D:\Modern Warfare 2\main\localized_english_iw01.iwd (2524 files)
        localized assets iwd file for english
    D:\Modern Warfare 2\main\localized_english_iw00.iwd (3013 files)
        localized assets iwd file for english
    
    File Handles:
    handle 1: console_mp.log
    ----------------------
    30445 files in iwd files
    Adding channel: error
    Adding channel: gamenotify
    Adding channel: boldgame
    Adding channel: subtitle
    Adding channel: obituary
    Adding channel: logfile_only
    Adding channel: console_only
    Adding channel: gfx
    Adding channel: sound
    Adding channel: files
    Adding channel: devgui
    Adding channel: profile
    Adding channel: ui
    Adding channel: client
    Adding channel: server
    Adding channel: system
    Adding channel: playerweap
    Adding channel: ai
    Adding channel: anim
    Adding channel: physics
    Adding channel: fx
    Adding channel: leaderboards
    Adding channel: parserscript
    Adding channel: script
    Adding channel: network
    No channels added or hidden
    Adding channel: error
    Adding channel: error
    No channels added or hidden
    Adding channel: gamenotify
    Adding channel: obituary
    No channels added or hidden
    Adding channel: boldgame
    No channels added or hidden
    Adding channel: subtitle
    No channels added or hidden
    Loading fastfile code_pre_gfx_mp
    Loading fastfile localized_code_pre_gfx_mp
    Loading fastfile patch_code_pre_gfx_mp
    execing default_mp.cfg from fastfile
    execing default_mp_controls.cfg from fastfile
    binding 'PAUSE' to 'toggle cl_paused' is not allowed
    binding '~' to 'toggleconsole' is not allowed
    binding '`' to 'toggleconsole' is not allowed
    binding 'F12' to 'screenshotJPEG' is not allowed
    No channels added or hidden
    execing default_mp_gamesettings.cfg from fastfile
    execing language.cfg from fastfile
    execing config_mp.cfg from disk
    Command "seta" tried to modify non-archive external dvar "cg_headIconMinScreenRadius".
    CPU vendor is "AuthenticAMD"
    CPU name is "AMD Phenom(tm) II X3 710 Processor"
    3 logical CPUs reported
    3 physical CPUs detected
    Measured CPU speed is 2.61 GHz
    Total CPU performance is estimated as 14.60 GHz
    System memory is 2048 MB (capped at 2 GB)
    Video card is "ATI Radeon HD 4800 Series        "
    Streaming SIMD Extensions (SSE) supported
    
    Winsock Initialized
    Opening IP socket: localhost:-1
    Opening IP socket: localhost:28960
    Hostname: pokey
    IP: 192.168.1.6
    UPNP: Testing device 'urn:schemas-upnp-org:device:InternetGatewayDevice:1' by sending packet to 239.255.255.250:1900
    UPNP: Testing device 'urn:schemas-upnp-org:service:WANIPConnection:1' by sending packet to 239.255.255.250:1900
    UPNP: Testing device 'urn:schemas-upnp-org:service:WANPPPConnection:1' by sending packet to 239.255.255.250:1900
    UPNP: Testing device 'upnp:rootdevice' by sending packet to 239.255.255.250:1900
    gatewayValue: 192.168.1.1
    ----- Initializing Renderer ----
    execing ragdoll.cfg from fastfile
    ----- Client Initialization -----
    ----- Client Initialization Complete -----
    Attempting 44 kHz 16 bit [Windows default] sound
    ----- R_Init -----
    Getting Direct3D 9 interface...
    Pixel shader version is 3.0
    Vertex shader version is 3.0
    Shader model 3.0 code path is available.
    Using Shader model 3.0 code path because it is the best available path on this hardware.
    Attempting 1440 x 900 fullscreen with 32 bpp at 60 hz
    Game window successfully created.
    Using 2x quality 0 anti-aliasing
    Creating Direct3D device...
    Com_TouchMemory: 0 msec. Using sum: 0
    Huffman Took 3 Milliseconds
    Error: Unknown gametype name 
    Error: line 1327: Unknown gametype  in playlist 19
    Loading fastfile code_post_gfx_mp
    Loading fastfile localized_code_post_gfx_mp
    Loading fastfile patch_mp
    Loading fastfile patch_alter_mp
    Loading fastfile localized_ui_mp
    Loading fastfile ui_mp
    Loading fastfile common_mp
    Loading fastfile localized_common_mp
    Loading fastfile dlc1_ui_mp
    Loading fastfile dlc2_ui_mp
    Initializing render targets...
    Requested frame buffer to be 24-bit color with 8-bit alpha
    DirectX returned a frame buffer that is 24-bit color with 8-bit alpha
    Initializing static model cache...
    Initializing dynamic buffers...
    Initializing particle cloud buffer...
    Creating Direct3D queries...
    Setting initial state...
    Video memory for device: 1016 MB.
    Rounded video memory size: 1024 MB.
    Available DirectX texture memory: 2726 MB.
    DirectX reports 1024 MB of video memory and 2726 MB of available texture memory.
    Using video memory size to cap used texture memory at 1008 MB.
    Using reported available texture memory: 1008 MB.
    Texture detail is set automatically.
    Using picmip 0 on most textures, 0 on normal maps, and 0 on specular maps
    
    ------- sound system initialization -------
    ------- sound system successfully initialized -------
    GamerProfile - Updating for controller #0 without saving.
    
    Reading profile for controller 0
    GamerProfile - Updating vars for controller #0.
    
    GamerProfile - Updating vars for controller #0.
    
    GamerProfile - Updating for controller #0 without saving.
    
    --- Common Initialization Complete ---
    Waited 237 msec for asset 'ui_mp/menus.txt' of type 'men*****'.
    Working directory: D:\Modern Warfare 2
    Using profile source local (l:0 c:1)
    NAT-PMP: Sending 2 byte packet to 1.1.168.192:5351
    NAT-PMP: Sent 2 bytes
    NAT-PMP: Sending 2 byte packet to 1.1.168.192:5351
    NAT-PMP: Sent 2 bytes
    NAT-PMP: Sending 2 byte packet to 1.1.168.192:5351
    NAT-PMP: Sent 2 bytes
    NAT-PMP: Sending 2 byte packet to 1.1.168.192:5351
    NAT-PMP: Sent 2 bytes
    NAT-PMP: error -7 reading response
    UPNP: Got a response from a device!
    UPNP: Got a response from a device!
    UPNP: Got a response from a device!
    Calling Party_StopParty() for partyId 0
    Clearing migration data
    Clearing migration data
    Calling Party_StopParty() for partyId 1
    Clearing migration data
    Clearing migration data
    Successfully read stats data from IWNet
    UPnP device :
     desc: https://192.168.1.1:80/upnp/service/descrip.xml
     st: urn:schemas-upnp-org:device:InternetGatewayDevice:1
    Steam auth server ID is 0x4213371337420000
    ******************Set External IP******************
    Our external IP is 67.197.250.123:29001
    Our internal IP is 192.168.1.6:28960
    Sent to LSP: HELLO: LSPXUID 11000010867f49c - GT "SiR PoKeY!!!" - MID 0 - HD "yes" - WS "yes" - BTN "buttons_default" - STK "thumbstick_default"
    AddPortMapping(28960, 28960) failed
    AddPortMapping(28961, 28960) failed
    AddPortMapping(28962, 28960) failed
    AddPortMapping(28963, 28960) failed
    AddPortMapping(28964, 28960) failed
    AddPortMapping(28965, 28960) failed
    AddPortMapping(28966, 28960) failed
    AddPortMapping(28967, 28960) failed
    AddPortMapping(28968, 28960) failed
    AddPortMapping(28969, 28960) failed
    AddPortMapping(28970, 28960) failed
    AddPortMapping(28971, 28960) failed
    AddPortMapping(28972, 28960) failed
    AddPortMapping(28973, 28960) failed
    AddPortMapping(28974, 28960) failed
    AddPortMapping(28975, 28960) failed
    AddPortMapping(28976, 28960) failed
    AddPortMapping(28977, 28960) failed
    AddPortMapping(28978, 28960) failed
    AddPortMapping(28979, 28960) failed
    AddPortMapping(28980, 28960) failed
    AddPortMapping(28981, 28960) failed
    AddPortMapping(28982, 28960) failed
    AddPortMapping(28983, 28960) failed
    AddPortMapping(28984, 28960) failed
    AddPortMapping(28985, 28960) failed
    AddPortMapping(28986, 28960) failed
    AddPortMapping(28987, 28960) failed
    AddPortMapping(28988, 28960) failed
    AddPortMapping(28989, 28960) failed
    ]cg_fov ;party_maxPrivatePartyPlayers 18;cl_maxPing 300;party_maxplayers 18;party_minplayers 2
    "cg_fov" is: "65" default: "65"
      Domain is any number from 65 to 80
    AddPortMapping(28990, 28960) failed
    Com_TouchMemory: 0 msec. Using sum: 0
    AddPortMapping(28991, 28960) failed
    AddPortMapping(28992, 28960) failed
    AddPortMapping(28993, 28960) failed
    AddPortMapping(28994, 28960) failed
    AddPortMapping(28995, 28960) failed
    AddPortMapping(28996, 28960) failed
    AddPortMapping(28997, 28960) failed
    AddPortMapping(28998, 28960) failed
    AddPortMapping(28999, 28960) failed
    AddPortMapping(29000, 28960) failed
    AddPortMapping(29001, 28960) failed
    UPnP device :
     desc: https://192.168.1.1:80/upnp/service/descrip.xml
     st: upnp:rootdevice
    AddPortMapping(28960, 28960) failed
    AddPortMapping(28961, 28960) failed
    AddPortMapping(28962, 28960) failed
    AddPortMapping(28963, 28960) failed
    AddPortMapping(28964, 28960) failed
    AddPortMapping(28965, 28960) failed
    AddPortMapping(28966, 28960) failed
    AddPortMapping(28967, 28960) failed
    AddPortMapping(28968, 28960) failed
    AddPortMapping(28969, 28960) failed
    AddPortMapping(28970, 28960) failed
    AddPortMapping(28971, 28960) failed
    AddPortMapping(28972, 28960) failed
    AddPortMapping(28973, 28960) failed
    AddPortMapping(28974, 28960) failed
    AddPortMapping(28975, 28960) failed
    AddPortMapping(28976, 28960) failed
    AddPortMapping(28977, 28960) failed
    AddPortMapping(28978, 28960) failed
    AddPortMapping(28979, 28960) failed
    AddPortMapping(28980, 28960) failed
    AddPortMapping(28981, 28960) failed
    AddPortMapping(28982, 28960) failed
    AddPortMapping(28983, 28960) failed
    AddPortMapping(28984, 28960) failed
    AddPortMapping(28985, 28960) failed
    ]party_hostmigration 0; party_connecttimeout 1; badhost_endgameifisuck 0
    AddPortMapping(28986, 28960) failed
    AddPortMapping(28987, 28960) failed
    AddPortMapping(28988, 28960) failed
    AddPortMapping(28989, 28960) failed
    AddPortMapping(28990, 28960) failed
    AddPortMapping(28991, 28960) failed
    AddPortMapping(28992, 28960) failed
    AddPortMapping(28993, 28960) failed
    AddPortMapping(28994, 28960) failed
    AddPortMapping(28995, 28960) failed
    AddPortMapping(28996, 28960) failed
    AddPortMapping(28997, 28960) failed
    AddPortMapping(28998, 28960) failed
    AddPortMapping(28999, 28960) failed
    AddPortMapping(29000, 28960) failed
    AddPortMapping(29001, 28960) failed
    UPnP device :
     desc: https://192.168.1.1:80/upnp/service/descrip.xml
     st: urn:schemas-upnp-org:service:WANIPConnection:1
    AddPortMapping(28960, 28960) failed
    AddPortMapping(28961, 28960) failed
    AddPortMapping(28962, 28960) failed
    AddPortMapping(28963, 28960) failed
    AddPortMapping(28964, 28960) failed
    AddPortMapping(28965, 28960) failed
    AddPortMapping(28966, 28960) failed
    AddPortMapping(28967, 28960) failed
    AddPortMapping(28968, 28960) failed
    AddPortMapping(28969, 28960) failed
    AddPortMapping(28970, 28960) failed
    AddPortMapping(28971, 28960) failed
    ]say Changing the Gametype to Team Deathmatch
    Unknown command "say"
    ]say 3
    Unknown command "say"
    AddPortMapping(28972, 28960) failed
    AddPortMapping(28973, 28960) failed
    AddPortMapping(28974, 28960) failed
    AddPortMapping(28975, 28960) failed
    AddPortMapping(28976, 28960) failed
    AddPortMapping(28977, 28960) failed
    ]say 2
    Unknown command "say"
    AddPortMapping(28978, 28960) failed
    AddPortMapping(28979, 28960) failed
    AddPortMapping(28980, 28960) failed
    AddPortMapping(28981, 28960) failed
    AddPortMapping(28982, 28960) failed
    ]say 1
    Unknown command "say"
    ]g_gametype war
    ]scr_war_timelimit "20"
    ]scr_war_scorelimit "1500"
    ]scr_war_roundlimit "1"
    ]party_minplayers 2
    ]map_restart
    Server is not running.
    AddPortMapping(28983, 28960) failed
    AddPortMapping(28984, 28960) failed
    AddPortMapping(28985, 28960) failed
    AddPortMapping(28986, 28960) failed
    AddPortMapping(28987, 28960) failed
    AddPortMapping(28988, 28960) failed
    AddPortMapping(28989, 28960) failed
    AddPortMapping(28990, 28960) failed
    AddPortMapping(28991, 28960) failed
    AddPortMapping(28992, 28960) failed
    AddPortMapping(28993, 28960) failed
    AddPortMapping(28994, 28960) failed
    AddPortMapping(28995, 28960) failed
    AddPortMapping(28996, 28960) failed
    AddPortMapping(28997, 28960) failed
    AddPortMapping(28998, 28960) failed
    AddPortMapping(28999, 28960) failed
    AddPortMapping(29000, 28960) failed
    AddPortMapping(29001, 28960) failed
    Ran out of UPNP devices to query
    Last edited by B4M; 08-13-2010 at 08:12 PM.

Page 1 of 4 123 ... LastLast

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