CreateElevater(enter, exit, angle) - enter: position to enter at | exit: position of exit | angle: player angle on exit
CreateBlocks(pos, angle) - pos: position of block | angle: angle of block
CreateDoors(open, close, angle, size, height, hp, range) - open: position of open | close: position of close | angle: angle of door | size: blocks long | height: blocks high | hp: health | range: range to use door
CreateRamps(top, bottom) - top: top of ramp | bottom: bottom of ramp
CreateGrids(corner1, corner2, angle) - corner1: position of one corner | corner2: position of opposite corner | angle: rotation around corner 1
CreateWalls(start, end) - start: start of wall, lowest(z) | end: end of wall, highest(z)
CreateCluster(amount, pos, radius) - amount: number of random blocks | pos: center | radius: radius around center
Special Features:
CreateWalls is made to create perfect corners just 4 coordinates will make u a perfect shape
CreateDoors can be used to make trapdoors. To use (90, y, z) angle for an upright door, (0, y, z) for a trapdoor
CreateRamp is a godly and less block using alternative to stairs