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  1. #16
    topblast's Avatar
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    Quote Originally Posted by freedompeace View Post
    No it's not...
    not illegal break but what if he had 100 items??
    what if he had 999999 items???

    what if he forgets to add it after he add a item... u kno how noobs complain
    Last edited by topblast; 08-27-2010 at 05:42 PM.
    I just like programming, that is all.

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  2. #17
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    Quote Originally Posted by topblast View Post


    not illegal break but what if he had 100 items??
    what if he had 999999 items???

    what if he forgets to add it after he add a item... u kno how noobs complain
    If he would forget to add a break; clause, either he would run into a compiler warning / error , or program execution would step into the next label (depending on settings and compiler).

  3. #18
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    Quote Originally Posted by freedompeace View Post
    If he would forget to add a break; clause, either he would run into a compiler warning / error , or program execution would step into the next label (depending on settings and compiler).
    no i think it turn into a loop.. really it happen to me...

    NEVER FORGET UR BREAKS IN ENDSCENE
    I just like programming, that is all.

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  4. #19
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    Quote Originally Posted by topblast View Post


    no i think it turn into a loop.. really it happen to me...

    NEVER FORGET UR BREAKS IN ENDSCENE
    It doesn't "turn into a loop", you probably had some looping code in there.

    As a general rule of thumb, never forget your breaks ANYWHERE, not just the end scene :P

  5. #20
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    Quote Originally Posted by GameTrainerMaker View Post
    Panic Key = Turns Off All hacks. not close the game.

    the method you game me didnt work btw!
    o lol i read ur post to fast lol um when i did my panic key i took all the off parts of each hack and put them together and just made a spot in my menu for it

  6. #21
    C00lGuy's Avatar
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    Quote Originally Posted by GameTrainerMaker View Post
    i done it like this

    [php]
    switch(Menu.mOpt[22].nopt){
    case 1:
    //default values for all hacks here
    Menu.mOpt[1].nopt = 0;
    Menu.mOpt[2].nopt = 0;
    Menu.mOpt[3].nopt = 0;
    Menu.mOpt[4].nopt = 0;
    Menu.mOpt[5].nopt = 0;
    Menu.mOpt[6].nopt = 0;
    Menu.mOpt[7].nopt = 0;
    Menu.mOpt[8].nopt = 0;
    Menu.mOpt[9].nopt = 0;
    Menu.mOpt[10].nopt = 0;
    Menu.mOpt[11].nopt = 0;
    Menu.mOpt[12].nopt = 0;
    Menu.mOpt[13].nopt = 0;
    Menu.mOpt[14].nopt = 0;
    Menu.mOpt[15].nopt = 0;
    Menu.mOpt[16].nopt = 0;
    Menu.mOpt[17].nopt = 0;
    Menu.mOpt[18].nopt = 0;
    Menu.mOpt[19].nopt = 0;
    Menu.mOpt[20].nopt = 0;
    Menu.mOpt[21].nopt = 0;


    Menu.mOpt[22].nopt = 0;
    break;
    }
    [/php]
    This is so ghetto but you maybe can do it this way too.
    This is juast a random thought may or may not work.
    [php]
    if(Menu.mOpt[22].nopt){
    if(GetAsyncKeyState( VK_DELETE )<0)
    {
    Menu.mOpt[i].nopt = 0;
    }
    }
    [/php]

  7. #22
    GameTrainerMaker's Avatar
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    Quote Originally Posted by C00lGuy View Post
    This is so ghetto but you maybe can do it this way too.
    This is juast a random thought may or may not work.
    [php]
    if(Menu.mOpt[22].nopt){
    if(GetAsyncKeyState( VK_DELETE )<0)
    {
    Menu.mOpt[i].nopt = 0;
    }
    }
    [/php]
    Thanks, well its the first time trying Panic Key Gellins base yes did have it, but didnt work. i will try your way!

  8. #23
    freedompeace's Avatar
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    Quote Originally Posted by C00lGuy View Post
    This is so ghetto but you maybe can do it this way too.
    This is juast a random thought may or may not work.
    [php]
    if(Menu.mOpt[22].nopt){
    if(GetAsyncKeyState( VK_DELETE )<0)
    {
    Menu.mOpt[i].nopt = 0;
    }
    }
    [/php]
    Your "random thought" will not work, because the variable "i" will be undefined.

  9. #24
    Illuminatus's Avatar
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    The Panic Key idea sounds really good, even if I can't think up a scenario to use it.




    Press The Thanks Button If I Helped =D
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    and im aint fag,
    FORMERLY KNOWN AS SloaMoeDaea

  10. #25
    GameTrainerMaker's Avatar
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    Quote Originally Posted by SloaMoeDaea View Post
    The Panic Key idea sounds really good, even if I can't think up a scenario to use it.
    i just posted it :S my first post works. but people say its wrong!

  11. #26
    freedompeace's Avatar
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    Quote Originally Posted by GameTrainerMaker View Post
    i just posted it :S my first post works. but people say its wrong!
    No, i just said that it wasn't the best way to use a switch statement.

  12. #27
    cosconub's Avatar
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    can we add this to hans base?

  13. #28
    User1's Avatar
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    [php]
    if(Menu.mOpt[22].nopt)
    {
    if(GetAsyncKeyState( VK_DELETE )<0)
    {
    for(int i = 0; i<22;i++)
    {
    Menu.mOpt[i].nopt = 0;
    }
    }
    }
    [/php]

    That good enough?
    Any donations would help


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    HOLY SHIT ITS USER1
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  14. #29
    cosconub's Avatar
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    holy shit it's user1

    and i think it is maybe i can modify this to work for hans

  15. #30
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    HOLY SHIT WHO'S USER1
    Dont ban me

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