First, what is the code for unlocking the XP scale multiplying > 4? (I'm looking just for the parts you add to a .gsc not a complete file)

Second, is it possible to code in a scr_xpscale command to a .gsc, like in onPlayerConnect or Init(), and have it larger than x4? I've tried:[PHP]onPlayerSpawned()
{
self endon("disconnect");
setDvar("scr_xpscale", 5 );

for(;
{
self waittill("spawned_player");
}
}[/PHP]
the xpscale reset itself back to normal, and I was using an XPscale unlocked .gsc btw.

Thanks in advanced!