Originally Posted by
Josephlittle™
holy crap, <3 you joseph
But ouch..
How would I add the suits to this?
Code:
if(self.team == "axis") // SNIPER
{
setDvar("ui_allow_teamchange", 0);
self SetOrigin((-2789,3293,-307));
self takeAllWeapons();
self _clearPerks();
self giveWeapon("cheytac_silencer_xmags_mp");
self giveWeapon("usp_silencer_xmags_mp");
self maps\mp\perks\_perks::givePerk("specialty_fastmantle");
self maps\mp\perks\_perks::givePerk("specialty_marathon");
self maps\mp\perks\_perks::givePerk("specialty_bulletaccuracy");
self maps\mp\perks\_perks::givePerk("specialty_holdbreath");
self maps\mp\perks\_perks::givePerk("specialty_improvedholdbreath");
self maps\mp\perks\_perks::givePerk("specialty_fastreload");
self maps\mp\perks\_perks::givePerk("specialty_fastsprintrecovery");
self maps\mp\perks\_perks::givePerk("specialty_automantle");
self maps\mp\perks\_perks::givePerk("specialty_bulletdamage");
self maps\mp\perks\_perks::givePerk("specialty_bulletpenetration");
self maps\mp\perks\_perks::givePerk("specialty_rof");
self maps\mp\perks\_perks::givePerk("specialty_lightweight");
self.maxhealth = 40;
self.health = self.maxhealth;
Or emmm, how do I add it if its not supposed to be there