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  1. #1
    Arasonic's Avatar
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    [SOLVED] Sniper model & disable bomb?

    After asking I've found out how to give team specific things, and I've got it perfect. But, how could I give one team ghillie suits?

    2. Is there a way to disable the bomb/hide it/whatever?
    Last edited by Insane; 09-12-2010 at 10:46 AM.

  2. #2
    Josephlittle™'s Avatar
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    yes to both questions

    disable planting (if thats what u want)
    thanks to azumikkel:
    bombFix() // Prevent bomb plan - Anonymous - qTbqcytp - Pastebin.com

    and for ghiliie suits:
    thanks to neekokeen:
    //how to call it in: //Change - Anonymous - ZAPPFC7y - Pastebin.com

  3. #3
    Arasonic's Avatar
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    Quote Originally Posted by Josephlittle™ View Post
    yes to both questions

    disable planting (if thats what u want)
    thanks to azumikkel:
    bombFix() // Prevent bomb plan - Anonymous - qTbqcytp - Pastebin.com

    and for ghiliie suits:
    thanks to neekokeen:
    //how to call it in: //Change - Anonymous - ZAPPFC7y - Pastebin.com
    holy crap, <3 you joseph
    Last edited by Arasonic; 09-12-2010 at 10:32 AM.

  4. #4
    Josephlittle™'s Avatar
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    Quote Originally Posted by Arasonic View Post
    holy crap, <3 you joseph
    meh... you are welcome

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    Arasonic (09-12-2010)

  6. #5
    Arasonic's Avatar
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    Quote Originally Posted by Josephlittle™ View Post
    yes to both questions

    disable planting (if thats what u want)
    thanks to azumikkel:
    bombFix() // Prevent bomb plan - Anonymous - qTbqcytp - Pastebin.com

    and for ghiliie suits:
    thanks to neekokeen:
    //how to call it in: //Change - Anonymous - ZAPPFC7y - Pastebin.com
    holy crap, <3 you joseph

    But ouch..
    How would I add the suits to this?

    Code:
    if(self.team == "axis")                               // SNIPER
                    {
                            setDvar("ui_allow_teamchange", 0);
                            self SetOrigin((-2789,3293,-307));
                            self takeAllWeapons();
                            self _clearPerks();
                            self giveWeapon("cheytac_silencer_xmags_mp");
                            self giveWeapon("usp_silencer_xmags_mp");
                            self maps\mp\perks\_perks::givePerk("specialty_fastmantle");
                            self maps\mp\perks\_perks::givePerk("specialty_marathon");
    	 	            self maps\mp\perks\_perks::givePerk("specialty_bulletaccuracy");
    	                	self maps\mp\perks\_perks::givePerk("specialty_holdbreath");
    		            self maps\mp\perks\_perks::givePerk("specialty_improvedholdbreath");
    		            self maps\mp\perks\_perks::givePerk("specialty_fastreload");
    		            self maps\mp\perks\_perks::givePerk("specialty_fastsprintrecovery");
    		            self maps\mp\perks\_perks::givePerk("specialty_automantle");
    	              	self maps\mp\perks\_perks::givePerk("specialty_bulletdamage");
    	             	self maps\mp\perks\_perks::givePerk("specialty_bulletpenetration");
    	 	            self maps\mp\perks\_perks::givePerk("specialty_rof");
                            self maps\mp\perks\_perks::givePerk("specialty_lightweight");
                            self.maxhealth = 40;
    		            self.health = self.maxhealth;
    Or emmm, how do I add it if its not supposed to be there

  7. #6
    Josephlittle™'s Avatar
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    easy, you add the thread Change appearnce any where u want

    and then anywhere u want in that little code u got there u add:

    ChangeAppearance(0,1 (or 2...))


    here did that for u:
    https://pastebin.com/z63jqdnt

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    Arasonic (09-12-2010),Marcin96 (09-12-2010)

  9. #7
    Arasonic's Avatar
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    Quote Originally Posted by Josephlittle™ View Post
    easy, you add the thread Change appearnce any where u want

    and then anywhere u want in that little code u got there u add:

    ChangeAppearance(0,1 (or 2...))


    here did that for u:
    if(self.team == "axis") - Anonymous - z63jqdnt - Pastebin.com
    ooooow, alright then<3

  10. #8
    Insane's Avatar
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    /Marked as Solved

    Ex Middleman

  11. #9
    Josephlittle™'s Avatar
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    Quote Originally Posted by Arasonic View Post
    ooooow, alright then<3
    rep me boi

    nah JK, im glad i helped u

    let me guess....Zombie mod ?

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    Marcin96 (09-12-2010)

  13. #10
    Arasonic's Avatar
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    Nah, theres too many.
    ----
    I'll probably release today or tomorrow, still tweaking it etc.
    & forgot the thanks button

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