There's probably more than that but that's all I can think of right now. Probably be here for years if we went through all of them...Code:self player level thread endon notify waittill for while if else if else giveWeapon takeWeapon giveMaxAmmo setWeaponAmmoClip setWeaponAmmoStock switchtoWeapon createFontString setPoint alpha setWeaponAmmoClip setDvar setClientDvar notifyOnPlayerCommand SetMoveSpeedScale VisionSetNakedForPlayer playSound playLocalSound return precacheMenu precacheMpAnim precacheModel precacheString precacheShader registerScoreInfo registerScoreInfo setPlayerData isDefined makeDvarServerInfo getDvar getdvarint randomInt iPrintlnBold Println SetOrigin SetPlayerAngles PlayFXOnTag StopFXOnTag SetModel