In the _Mod it says:
[[level.SpawnWeapon]] (Weapon[Name], where[Origin], [optional]angles);//Spawns a gun at the location specified.
How exactly would I do this, and any way to get it map specific?
In the _Mod it says:
[[level.SpawnWeapon]] (Weapon[Name], where[Origin], [optional]angles);//Spawns a gun at the location specified.
How exactly would I do this, and any way to get it map specific?
first look plox, already made one
Thread
My Youtube account : Maarten551, subscribe me ^^
[YOUTUBE]lSl0HlhGQsY[/YOUTUBE]
AIzombies for Alteriw, Check it now!
[YOUTUBE]U9OjBsHgcKQ[/YOUTUBE]
hover/cordinates mod with visible bunkers!!!
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Most important waittills
if i dead how i do rr?
sorry for my fucking bad english XD
My Youtube account : Maarten551, subscribe me ^^
[YOUTUBE]lSl0HlhGQsY[/YOUTUBE]
AIzombies for Alteriw, Check it now!
[YOUTUBE]U9OjBsHgcKQ[/YOUTUBE]
hover/cordinates mod with visible bunkers!!!
---------------------------------------------------
Most important waittills
nice dude,love that.
WTH it wont let me download?? why not im confused.
https://www.mpgh.net/forum/227-call-d...ead-first.html
EDIT: Ur join date is Dec 2009 and this is your first post? / I LOLL'D
Last edited by isokasi; 09-24-2010 at 02:45 PM.
Good fashions it is a pity what not for Steam = (
nice job for the ones who made it.