I've had these source codes for along time!
Code:
Tracers -
Code:
PushToConsole("ShowFirePath 1" );
Windowmode -
Code:
PushToConsole("windowed 1" );
Show FPS -
Code:
PushToConsole("ShowFps 1");
Unlock Cursor -
Code:
PushToConsole("CursorCenter 1");
Hide Gun -
Code:
PushToConsole("drawguns 1");
No Fog -
Code:
PushToConsole("FogEnable 1" );
ESP Box -
Code:
PushToConsole("ModelDebug_DrawBoxes 1" );
Fly Hack -
Code:
PushToConsole("PlayerGravity -800" );
NX Chams -
Code:
PushToConsole("SkelModelStencil -1" );
Weapon Sway -
Code:
PushToConsole("WeaponSway 0.000000" );
Show Breath -
Code:
PushToConsole("ShowBreath 1" );
Pickup Hack -
Code:
PushToConsole("ActivationDistance 999999" );
Enable Light -
Code:
PushToConsole("DynamicLight 1" );
Enable Weather -
Code:
PushToConsole("EnableWeatherFX 1" );
Enable Weapon Flash -
Code:
PushToConsole("MuzzleLight 0" );
Enable Snow -
Code:
PushToConsole("SnowEnable 0" );
Camera Damage -
Code:
PushToConsole("CamDamage 0" );
Hide Sun -
Code:
PushToConsole("ModelApplySun 0" );
Set Effects Level -
Code:
PushToConsole("ClientFXDetailLevel 0" );
Enable Scatter -
Code:
PushToConsole("ScatterEnable 0" );
WireFrame People -
Code:
PushToConsole("WireframeModels 1" );
WireFrame World -
Code:
PushToConsole("WireFrame 1" );
Skeletion Models -
Code:
PushToConsole("ModelDebug_DrawSkeleton 1" );
Enable Prediction -
Code:
PushToConsole("Prediction 0" );
Fullbright -
Code:
PushToConsole("FullBright 1" );
Jump Hack -
Code:
PushToConsole("JumpVel 600.000000" );
Suicide -
Code:
PushToConsole("FragSelf 1" );
White Walls -
Code:
PushToConsole("DrawFlat 0" );
Enable Sound -
Code:
PushToConsole("SoundEnable 0" );
Enable Music -
Code:
PushToConsole("MusicEnable 0" );
Virtual Jump (up) -
Code:
PushToConsole("CamMaxPosYOffset 200.000000" );
Virtual Jump (down) -
Code:
PushToConsole("CamMaxPosYOffset -1000.000000" );
White Blood -
Code:
PushToConsole("WhiteBlood 1" );
Enable Crosshair -
Code:
PushToConsole("DisableCrosshair 0" );
Enable KnockBack -
Code:
PushToConsole("KnockBack 0" );
Enable Hands -
Code:
PushToConsole("Hands 0" );
Hide HUD -
Code:
PushToConsole("DrawInterface 0" );
Hack Reload Speed -
Code:
PushToConsole("ReloadSpeed 0.000000" );
Hack Fire Rate -
Code:
PushToConsole("FireSpeed 999.999999" );
Spectator Hack -
Code:
PushToConsole("SpectatorMode 1" );
No Spread -
Code:
PushToConsole("PerturbRotationEffect 0.000000" );
PushToConsole("PerturbIncreaseSpeed 0.000000" );
PushToConsole("PerturbWalkPercent 0.000000" );
PushToConsole("PerturbFiringIncreaseSpeed 0.000000" );
PushToConsole("PerturbRecoil 0.000000" );
PushToConsole("FireMovePerturb 0.000000" );
PushToConsole("ZoomedFireMoveDuckPerturb 0.000000" );
PushToConsole("ZoomedFireMovePerturb 0.000000" );
PushToConsole("ZoomedFireDuckPerturb 0.000000" );
Red Crosshair -
Code:
PushToConsole("CrossHairR 255");
Green Crosshair -
Code:
PushToConsole("CrossHairG 255");
Blue Crosshair -
Code:
PushToConsole("CrossHairB 255");
Edits The CH Length -
Code:
PushToConsole("CrossHair_DefaultLength 10");
Edits the CH Gap -
Code:
PushToConsole("CrossHair_DefaultGapLength 1");
Edits the CH Gap min -
Code:
PushToConsole("CrosshairGapMin 0");
Edits the CH Gap max -
Code:
PushToConsole("CrosshairGapMax 2");
Edits the CH Bar min -
Code:
PushToConsole("CrosshairBarMin 10");
Edits the CH Bar max -
Code:
PushToConsole("CrosshairBarMax 10");
Edits the Hit CH Size -
Code:
PushToConsole("HitCrossHairSize 0");
Edits The Shotting CH Size -
Code:
PushToConsole("CrossHair_FiringDuration 0");
Radar X -
Code:
PushToConsole("RadarCenterX 0");
Radar Y -
Code:
PushToConsole("RaderCenterY 0");
Radar Scale -
Code:
PushToConsole("BaseRadarScal 0");
Radar Position -
Code:
PushToConsole("Radarpos 0");
Radar Rectangle -
Code:
PushToConsole("RadarRect 0");
Radar Icon Size -
Code:
PushToConsole("RadarIconSize 0");
Radar Zoom Min -
Code:
PushToConsole("RadarZoominmax 0");
Radar Zoom -
Code:
PushToConsole("RadarDefaultZoom 0");
Radar Zoom Max -
Code:
PushToConsole("RadarZoomOutmax 0");
Radar Radius -
Code:
PushToConsole("RadarRadius 0");
Spawn Delay -
Code:
PushToConsole("SpawnDelay 0");
Spawner? -
Code:
PushToConsole("Spawner 0");
Heal? -
Code:
PushToConsole("Heal 0");
Healp HP? -
Code:
PushToConsole("HealHP 0");
Change Status -
Code:
PushToConsole("PlayerToHost 0");
Change Status -
Code:
PushToConsole("PlayerToInfected 0");
Change Status-
Code:
PushToConsole("SpyToAgent 0");
Change Status -
Code:
PushToConsole("SpyToSpy 0");
Change Status -
Code:
PushToConsole("PlayerToSpy 0");
Frezzes Time -
Code:
PushToConsole("FreezeTime 0");
Wtf is This? -
Code:
PushToConsole("DoobicMode 0");
KillCam Off -
Code:
PushToConsole("KillCam_Off 0");
KillCam On-
Code:
PushToConsole("KillCam_On 0");
FF Off -
Code:
PushToConsole("FriendlyFire_Off 0");
FF On -
Code:
PushToConsole("FriendlyFire_On 0");
Hover -
Code:
PushToConsole("PlayerGravity 0");
PushToConsole("PlayerVelocity 0");
Player Stats -
Code:
PushToConsole("ShowPerformanceStatistics 1");
Speed Hack -
Code:
PushToConsole("BaseMoveAccel 3000.000000");
PushToConsole("StartAccel 3000.000000");
PushToConsole("MaxAccel 3000.000000");
PushToConsole("AccelInc 3000.000000");
PushToConsole("WalkVel 3000.000000");
PushToConsole("FRunVel 3000.000000");
PushToConsole("BRunVel 3000.000000");
PushToConsole("SRunVel 3000.000000");
PushToConsole("JumpVel 3000.000000");
PushToConsole("DuckVel 3000.000000");
Glitcher (Super Speed) -
Code:
PushToConsole("BaseMoveAccel 90000.000000");
PushToConsole("StartAccel 90000.000000");
PushToConsole("MaxAccel 90000.000000");
PushToConsole("AccelInc 90000.000000");
PushToConsole("WalkVel 90000.000000");
PushToConsole("FRunVel 90000.000000");
PushToConsole("BRunVel 90000.000000");
PushToConsole("SRunVel 90000.000000");
Enable Sky -
Code:
PushToConsole("SkyEnable 0");
Uknown -
Code:
PushToConsole("DebugAimAt 0.000000");
Shows a Hit Sphere -
Code:
PushToConsole("ShowHitSphere 0.000000");
Shows a Local Hit Sphere -
Code:
PushToConsole("ShowLocalHitSphere 0.000000");
-------------------------------------------------------
Command [+ScreenWidthSetting 1024]
Command [+ScreenHeightSetting 768]
Command [+ScreenDepthSetting 16]
Command [+AntiAliasFSOverSample 0]
Command [+FogEnable 0]
Command [CursorCenter 0]
Command [ModelApplySun 0.000000]
Command [ModelApplySun 1.000000]
Command [CursorCenter 0]
Command [CursorCenter 0]
Command [+ModelLODOffset 0]
Command [FovX 91.308510]
Command [+PVModelAspect 1.333333]
Command [ChaseCamOffset 33.000000]
Command [ModelApplySun 0.000000]
Command ["DebugAimAt" "0.000000"]
Command ["ShowHitSphere" "0.000000"]
Command ["ShowLocalHitSphere" "0.000000"]
Command ["UpperYawRatio" "0.588235"]
Command ["LowerYawRatio" "0.411765"]
Command ["PelvisYawRatio" "0.000000"]
Command ["UpperPitchUpRatio" "0.150000"]
Command ["UpperPitchDownRatio" "0.450000"]
Command ["LowerPitchUpRatio" "0.150000"]
Command ["LowerPitchDownRatio" "0.350000"]
Command ["NeckPitchUpRatio" "0.250000"]
Command ["NeckPitchDownRatio" "0.100000"]
Command ["HeadPitchUpRatio" "0.500000"]
Command ["HeadPitchDownRatio" "0.350000"]
Command ["ShoulderPitchUpRatio" "0.450000"]
Command ["ShoulderPitchDownRatio" "0.100000"]
Command ["ShowClientHitBox" "0.000000"]
Command ["PerturbRotationEffect" "3.000000"]
Command ["PerturbIncreaseSpeed" "3.000000"]
Command ["PerturbDecreaseSpeed" "9.000000"]
Command ["PerturbWalkPercent" "0.500000"]
Command ["CameraShutterSpeed" "0.300000"]
Command ["PerturbFiringIncreaseSpeed" "3.000000"]
Command ["PerturbFiringDecreaseSpeed" "3.000000"]
Command ["PerturbDebug" "0.000000"]
Command [+MeasureFPS 0.0]
Command ["DebugAimAt" "0.000000"]
Command ["ShowHitSphere" "0.000000"]
Command ["ShowLocalHitSphere" "0.000000"]
Command ["UpperYawRatio" "0.588235"]
Command ["LowerYawRatio" "0.411765"]
Command ["PelvisYawRatio" "0.000000"]
Command ["UpperPitchUpRatio" "0.150000"]
Command ["UpperPitchDownRatio" "0.450000"]
Command ["LowerPitchUpRatio" "0.150000"]
Command ["LowerPitchDownRatio" "0.350000"]
Command ["NeckPitchUpRatio" "0.250000"]
Command ["NeckPitchDownRatio" "0.100000"]
Command ["HeadPitchUpRatio" "0.500000"]
Command ["HeadPitchDownRatio" "0.350000"]
Command ["ShoulderPitchUpRatio" "0.450000"]
Command ["ShoulderPitchDownRatio" "0.100000"]
Command ["ShowClientHitBox" "0.000000"]
Command ["DebugAimAt" "0.000000"]
Command ["ShowHitSphere" "0.000000"]
Command ["ShowLocalHitSphere" "0.000000"]
Command ["UpperYawRatio" "0.588235"]
Command ["LowerYawRatio" "0.411765"]
Command ["PelvisYawRatio" "0.000000"]
Command ["UpperPitchUpRatio" "0.150000"]
Command ["UpperPitchDownRatio" "0.450000"]
Command ["LowerPitchUpRatio" "0.150000"]
Command ["LowerPitchDownRatio" "0.350000"]
Command ["NeckPitchUpRatio" "0.250000"]
Command ["NeckPitchDownRatio" "0.100000"]
Command ["HeadPitchUpRatio" "0.500000"]
Command ["HeadPitchDownRatio" "0.350000"]
Command ["ShoulderPitchUpRatio" "0.450000"]
Command ["ShoulderPitchDownRatio" "0.100000"]
Command ["ShowClientHitBox" "0.000000"]
Command ["DebugAimAt" "0.000000"]
Command ["ShowHitSphere" "0.000000"]
Command ["ShowLocalHitSphere" "0.000000"]
Command ["UpperYawRatio" "0.588235"]
Command ["LowerYawRatio" "0.411765"]
Command ["PelvisYawRatio" "0.000000"]
Command ["UpperPitchUpRatio" "0.150000"]
Command ["UpperPitchDownRatio" "0.450000"]
Command ["LowerPitchUpRatio" "0.150000"]
Command ["LowerPitchDownRatio" "0.350000"]
Command ["NeckPitchUpRatio" "0.250000"]
Command ["NeckPitchDownRatio" "0.100000"]
Command ["HeadPitchUpRatio" "0.500000"]
Command ["HeadPitchDownRatio" "0.350000"]
Command ["ShoulderPitchUpRatio" "0.450000"]
Command ["ShoulderPitchDownRatio" "0.100000"]
Command ["ShowClientHitBox" "0.000000"]
Command ["DebugAimAt" "0.000000"]
Command ["ShowHitSphere" "0.000000"]
Command ["ShowLocalHitSphere" "0.000000"]
Command ["UpperYawRatio" "0.588235"]
Command ["LowerYawRatio" "0.411765"]
Command ["PelvisYawRatio" "0.000000"]
Command ["UpperPitchUpRatio" "0.150000"]
Command ["UpperPitchDownRatio" "0.450000"]
Command ["LowerPitchUpRatio" "0.150000"]
Command ["LowerPitchDownRatio" "0.350000"]
Command ["NeckPitchUpRatio" "0.250000"]
Command ["NeckPitchDownRatio" "0.100000"]
Command ["HeadPitchUpRatio" "0.500000"]
Command ["HeadPitchDownRatio" "0.350000"]
Command ["ShoulderPitchUpRatio" "0.450000"]
Command ["ShoulderPitchDownRatio" "0.100000"]
Command ["ShowClientHitBox" "0.000000"]
Command ["DebugAimAt" "0.000000"]
Command ["ShowHitSphere" "0.000000"]
Command ["ShowLocalHitSphere" "0.000000"]
Command ["UpperYawRatio" "0.588235"]
Command ["LowerYawRatio" "0.411765"]
Command ["PelvisYawRatio" "0.000000"]
Command ["UpperPitchUpRatio" "0.150000"]
Command ["UpperPitchDownRatio" "0.450000"]
Command ["LowerPitchUpRatio" "0.150000"]
Command ["LowerPitchDownRatio" "0.350000"]
Command ["NeckPitchUpRatio" "0.250000"]
Command ["NeckPitchDownRatio" "0.100000"]
Command ["HeadPitchUpRatio" "0.500000"]
Command ["HeadPitchDownRatio" "0.350000"]
Command ["ShoulderPitchUpRatio" "0.450000"]
Command ["ShoulderPitchDownRatio" "0.100000"]
Command ["ShowClientHitBox" "0.000000"]
Command ["DebugAimAt" "0.000000"]
Command ["ShowHitSphere" "0.000000"]
Command ["ShowLocalHitSphere" "0.000000"]
Command ["UpperYawRatio" "0.588235"]
Command ["LowerYawRatio" "0.411765"]
Command ["PelvisYawRatio" "0.000000"]
Command ["UpperPitchUpRatio" "0.150000"]
Command ["UpperPitchDownRatio" "0.450000"]
Command ["LowerPitchUpRatio" "0.150000"]
Command ["LowerPitchDownRatio" "0.350000"]
Command ["NeckPitchUpRatio" "0.250000"]
Command ["NeckPitchDownRatio" "0.100000"]
Command ["HeadPitchUpRatio" "0.500000"]
Command ["HeadPitchDownRatio" "0.350000"]
Command ["ShoulderPitchUpRatio" "0.450000"]
Command ["ShoulderPitchDownRatio" "0.100000"]
Command ["ShowClientHitBox" "0.000000"]
Command ["DebugAimAt" "0.000000"]
Command ["ShowHitSphere" "0.000000"]
Command ["ShowLocalHitSphere" "0.000000"]
Command ["UpperYawRatio" "0.588235"]
Command ["LowerYawRatio" "0.411765"]
Command ["PelvisYawRatio" "0.000000"]
Command ["UpperPitchUpRatio" "0.150000"]
Command ["UpperPitchDownRatio" "0.450000"]
Command ["LowerPitchUpRatio" "0.150000"]
Command ["LowerPitchDownRatio" "0.350000"]
Command ["NeckPitchUpRatio" "0.250000"]
Command ["NeckPitchDownRatio" "0.100000"]
Command ["HeadPitchUpRatio" "0.500000"]
Command ["HeadPitchDownRatio" "0.350000"]
Command ["ShoulderPitchUpRatio" "0.450000"]
Command ["ShoulderPitchDownRatio" "0.100000"]
Command ["ShowClientHitBox" "0.000000"]
Command ["DebugAimAt" "0.000000"]
Command ["ShowHitSphere" "0.000000"]
Command ["ShowLocalHitSphere" "0.000000"]
Command ["UpperYawRatio" "0.588235"]
Command ["LowerYawRatio" "0.411765"]
Command ["PelvisYawRatio" "0.000000"]
Command ["UpperPitchUpRatio" "0.150000"]
Command ["UpperPitchDownRatio" "0.450000"]
Command ["LowerPitchUpRatio" "0.150000"]
Command ["LowerPitchDownRatio" "0.350000"]
Command ["NeckPitchUpRatio" "0.250000"]
Command ["NeckPitchDownRatio" "0.100000"]
Command ["HeadPitchUpRatio" "0.500000"]
Command ["HeadPitchDownRatio" "0.350000"]
Command ["ShoulderPitchUpRatio" "0.450000"]
Command ["ShoulderPitchDownRatio" "0.100000"]
Command ["ShowClientHitBox" "0.000000"]
Command ["DebugAimAt" "0.000000"]
Command ["ShowHitSphere" "0.000000"]
Command ["ShowLocalHitSphere" "0.000000"]
Command ["UpperYawRatio" "0.588235"]
Command ["LowerYawRatio" "0.411765"]
Command ["PelvisYawRatio" "0.000000"]
Command ["UpperPitchUpRatio" "0.150000"]
Command ["UpperPitchDownRatio" "0.450000"]
Command ["LowerPitchUpRatio" "0.150000"]
Command ["LowerPitchDownRatio" "0.350000"]
Command ["NeckPitchUpRatio" "0.250000"]
Command ["NeckPitchDownRatio" "0.100000"]
Command ["HeadPitchUpRatio" "0.500000"]
Command ["HeadPitchDownRatio" "0.350000"]
Command ["ShoulderPitchUpRatio" "0.450000"]
Command ["ShoulderPitchDownRatio" "0.100000"]
Command ["ShowClientHitBox" "0.000000"]
Command ["DebugAimAt" "0.000000"]
Command ["ShowHitSphere" "0.000000"]
Command ["ShowLocalHitSphere" "0.000000"]
Command ["UpperYawRatio" "0.588235"]
Command ["LowerYawRatio" "0.411765"]
Command ["PelvisYawRatio" "0.000000"]
Command ["UpperPitchUpRatio" "0.150000"]
Command ["UpperPitchDownRatio" "0.450000"]
Command ["LowerPitchUpRatio" "0.150000"]
Command ["LowerPitchDownRatio" "0.350000"]
Command ["NeckPitchUpRatio" "0.250000"]
Command ["NeckPitchDownRatio" "0.100000"]
Command ["HeadPitchUpRatio" "0.500000"]
Command ["HeadPitchDownRatio" "0.350000"]
Command ["ShoulderPitchUpRatio" "0.450000"]
Command ["ShoulderPitchDownRatio" "0.100000"]
Command ["ShowClientHitBox" "0.000000"]
Command ["DebugAimAt" "0.000000"]
Command ["ShowHitSphere" "0.000000"]
Command ["ShowLocalHitSphere" "0.000000"]
Command ["UpperYawRatio" "0.588235"]
Command ["LowerYawRatio" "0.411765"]
Command ["PelvisYawRatio" "0.000000"]
Command ["UpperPitchUpRatio" "0.150000"]
Command ["UpperPitchDownRatio" "0.450000"]
Command ["LowerPitchUpRatio" "0.150000"]
Command ["LowerPitchDownRatio" "0.350000"]
Command ["NeckPitchUpRatio" "0.250000"]
Command ["NeckPitchDownRatio" "0.100000"]
Command ["HeadPitchUpRatio" "0.500000"]
Command ["HeadPitchDownRatio" "0.350000"]
Command ["ShoulderPitchUpRatio" "0.450000"]
Command ["ShoulderPitchDownRatio" "0.100000"]
Command ["ShowClientHitBox" "0.000000"]
Command ["DebugAimAt" "0.000000"]
Command ["ShowHitSphere" "0.000000"]
Command ["ShowLocalHitSphere" "0.000000"]
Command ["UpperYawRatio" "0.588235"]
Command ["LowerYawRatio" "0.411765"]
Command ["PelvisYawRatio" "0.000000"]
Command ["UpperPitchUpRatio" "0.150000"]
Command ["UpperPitchDownRatio" "0.450000"]
Command ["LowerPitchUpRatio" "0.150000"]
Command ["LowerPitchDownRatio" "0.350000"]
Command ["NeckPitchUpRatio" "0.250000"]
Command ["NeckPitchDownRatio" "0.100000"]
Command ["HeadPitchUpRatio" "0.500000"]
Command ["HeadPitchDownRatio" "0.350000"]
Command ["ShoulderPitchUpRatio" "0.450000"]
Command ["ShoulderPitchDownRatio" "0.100000"]
Command ["ShowClientHitBox" "0.000000"]
Command ["DebugAimAt" "0.000000"]
Command ["ShowHitSphere" "0.000000"]
Command ["ShowLocalHitSphere" "0.000000"]
Command ["UpperYawRatio" "0.588235"]
Command ["LowerYawRatio" "0.411765"]
Command ["PelvisYawRatio" "0.000000"]
Command ["UpperPitchUpRatio" "0.150000"]
Command ["UpperPitchDownRatio" "0.450000"]
Command ["LowerPitchUpRatio" "0.150000"]
Command ["LowerPitchDownRatio" "0.350000"]
Command ["NeckPitchUpRatio" "0.250000"]
Command ["NeckPitchDownRatio" "0.100000"]
Command ["HeadPitchUpRatio" "0.500000"]
Command ["HeadPitchDownRatio" "0.350000"]
Command ["ShoulderPitchUpRatio" "0.450000"]
Command ["ShoulderPitchDownRatio" "0.100000"]
Command ["ShowClientHitBox" "0.000000"]
Command ["DebugAimAt" "0.000000"]
Command ["ShowHitSphere" "0.000000"]
Command ["ShowLocalHitSphere" "0.000000"]
Command ["UpperYawRatio" "0.588235"]
Command ["LowerYawRatio" "0.411765"]
Command ["PelvisYawRatio" "0.000000"]
Command ["UpperPitchUpRatio" "0.150000"]
Command ["UpperPitchDownRatio" "0.450000"]
Command ["LowerPitchUpRatio" "0.150000"]
Command ["LowerPitchDownRatio" "0.350000"]
Command ["NeckPitchUpRatio" "0.250000"]
Command ["NeckPitchDownRatio" "0.100000"]
Command ["HeadPitchUpRatio" "0.500000"]
Command ["HeadPitchDownRatio" "0.350000"]
Command ["ShoulderPitchUpRatio" "0.450000"]
Command ["ShoulderPitchDownRatio" "0.100000"]
Command [+FullBright 0]
Command ["ShowClientHitBox" "0.000000"]
Command [+HardwareCursor 1]
Command [CursorCenter 1]
Command [+HardwareCursor 1]
Command [Prediction 1]
Command [AllSkyPortals 1.000000]
Command [+FarZ 15000]
Command [WorldNorth 0.000000]
Command [FogEnable 1.000000]
Command [FogNearZ 0.000000]
Command [FogFarZ 4000.000000]
Command [LMAnimStatic 0.000000]
Command [FogR 80.000000]
Command [FogG 80.000000]
Command [FogB 65.000000]
Command [SkyFogEnable 0.000000]
Command [SkyFogNearZ 100.000000]
Command [SkyFogFarZ 1000.000000]
Command [VFog 0.000000]
Command [VFogMinY -2000.000000]
Command [VFogMaxY 2000.000000]
Command [VFogDensity 1800.000000]
Command [VFogMax 120.000000]
Command [VFogMaxYVal 2000.000000]
Command [VFogMinYVal -2000.000000]
Command [ModelShadow_Proj_Alpha 1.000000]
Command [ModelShadow_Proj_MinColorComponent 40.000000]
Command [ModelShadow_Proj_MaxProjDist 200.000000]
Command [DrawAllModelShadows 0.000000]
Command [LightmapTFactor 255 255 255 255]
Command ["ActivationDistance" "100.000000"]
Command ["ReviveDistance" "200.000000"]
Command ["TargetDistance" "1000.000000"]
Command [+HardwareCursor 1]
Command ["MouseSensitivityMin" "0.000000"]
Command ["MouseSensitivityMax" "100.000000"]
Command ["MouseInputRateMin" "0.000000"]
Command ["MouseInputRateMax" "40.000000"]
Command [+ScreenGamma 1.000000]
Command [+ScreenWidthSetting 1024]
Command [+ScreenHeightSetting 768]
Command [+ScreenDepthSetting 16]
Command [+AntiAliasFSOverSample 0]
Command [+VSyncOnFlip 0]
Command [+GammaR 1.108132]
Command [+GammaG 1.108132]
Command [+GammaB 1.108132]
Command [+ShellCasings 0]
Command [+ShellCasings 0]
Command [+Tracers 0]
Command [+Tracers 0]
Command [+DynamicLight 1]
Command [+dynamiclightworld 1]
Command [+ShadowDetail 0]
Command [+ShadowDetail 0]
Command [+DetailTextures 1]
Command [+detailtextures 1]
Command [+AnisotropicFiltering 0]
Command [+anisotropic 0]
Command [+TrilinearFiltering 0]
Command [+trilinear 0]
Command [+EnvironmentalDetail 0]
Command [+EnvironmentalDetail 0]
Command [+TripleBuffering 1]
Command [+triplebuffer 1]
Command [+PolyGridFresnel 1]
Command [+fresnelpolygrids 1]
Command [+PolyGridBumpmap 1]
Command [+bumpmappolygrids 1]
Command [+FXDetail 0]
Command [+FXDetail 0]
Command [+ModelLODOffset 1]
Command [+ModelLODOffset 1]
Command [+Shader 0]
Command [+Shader 0]
Command [+EnableBloom 0]
Command [+EnableBloom 0]
Command [+EnvironmentMapping 1]
Command [+envmapenable 1]
Command [+EnvironmentBumpMapping 1]
Command [+envbumpmapenable 1]
Command [+DetailLevel 1]
Command [+DetailLevel 1]
Command [+MusicQuality 1]
Command [+MusicQuality 1]
Command [+SoundQuality 1]
Command [+sound16bit 1]
Command [+MusicActive 1]
Command [+MusicActive 1]
Command [+PreCacheAssets 1]
Command [+PreCacheAssets 1]
Command [+Polygrid 1]
Command [+Polygrid 1]
Command [+LightModels 1]
Command [+LightModels 1]
Command [+PerformanceSetting 3]
Command [+ShellCasings 0]
Command [+Tracers 0]
Command [+dynamiclightworld 1]
Command [+ShadowDetail 0]
Command [+detailtextures 0]
Command [+anisotropic 0]
Command [+trilinear 0]
Command [+EnvironmentalDetail 0]
Command [+triplebuffer 0]
Command [+fresnelpolygrids 0]
Command [+bumpmappolygrids 0]
Command [+FXDetail 0]
Command [+ModelLODOffset 0]
Command [+Shader 0]
Command [+EnableBloom 0]
Command [+envmapenable 1]
Command [+envbumpmapenable 1]
Command [+DetailLevel 2]
Command [+MusicQuality 1]
Command [+sound16bit 1]
Command [+MusicActive 1]
Command [+PreCacheAssets 1]
Command [+Polygrid 1]
Command [+LightModels 1]
Command [+EnableBloom 0]
Command [+ModelShadow_Proj_Enable 0]
Command [+ClientFXDetailLevel 0]
Command [+DebrisFXLevel 0]
Command [+ScatterEnable 1]
Command [+SnowEnable 1]
Command [+SnowDensityScale 0.750000]
Command [+GroupOffset1 1]
Command [+GroupOffset2 1]
Command [+GroupOffset3 2]
Command [+PerformanceConfig ".DefaultLow"]
Command [+PerformanceSetting 0]
Command [+soundvolume 100]
Command [+musicvolume 100]
Command [+enablesound 1]
Command [+enablemusic 1]
Command [+EnableVoiceChat 1]
Command [+MicVolume 50]
Command [+SpeakerVolume 50]
Command [+SoundAdjustVolume 50]
Command [+MicDeviceIndex 0]
Command [+SpeakerDeviceIndex 0]
Command [+weaponssoundmultiplier 1.000000]
Command [+defaultsoundmultiplier 0.750000]
Command [+speechsoundmultiplier 1.000000]
Command [+sound16bit 0]
Command [+MusicQuality 0]
Command [+musicvolume 100]
Command [+UseJoystick 0]
Command [+MouseInvertY 0]
Command [+MouseLook 1]
Command [+MouseSensitivity 9.000000]
Command [+InputRate 12.000000]
Command [+NormalTurnRate 1.500000]
Command [+FastTurnRate 2.200000]
Command [+LookUpRate 2.500000]
Command [+UseJoystick 0]
Command [+BandwidthTargetClient 5120000.000000]
Command [+BandwidthTargetServer 35840.000000]
Command [+Gore 0]
Command [+HUDLayout 0]
Command [+Reality 1]
Command [+WeaponSway 1.000000]
Command [+MessageDuration 1.000000]
Command [+AutoWeaponSwitch 1]
Command [+LightMap 1]
Command [+DisableHardwareSound 0]
Command [+ShellCasings 0]
Command [+ShellCasings 0]
Command [+Tracers 0]
Command [+Tracers 0]
Command [+DynamicLight 1]
Command [+dynamiclightworld 1]
Command [+ShadowDetail 0]
Command [+ShadowDetail 0]
Command [+DetailTextures 1]
Command [+detailtextures 1]
Command [+AnisotropicFiltering 0]
Command [+anisotropic 0]
Command [+TrilinearFiltering 0]
Command [+trilinear 0]
Command [+EnvironmentalDetail 0]
Command [+EnvironmentalDetail 0]
Command [+TripleBuffering 1]
Command [+triplebuffer 1]
Command [+PolyGridFresnel 1]
Command [+fresnelpolygrids 1]
Command [+PolyGridBumpmap 1]
Command [+bumpmappolygrids 1]
Command [+FXDetail 0]
Command [+FXDetail 0]
Command [+ModelLODOffset 1]
Command [+ModelLODOffset 1]
Command [+Shader 0]
Command [+Shader 0]
Command [+EnableBloom 0]
Command [+EnableBloom 0]
Command [+EnvironmentMapping 1]
Command [+envmapenable 1]
Command [+EnvironmentBumpMapping 1]
Command [+envbumpmapenable 1]
Command [+DetailLevel 1]
Command [+DetailLevel 1]
Command [+MusicQuality 1]
Command [+MusicQuality 1]
Command [+SoundQuality 1]
Command [+sound16bit 1]
Command [+MusicActive 1]
Command [+MusicActive 1]
Command [+PreCacheAssets 1]
Command [+PreCacheAssets 1]
Command [+Polygrid 1]
Command [+Polygrid 1]
Command [+LightModels 1]
Command [+LightModels 1]
Command [+PerformanceSetting 3]
Command [+HardwareCursor 0]
Command [+VSyncOnFlip 0]
Command [+GammaR 1.108132]
Command [+GammaG 1.108132]
Command [+GammaB 1.108132]
Command [+ScreenWidthSetting 1024]
Command [+ScreenHeightSetting 768]
Command [+ScreenDepthSetting 16]
Command [+AntiAliasFSOverSample 0]
Command [RestartRender]
Command [+HardwareCursor 1]
Command [+ShellCasings 0]
Command [+Tracers 0]
Command [+dynamiclightworld 1]
Command [+ShadowDetail 0]
Command [+detailtextures 0]
Command [+anisotropic 0]
Command [+trilinear 0]
Command [+EnvironmentalDetail 0]
Command [+triplebuffer 0]
Command [+fresnelpolygrids 0]
Command [+bumpmappolygrids 0]
Command [+FXDetail 0]
Command [+ModelLODOffset 0]
Command [+Shader 0]
Command [+EnableBloom 0]
Command [+envmapenable 1]
Command [+envbumpmapenable 1]
Command [+DetailLevel 2]
Command [+MusicQuality 1]
Command [+sound16bit 1]
Command [+MusicActive 1]
Command [+PreCacheAssets 1]
Command [+Polygrid 1]
Command [+LightModels 1]
Command [+EnableBloom 0]
Command [+ModelShadow_Proj_Enable 0]
Command [+ClientFXDetailLevel 0]
Command [+DebrisFXLevel 0]
Command [+ScatterEnable 1]
Command [+SnowEnable 1]
Command [+SnowDensityScale 0.750000]
Command [+GroupOffset1 1]
Command [+GroupOffset2 1]
Command [+GroupOffset3 2]
Command [+PerformanceConfig ".DefaultLow"]
Command [+PerformanceSetting 0]
Command [+soundvolume 100]
Command [+musicvolume 100]
Command [+enablesound 1]
Command [+enablemusic 1]
Command [+EnableVoiceChat 1]
Command [+MicVolume 50]
Command [+SpeakerVolume 50]
Command [+SoundAdjustVolume 50]
Command [+MicDeviceIndex 0]
Command [+SpeakerDeviceIndex 0]
Command [+weaponssoundmultiplier 1.000000]
Command [+defaultsoundmultiplier 0.750000]
Command [+speechsoundmultiplier 1.000000]
Command [+sound16bit 0]
Command [+MusicQuality 0]
Command [+musicvolume 100]
Command [+SetPerformanceLevel ""]
Command ["TestUnknownFX" "0.000000"]
Command ["TestBleedingFX" "0.000000"]
Command ["TestPoisonedFX" "0.000000"]
Command ["TestStunnedFX" "0.000000"]
Command ["TestSleepingFX" "0.000000"]
Command ["TestChokingFX" "0.000000"]
Command ["TestBurningFX" "0.000000"]
Command ["TestElectrocuteFX" "0.000000"]
Command ["TestGlueFX" "0.000000"]
Command ["TestLandTrapFX" "0.000000"]
Command ["TestLaughingFX" "0.000000"]
Command ["TestAsssedFX" "0.000000"]
Command ["TestFreezingFX" "0.000000"]
Command ["TestSwordFX" "0.000000"]
Command ["TestSlipperyFX" "0.000000"]
Command ["TestBulletFX" "0.000000"]
Command ["TestDecayFX" "0.000000"]
Command ["TestHealingFX" "0.000000"]
Command ["TestStaminaFX" "0.000000"]
Command ["EnableDamageFX" "1.000000"]
Command ["CursorHack" "0.000000"]
Command [+HardwareCursor 1]
Command ["DrawInterface" "1.000000"]
Command ["LetterBox" "0.000000"]
Command ["LetterBoxDisabled" "0.000000"]
Command ["LetterBoxFadeInTime" "1.000000"]
Command ["LetterBoxFadeOutTime" "1.000000"]
Command ["NoMovies" "0.000000"]
Command ["FovXInterface" "57.822399"]
Command ["FovYInterface" "45.000000"]
Command ["WideFovXInterface" "58.500000"]
Command ["WideFovYInterface" "45.000000"]
Command ["PauseTintAlpha" "0.200000"]
Command ["SplashScreenFadeInTime" "2.500000"]
Command ["SplashScreenFadeOutTime" "2.500000"]
Command ["SplashScreenTime" "10.000000"]
Command ["MainScreenFadeInTime" "0.000000"]
Command ["ProgressBarScaleToSkills" "1.000000"]
Command ["ExitLevelScreenFadeTime" "1.000000"]
Command [SoundEnable 1]
Command [MusicEnable 1]
Command ["MouseScaleBase" "0.000010"]
Command ["MouseScaleIncrement" "0.000225"]
Command [musicenable 1]
Command [soundenable 1]
Command [UseJoystick 0]
Command [scale "Mouse" "X-axis" 0.000000]
Command [scale "Mouse" "Y-axis" 0.000000]
Command ["HUDDamagedRenderTime" "0.100000"]
Command ["ScopeLRGap" "32.000000"]
Command ["ScopeUPGap" "32.000000"]
Command ["ScopeLRRadius" "0.377000"]
Command ["ScopeUDRadius" "0.340000"]
Command ["ChooserAutoSwitchTime" "0.175000"]
Command ["ChooserAutoSwitchFreq" "0.100000"]
Command [+soundvolume 100]
Command [+musicvolume 100]
Command [+enablesound 1]
Command [+enablemusic 1]
Command [+EnableVoiceChat 1]
Command [+MicVolume 50]
Command [+SpeakerVolume 50]
Command [+SoundAdjustVolume 50]
Command [+MicDeviceIndex 0]
Command [+SpeakerDeviceIndex 0]
Command [+weaponssoundmultiplier 1.000000]
Command [+defaultsoundmultiplier 0.750000]
Command [+speechsoundmultiplier 1.000000]
Command [+sound16bit 0]
Command [+MusicQuality 0]
Command [+musicvolume 100]
Command [CursorCenter 0]
Command [CursorCenter 0]
Command [CursorCenter 0]
Command [CursorCenter 0]
Command [CursorCenter 0]
Command [CursorCenter 0]
Command [CursorCenter 0]
Command [CursorCenter 0]
Command [CursorCenter 0]
Command [CursorCenter 0]
Command [CursorCenter 0]
Command [CursorCenter 0]
Command [CursorCenter 0]
Command ["StrafeTurnRate" "18.000000"]
Command ["LowerTorsoTurnRate" "21.600000"]
Command ["PlayerTwistYawMax" "90.000000"]
Command ["PlayerTwistYawMin" "-90.000000"]
Command ["DyingTime" "3500.000000"]
Command ["DeadCameraTime" "8000.000000"]
Command ["CSendRate" "15.000000"]
Command ["PlayerRotate" "1.000000"]
Command ["CamZoom1MaxDist" "600.000000"]
Command ["CamZoom2MaxDist" "1000.000000"]
Command ["FovX" "90.000000"]
Command ["FovY" "75.000000"]
Command ["FOVYUWMax" "78.000000"]
Command ["FOVYUWMin" "77.000000"]
Command ["FOVUWRate" "0.300000"]
Command ["CamRecoilRecover" "0.300000"]
Command ["CamRotInterpTime" "0.150000"]
Command ["ScreenFadeInTime" "3.000000"]
Command ["ScreenFadeOutTime" "5.000000"]
Command ["ChaseCamOffset" "50.000000"]
Command ["ChaseCamPitchAdjust" "0.000000"]
Command ["ChaseCamDistUp" "10.000000"]
Command ["ChaseCamDistBack" "100.000000"]
Command ["FastTurnRate" "6.900000"]
Command ["NormalTurnRate" "4.500000"]
Command ["LookUpRate" "2.500000"]
Command ["CameraSwayXFreq" "13.000000"]
Command ["CameraSwayYFreq" "5.000000"]
Command ["CameraSwayXSpeed" "12.000000"]
Command ["CameraSwayYSpeed" "1.500000"]
Command ["CameraSwayCrouchMultiplier" "0.500000"]
Command ["ModelGlowTime" "0.300000"]
Command ["ModelGlowMin" "-25.000000"]
Command ["ModelGlowMax" "255.000000"]
Command ["ActivateOverride" " "]
Command ["CamDamage" "1.000000"]
Command ["CamDamagePitch" "1.000000"]
Command ["CamDamageRoll" "1.000000"]
Command ["CamDamageTime1" "0.100000"]
Command ["CamDamageTime2" "0.250000"]
Command ["CamDamageMinPitchVal" "2.000000"]
Command ["CamDamageMaxPitchVal" "20.000000"]
Command ["CamDamageMinRollVal" "2.000000"]
Command ["CamDamageMaxRollVal" "20.000000"]
Command ["CamDamagePitchMin" "0.700000"]
Command ["CamDamageRollMin" "0.700000"]
Command ["CamDamageFXOffsetX" "5.000000"]
Command ["CamDamageFXOffsetX" "5.000000"]
Command ["CamDamageFXOffsetX" "5.000000"]
Command ["AlwaysHUD" "0.000000"]
Command ["DamageFadeRate" "0.500000"]
Command ["AdaptiveMouse" "0.000000"]
Command ["AdaptiveMouseMaxOffset" "0.400000"]
Command ["SoundFilterInfo" "0.000000"]
Command ["MultiplayerDeathCamMoveTime" "0.500000"]
Command ["MultiplayerDeathAttachCamMaxTime" "5.000000"]
Command ["DuckDownCamOffSet" "-13.000000"]
Command ["GlobalSoundFilter" "-1.000000"]
Command [+PVModelAspect 1.333333]
Command ["BobSwayRunPaceAdjust" "1.400000"]
Command ["BobSwayWalkPaceAdjust" "0.600000"]
Command ["BobDecayTime" "0.100000"]
Command ["BobV" "0.450000"]
Command ["SwayH" "0.002000"]
Command ["SwayV" "0.001500"]
Command ["MaxBobAmp" "10.000000"]
Command ["BobRollAdjust" "1.000000"]
Command ["HeadBob" "1.000000"]
Command ["Reality" "0.000000"]
Command ["WeaponSway" "1.000000"]
Command ["CamMaxPitchOffset" "15.000000"]
Command ["CamMaxYawOffset" "15.000000"]
Command ["CamMaxRollOffset" "15.000000"]
Command ["CamMaxPosXOffset" "200.000000"]
Command ["CamMaxPosYOffset" "200.000000"]
Command ["CamMaxPosZOffset" "200.000000"]
Command ["CamInfo" "0.000000"]
Command ["CamWeaponImpact" "0.000000"]
Command ["SpectatorSpeedMul" "1.000000"]
Command ["FallDamageMinHeight" "300.000000"]
Command ["FallDamageMaxHeight" "700.000000"]
Command ["FallDamageMin" "0.000000"]
Command ["FallDamageMax" "200.000000"]
Command ["CamLandMinHeight" "50.000000"]
Command ["CamLandMoveDist" "-15.000000"]
Command ["CamLandDownTime" "0.150000"]
Command ["CamLandUpTime" "0.400000"]
Command ["CamLandRollVal" "5.000000"]
Command ["CamLandRollTime1" "0.050000"]
Command ["CamLandRollTime2" "0.150000"]
Command ["CamLandPitchVal" "5.000000"]
Command ["CamLandPitchTime1" "0.050000"]
Command ["CamLandPitchTime2" "0.150000"]
Command ["PlayerGravity" "-1100.000000"]
Command ["InAirAccelMultiplier" "0.100000"]
Command ["SlideToStopTime" "0.100000"]
Command ["PusherMaxYVelocity" "100.000000"]
Command ["BaseMoveAccel" "3000.000000"]
Command ["StartAccel" "500.000000"]
Command ["MaxAccel" "3000.000000"]
Command ["AccelInc" "6000.000000"]
Command ["WalkVel" "70.000000"]
Command ["FRunVel" "285.000000"]
Command ["BRunVel" "285.000000"]
Command ["SRunVel" "285.000000"]
Command ["JumpVel" "330.000000"]
Command ["DuckVel" "50.000000"]
Command ["KeepCurrentAmmo" "1.000000"]
Command ["CameraMoveUpTime" "0.100000"]
Command ["CameraMoveUpMinVel" "140.000000"]
Command ["CameraMoveMaxYDiff" "30.000000"]
Command ["CameraClipDist" "30.000000"]
Command ["CameraCollisionObjScale" "12.000000"]
Command ["CameraCollisionUseObject" "1.000000"]
Command ["DeadCamX" "165.000000"]
Command ["DeadCamY" "90.000000"]
Command ["DC_FC_OU" "-1.000000"]
Command ["DC_TL" "220.000000"]
Command ["DC_TV" "5.000000"]
Command ["DC_TY" "20.000000"]
Command ["ShowFirePath" "-1.000000"]
Command ["LightBeamColorDelta" "50.000000"]
Command ["PitchShiftImpact" "-1.000000"]
Command ["FlyByRadius" "600.000000"]
Command ["BloodSplatsMinNum" "3.000000"]
Command ["BloodSplatsMaxNum" "10.000000"]
Command ["BloodSplatsMinLifetime" "5.000000"]
Command ["BloodSplatsMaxLifetime" "10.000000"]
Command ["BloodSplatsMinScale" "0.010000"]
Command ["BloodSplatsMaxScale" "0.050000"]
Command ["BloodSplatsRange" "500.000000"]
Command ["BloodSplatsPerturb" "100.000000"]
Command ["BigBloodSizeScale" "5.000000"]
Command ["BigBloodLifeScale" "3.000000"]
Command ["CreatePolyDebris" "1.000000"]
Command ["WeaponFXMinFireDot" "0.600000"]
Command ["WeaponFXMinImpactDot" "0.600000"]
Command ["WeaponFXUseFOVPerformance" "1.000000"]
Command ["WeaponFXMaxFireDist" "1000.000000"]
Command ["WeaponFXMaxImpactDist" "1000.000000"]
Command ["WeaponFXMaxMultiImpactDist" "300.000000"]
Command ["WeaponFXMultiImpactDing" "1.000000"]
Command ["TexAddr" "0.000000"]
Command ["TexColor" "0.000000"]
Command ["TexAlpha" "0.000000"]
Command ["Tex" "fxtest09"]
Command ["TexTest" "0.000000"]
Command ["FlareMin" "-1.000000"]
Command ["FlareSprAlphaMin" "-1.000000"]
Command ["FlareSprAlphaMax" "-1.000000"]
Command ["FlareSprScaleMin" "-1.000000"]
Command ["FlareSprScaleMax" "-1.000000"]
Command ["FlareBlindScaleMin" "-1.000000"]
Command ["FlareBlindScaleMax" "-1.000000"]
Command ["FlareBlindObjAngle" "-1.000000"]
Command ["FlareBlindCamAngle" "-1.000000"]
Command ["MineShit" "0.010000"]
Command ["SmokeTrailStartScale" "1.000000"]
Command ["SmokeTrailLWEndScale" "15.000000"]
Command ["SmokeTrailSWEndScale" "15.000000"]
Command ["SmokeTrailSBEndScale" "15.000000"]
Command ["SmokeTrailStartAlpha" "0.900000"]
Command ["SmokeTrailEndAlpha" "0.000000"]
Command ["MarksClip" "0.000000"]
Command ["MarkLight" "1.000000"]
Command ["MarkShow" "1.000000"]
Command ["MarkFadeTime" "3.000000"]
Command ["MarkSolidTime" "3.000000"]
Command ["ShellMaxBounceCount" "3.000000"]
Command ["ShellMinUpVelocity" "30.000000"]
Command ["ShellMaxUpVelocity" "75.000000"]
Command ["ShellMinRightVelocity" "50.000000"]
Command ["ShellMaxRightVelocity" "75.000000"]
Command ["ShellMinForwardVelocity" "20.000000"]
Command ["ShellMaxForwardVelocity" "50.000000"]
Command ["ShellMinLifetime" "3.000000"]
Command ["ShellMaxLifetime" "5.000000"]
Command ["ShellScaleTime" "0.500000"]
Command ["ShellMaxScale" "2.000000"]
Command ["ShellMinSpinsPerSecond" "2.000000"]
Command ["ShellMaxSpinsPerSecond" "10.000000"]
Command ["PolyDebrisTrailTime" "0.250000"]
Command ["PolyDebrisScaleDist" "150.000000"]
Command ["PolyDebrisMinDistScale" "1.000000"]
Command ["PolyDebrisMaxDistScale" "1.000000"]
Command ["DLightOffsetX" ""]
Command ["DLightOffsetY" ""]
Command ["DLightOffsetZ" ""]
Command ["MinPGFrameRate" "0.000000"]
Command ["PGDisplaceMoveScale" "70.000000"]
Command ["TweakParticles" "0.000000"]
Command ["ModelKey" "0.000000"]
Command ["FootPrintBlendMode" "2.000000"]
Command ["MinTrailSegment" "25.000000"]
Command ["TrailSegmentLifetime" "15.000000"]
Command ["DingDelay" "1.000000"]
Command ["QuietMovementVolumeFactor" "0.650000"]
Command ["FootStepSoundRadius" "1200.000000"]
Command ["TweakSteam" "0.000000"]
Command ["SnowEnable" "1.000000"]
Command ["SnowDensityScale" "1.000000"]
Command ["SnowParticleScale" "1.000000"]
Command ["ScatterEnable" "1.000000"]
Command ["TracerSegments" "1.000000"]
Command ["TracerLifetime" "0.200000"]
Command ["TracerVeloctity" "-1.000000"]
Command ["TracerLength" "-1.000000"]
Command [+FogEnable 0]
Command [CursorCenter 0]
Command [ResolutionScreen]
Command [CursorCenter 0]
Command [CursorCenter 0]
Command [CursorCenter 0]
Command [+FogEnable 0]
Command [ModelApplySun 0.000000]
Command [ModelApplySun 1.000000]
Command [+FogEnable 0]
Command [CameraSwayYFreq 0.000000/1.000000
Command [CameraSwayXFreq 0.000000/1.000000
Command [CameraSwayYSpeed 0.000000/1.000000
Command [CameraSwayXSpeed 0.000000/1.000000
----------------------------------------------
Crouch Hack
Off
PushToConsole("CamMaxPosYOffset -13.000000");
PushToConsole("DuckDownCamOffSet -13.000000");
On
PushToConsole("CamMaxPosYOffset 0.000000");
PushToConsole("DuckDownCamOffSet 12.000000");
LOL nice dude but i wish i knew how to use them umm i have a post in combat arms hep section yo care to teach me how to hack
Whoa, Seen these everywhere.
Just all leeched into 1 thread XD
/thanked cuz i think u did a G.J
lol .
M4Chopper (09-28-2010)
Nice leech .. / phail..
POST NUMBER 450 ~
[IMG]https://i423.photobucke*****m/albums/pp312/LizMLsinatra/hh-1.png[/IMG]
Happy Hanukkah For All Of MPGH !
∞
The Real Life Are Better Then A Game !
Song :[YOUTUBE]vgKBOkvO5N0&feature=player_embedded[/YOUTUBE]Best Friends :
Hax4Life!
Solify
[MPGH]Drake`
Respect Them Or I'll Kill You ...
Alrdy posted and leached ,
/req close.
This is just a dump
I PWNED NEXXON
________________Zest4Shopping_UK_______________
[YOUTUBE]C3kB2qBmtck[/YOUTUBE]
Mens & Womens Clothing, Shoes & Accessories - Comming soon to UK - My new Website
I ended up using some of the P T C s on this list on my Menu,
Lagged like crazy.
Is this happening with anyone else?
Thanks for the List Though.
hmm idk bout you, but this looks familiar
make it a code next time as well
nice steal noob, this is my post without the explanations from a different forum
commando: You're probably the best non-coder coder I know LOL
so, close or what?