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  1. #1
    GhostOf2Pac's Avatar
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    [Help] Compiling

    hello all i have got the problem when im build my hack
    i have got some errors:

    Code:
    Compiling...
    Menu Source.cpp
    .\Menu Source.cpp(6) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
    d3dfont.cpp
    .\d3dfont.cpp(37) : fatal error C1083: Cannot open include file: 'D3DX8.h': No such file or directory
    Hook.cpp
    .\Hook.cpp(5) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
    D3D Esp.cpp
    .\D3D Esp.cpp(4) : fatal error C1083: Cannot open include file: 'd3d8.h': No such file or directory
    Build log was saved at "file://c:\Documents and Settings\******\Pulpit\Unknown_PK\Release\BuildLog.htm"
    Unknown_PK - 4 error(s), 0 warning(s)
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

    and i dont know what i have to do with it
    can any1 help me plz?

  2. #2
    xxxlovexxx1's Avatar
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    unknown pk


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  3. The Following User Says Thank You to xxxlovexxx1 For This Useful Post:

    paaauul (10-02-2010)

  4. #3
    Alen's Avatar
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    Moved to C++, NG sorry if it's the wrong section /

    Imo the error is self-explanatory...

  5. #4
    Kallisti's Avatar
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    Did youo set up the diretories and linker?

    未来が見えなくて怖いから
    未来が見えてしまって悲しいから
    目を閉じて優しい思い出に浸ってしまう




  6. #5
    freedompeace's Avatar
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    Project Properties > VC ++ Directories > Add your INCLUDE and LIB directories into the appropriate stuffs (it should be self-explantory once you find the "VC++ Directories" screen.

  7. #6
    -Raz0r-'s Avatar
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    Download the DirectX SDK, set up include and lib directories, then try compiling.
    Not sure why you're using DX8, not sure if the headers/libraries are in the current SDK, but you can try.
    Languages: C, C++, x86 ASM, PHP, Lua

  8. #7
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    Quote Originally Posted by -Raz0r- View Post
    Download the DirectX SDK, set up include and lib directories, then try compiling.
    Not sure why you're using DX8, not sure if the headers/libraries are in the current SDK, but you can try.
    He has the right to use whatever version of DirectX he wants. Why does Nexon still use DirectX 9 when there's DirectX 11?

  9. #8
    therofl's Avatar
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    Quote Originally Posted by freedompeace View Post
    He has the right to use whatever version of DirectX he wants. Why does Nexon still use DirectX 9 when there's DirectX 11?
    Not every graphic card could support it, I haven't bought a new computer in ages..

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