/Moved to GSC Modding Help
sorry if this has been asked before but i cant find anything on it, its about how to change the bind keys in a mod to stop it conflicting with a admin menu being added
Last edited by Insane; 10-08-2010 at 10:49 PM.
/Moved to GSC Modding Help
Ex Middleman
In your code search for : actionslot, you should find a line saying +actionslot_1 or some other number, you can experiment with the different numbers for different keys, the keys that are included are "e","f","g","q" but I don't know what number is which one, might edit post later with all the specific numbers attached to which keys.
P.s make sure if it's zombie mod or any other popular script then it's not enrcrypted xD
razorbaacks (10-08-2010)
/yeaCode:bind TAB "+scores" bind ESCAPE "togglemenu" bind SPACE "+gostand" bind 1 "weapnext" bind 2 "weapnext" bind 3 "+actionslot 3" bind 4 "+actionslot 4" bind 5 "+actionslot 2" bind A "+moveleft" bind C "togglecrouch" bind D "+moveright" bind E "+melee" bind F "+activate" bind G "+frag" bind N "+actionslot 1" bind Q "+smoke" bind R "+reload" bind S "+back" bind T "chatmodepublic" bind W "+forward" bind Y "chatmodeteam" bind Z "+talk" bind CTRL "toggleprone" bind SHIFT "+breath_sprint" bind MOUSE1 "+attack" bind MOUSE2 "+speed_throw" bind MOUSE3 "+frag" bind MWHEELDOWN "+melee"
Ex Middleman
razorbaacks (10-08-2010)
many thanks insane helped alot
Insane (10-08-2010)