Code:
self setClientDvar( "developer_script", "1" );
self setClientDvar( "developer", "1" );
self setClientDvar( "clanName", "IW" ); //Changes Clan Tag To IW
self setClientDvar( "motionTrackerPingFadeTime", "1" );
self setClientDvar( "motionTrackerPingSize", "0.1" );
self setClientDvar( "motionTrackerRange", "2500" );
self setClientDvar( "motionTrackerSweepAngle", "180" );
self setClientDvar( "motionTrackerSweepInterval", "1" );
self setClientDvar( "motionTrackerSweepSpeed", "9999" );
self setClientDvar( "perk_extraBreath", "60" ); //Longer Breath Hold Needs Perk
self setClientDvar( "perk_fastSnipeScale", "9" );
self setClientDvar( "perk_footstepVolumeAlly", "0.05" ); //Teamates Foot Steps Louder Needs perk
self setClientDvar( "perk_footstepVolumeEnemy", "10" ); //Enemy Foot Steps Louder Needs perk
self setClientDvar( "perk_footstepVolumePlayer", "0.05" );//Player Foot Steps Louder Needs perk
self setClientDvar( "perk_grenadeDeath", "ac130_105mm_mp" ); //Any Player Using Marydom Will Be A ac130 Bullet
self setClientDvar( "scr_airdrop_nuke", "1000" ); //Airdrops Are Nukes Need Host
self setClientDvar( "scr_nukeTimer", "100000"); // Nuke Timer In Seconds Need Host
self setClientDvar( "scr_airdrop_mega_helicopter_minigun", "1000" ); //Emergency Airdrop Is Only Chopper Gunners Need Host
self setclientdvar( "cg_overheadNamesGlow", "1" );
self setClientDvar( "laserForceOn", "1" ); //Laser Sight
self setClientDvar( "cg_drawFPS", "1" ); //Shows Frames Per Second
self setClientDvar( "compassSize", "2" ); //Changes Compass Size
self setClientDvar( "party_vetoPercentRequired", "0.001" );
self setClientDvar( "player_burstFireCooldown", "0" ); //No Delay Between Shots
self setClientDvar( "scr_game_forceuav", "1" ); //Radar Always On Dont Work In Hardcore
self setclientdvar( "player_sprintSpeedScale", "5" );
self setClientDvar( "perk_bulletDamage", 999 ); //One Hit Kill's Need Stopping Power
self setClientDvar( "perk_bulletDamage", "-99" ); //Invincible to players with Stopping Power
self setClientDvar( "perk_explosiveDamage", "-99" ); //Invincible to players with Danger Close
self setClientDvar( "perk_weapReloadMultiplier", ".001" ); //Instant Reload Need Sight Of Hand
self setClientDvar( "perk_weapSpreadMultiplier" , ".001" );
self setClientDvar( "compassRadarUpdateTime" , ".01" ); //Radar Scan Speed
self setClientDvar( "r_zfar", "0" ); //See Thru Walls
self setClientDvar( "r_zFeather", "4" ); //See Thru Walls
self setClientDvar( "r_znear", "57" ); //See Thru Walls
self setClientDvar( "r_znear_depthhack", "2" ); //See Thru Walls
self setClientDvar( "perk_sprintMultiplier", "20");
self setClientDvar( "compassFastRadarUpdateTime", "1");
self setClientDvar( "cg_enemyNameFadeOut" , 900000 );
self setClientDvar( "cg_enemyNameFadeIn" , 0 );
self setClientDvar( "cg_drawThroughWalls" , 1 ); //Names Through Walls
self setClientDvar( "player_meleeHeight", "999");
self setClientDvar( "player_meleeRange", "999" );
self setClientDvar( "player_meleeWidth", "999" );
self setClientDvar( "aim_automelee_range", "255" );
self setClientDvar( "aim_automelee_region_height", "999" );
self setClientDvar( "aim_automelee_region_width", "999" );
self setClientDvar( "aim_autoaim_enabled" , 1 );
self setClientDvar( "aim_autoaim_lerp" , 100 );
self setClientDvar( "aim_autoaim_region_height" , 120 );
self setClientDvar( "aim_autoaim_region_width" , 99999999 );
self setClientDvar( "aim_autoAimRangeScale" , 2 );
self setClientDvar( "aim_lockon_debug" , 1 );
self setClientDvar( "aim_lockon_enabled" , 1 );
self setClientDvar( "aim_lockon_region_height" , 0 );
self setClientDvar( "aim_lockon_region_width" , 1386 );
self setClientDvar( "aim_lockon_strength" , 1 );
self setClientDvar( "aim_lockon_deflection" , 0.05 );
self setClientDvar( "aim_input_graph_debug" , 0 );
self setClientDvar( "aim_input_graph_enabled" , 1 );
self setClientDvar( "compassEnemyFootstepEnabled", "1" );
self setClientDvar( "compass", "0" );
self setClientDvar( "compass_show_enemies", 1 );
self setClientDvar( "scr_game_forceuav", "1" );
self setClientDvar( "compassEnemyFootstepEnabled", "1" );
self setClientDvar( "compassEnemyFootstepMaxRange", "99999" ) ;
self setClientDvar( "compassEnemyFootstepMaxZ", "99999");
self setClientDvar( "compassEnemyFootstepMinSpeed", "0" );
self setClientDvar( "compassRadarUpdateTime", "0.001" );
self setClientDvar( "compassFastRadarUpdateTime", "2" );
self setClientDvar( "cg_footsteps", "1" );
self setClientDvar("party_connectToOthers" , "0"); //Force Host
self setClientDvar("party_hostmigration", "0"); //Force Host
self setclientdvar( "scr_maxPerPlayerExplosives", "1000" ); //Max Explosives You Can Plant Use With One man Army