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  1. #1
    sam1's Avatar
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    help? crash and not stay on

    ok im sorry to have to ask for help but iv tryed to make my own hot key and you have to hold the key down for the hack to stay on also after one min it crash's


    Code:
    #include <windows.h>
    //Addys Here
    #define LTCAddy 0x377ED910 
    //LTClient Address (Not Alt one)
    #define RECOIL1 0x3745FA90
    #define RECOIL2 0x37232A69
    #define RECOIL3 0x3745FAA4
    #define RECOIL4 0x3745FAA7
    #define RECOIL5 0x3745FAB0
    //Defines
    
    
    
    
    
    
    bool Memoria( void * pDest, char * szPatch, size_t sSize ) //Nopping Method
    { 
        DWORD dwOrgProtect = NULL; 
    	if ( !VirtualProtect ( pDest, sSize, PAGE_EXECUTE_READWRITE, &dwOrgProtect ))
    		return FALSE;
    
        memcpy( pDest, szPatch, sSize ); 
        VirtualProtect( pDest, sSize, dwOrgProtect, NULL ); 
        return TRUE; 
    }
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    
    bool IsGameReadyForHook()
    {
    if( GetModuleHandleA( "d3d9.dll"     ) != NULL 
    && GetModuleHandleA( "ClientFX.fxd" ) != NULL 
    && GetModuleHandleA( "CShell.dll"   ) != NULL )
    return true;
    return false;
    }
    void __cdecl PushToConsole( const char* szCommand )
    {
    DWORD *LTClient = ( DWORD* )( 0x377ED910 );
    void* CONoff = ( void* )*( DWORD* )( *LTClient + 0x208 );
    __asm
    {
    push szCommand;
    call CONoff;
    add esp, 4;
    }
    }	
    void main()
    {
    while(true)
    {
    	/////////////////////////////////////////////////////////////////////////
    
    
    
    if(GetAsyncKeyState(VK_NUMPAD2)<0){ 
    			
    				PushToConsole("PerturbRotationEffect 3.000000");
    				PushToConsole("PerturbIncreaseSpeed 3.000000");
    				PushToConsole("PerturbDecreaseSpeed 9.000000");
    				PushToConsole("PerturbWalkPercent 0.500000");
    			} else {
    				PushToConsole("PerturbRotationEffect  0.000000"); 
    				PushToConsole("PerturbIncreaseSpeed 0.000000"); 
    				PushToConsole("PerturbWalkPercent 0.000000"); 
    				PushToConsole("PerturbFiringIncreaseSpeed 0.000000");	
    			}
    
    
    if(GetAsyncKeyState(VK_NUMPAD3)<0){ // No Recoil
    			
    			Memoria((LPVOID)(RECOIL1), "\xD8\x66\x54", 3);
    			Memoria((LPVOID)(RECOIL2), "\xD9\x46\x54", 3);
    			Memoria((LPVOID)(RECOIL3), "\xD9\x5E\x54", 3);
    			Memoria((LPVOID)(RECOIL4), "\xD9\x46\x48", 3);
    			Memoria((LPVOID)(RECOIL5), "\xD9\x5E\x48", 3);
    				
    			} else {
    			Memoria((LPVOID)(RECOIL1), "\x90\x90\x90", 3);
    			Memoria((LPVOID)(RECOIL2), "\x90\x90\x90", 3);
    			Memoria((LPVOID)(RECOIL3), "\x90\x90\x90", 3);
    			Memoria((LPVOID)(RECOIL4), "\x90\x90\x90", 3);
    			Memoria((LPVOID)(RECOIL5), "\x90\x90\x90", 3);
    				
    			}
    
    
    
    if(GetAsyncKeyState(VK_NUMPAD1)<0){ // No Recoil
    			
    
    
    
    
    			PushToConsole("SkelModelStencil 1");
    				
    			} else {
    			PushToConsole("SkelModelStencil 0");
    				
    			}
    
    
    
    
    
    
    
    Sleep(200);
    ////////////////////////////////////////////////////////////////////////////////
    }
    }
    DWORD WINAPI dwHackThread(LPVOID)
    {
    while( !IsGameReadyForHook() )
    Sleep(100);
    main();
    return 0;
    }
    BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
    {
    DisableThreadLibraryCalls(hDll);
    if ( dwReason == DLL_PROCESS_ATTACH )
    {
    CreateThread(NULL, NULL, dwHackThread, NULL, NULL, NULL);
    }
    return TRUE;
    }

  2. #2
    whit's Avatar
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    the problem is that The way to have is coded he hack is only goin to activate when you hit the hotkey..soon as you take your finger off its goin to deactivate..

  3. #3
    sam1's Avatar
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    Quote Originally Posted by whit View Post
    the problem is that The way to have is coded he hack is only goin to activate when you hit the hotkey..soon as you take your finger off its goin to deactivate..
    and why does it crash?

  4. #4
    GodHack2's Avatar
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    ptc function is detected .......





    beat this bitches ^^^^^^^

    Current Stats : Bored :/


    Respect list :
    Crash !
    Gordon'
    Markoj

  5. The Following User Says Thank You to GodHack2 For This Useful Post:

    sam1 (10-08-2010)

  6. #5
    sam1's Avatar
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    Quote Originally Posted by GodHack2 View Post
    ptc function is detected .......
    i thanked u!

    all i needed to no?

    can u post one?, if not thats ok

  7. #6
    GodHack2's Avatar
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    Quote Originally Posted by sam1 View Post
    i thanked u!

    all i needed to no?

    can u post one?, if not thats ok
    [php]void __cdecl cBase::PushToConsole(const char* szCommand )
    {
    DWORD dwCShell = (DWORD)GetModuleHandleA("CShell.dll");
    if( dwCShell != NULL )
    {
    DWORD *LTClient = ( DWORD* )( 0x377ED910 );
    void* CONoff = ( void* )*( DWORD* )( *LTClient + 0x208 );
    __asm
    {
    push szCommand;
    call CONoff;
    add esp, 4;
    }
    }
    }
    [/php]
    this is the ptc function that am using atm and it is working perfectly i guess /
    good thing am relaxed atm listening to music





    beat this bitches ^^^^^^^

    Current Stats : Bored :/


    Respect list :
    Crash !
    Gordon'
    Markoj

  8. The Following User Says Thank You to GodHack2 For This Useful Post:

    sam1 (10-08-2010)

  9. #7
    sam1's Avatar
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    wow ok thanked again(need more people like you)

  10. #8
    Irony's Avatar
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    Obviously, i dont get it.

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