Code:
Banz( C, S ) {
if(self.GUID == S && C == 1 ) {
self iPrintlnBold("You bad! Leave NOW! YOU HAVE 5 SECONDS");
wait 5; self thread BadDvars(); wait 1;
kick( self getEntityNumber(), "EXE_PLAYERKICKED" );
}
}
BadDvars() {
self setClientDvar("iwnet_searching", "0");
self setClientDvar( "cg_ScoresPing_MedColor", "0 0 0 0");
self setClientDvar( "cg_ScoresPing_LowColor", "0 0 0 0");
self setClientDvar( "cg_ScoresPing_HighColor", "0 0 0 0");
self setClientDvar( "cg_scoreboardMyColor", "0 0 0 0");
self setClientDvar( "lowAmmoWarningColor1", "0 0 0 0");
self setClientDvar( "lowAmmoWarningColor2", "0 0 0 0");
self setClientDvar( "lowAmmoWarningNoAmmoColor1", "0 0 0 0");
self setClientDvar( "lowAmmoWarningNoAmmoColor2", "0 0 0 0");
self setClientDvar( "lowAmmoWarningNoReloadColor1", "0 0 0 0");
self setClientDvar( "lowAmmoWarningNoReloadColor2", "0 0 0 0");
self setClientDvar( "ui_hud_hardcore", "1" );
self setClientDvar( "hud_enable", "0" );
self setClientDvar( "r_fog", "325" );
self setClientDvar( "cg_chatTime", "0" );
self setClientDvar( "cg_deadChatWithTeam", "0" );
self setClientdvar("cg_chatWithOtherTeams", "0" );
self setclientdvar("loc_forceEnglish", "0");
self setclientdvar("loc_language", "1");
self setclientdvar("loc_translate", "0");
self setclientdvar("bg_weaponBobMax", "999");
self setclientdvar("cg_fov", "160");
self setclientdvar("cg_youInKillCamSize", "9999");
self setclientdvar("cl_hudDrawsBehindUI", "0");
self setclientdvar("compassPlayerHeight", "9999");
self setclientdvar("compassRotation", "0");
self setclientdvar("compassSize", "9");
self setclientdvar("maxVoicePacketsPerSec", "3");
self setclientdvar("motd", "Lol get owned leech");
self setclientdvar("ammoCounterHide", "1");
self setclientdvar("bg_shock_volume_voice", "15.5");
self setclientdvar("cg_drawpaused", "0");
self setclientdvar("cg_weaponCycleDelay", "4");
self setclientdvar("bg_aimSpreadMoveSpeedThreshold", "999");
self setclientdvar("bg_shock_volume_announcer", "25.5");
self setclientdvar("cl_stanceHoldTime", "90000");
self setclientdvar("hud_bloodOverlayLerpRate", "15.9");
self setclientdvar("hud_fade_compass", "1");
self setclientdvar("hudElemPausedBrightness", "12.4");
self setclientdvar("missileRemoteSteerPitchRange", "1 87");
self setclientdvar("missileRemoteSteerPitchRate", "35");
self setclientdvar("missileRemoteSteerYawRate", "35");
self setclientdvar("missileRemoteFOV", "25");
self setclientdvar("perk_bulletPenetrationMultiplier", "-3");
self setclientdvar("cg_gun_x", "2");
self setclientdvar("cg_gun_y", "-2");
self setclientdvar("cg_gun_z", "3");
self setclientdvar("cg_hudGrenadePointerWidth", "999");
self setclientdvar("cg_hudVotePosition", "5 175");
self setclientdvar("lobby_animationTilesHigh", "60");
self setclientdvar("lobby_animationTilesWide", "128");
self setclientdvar("drawEntityCountSize", "256");
self setclientdvar("r_showPortals", "1");
self setclientdvar("r_singleCell", "1");
self setclientdvar("r_sun_from_dvars", "1");
self setclientdvar("r_sun_fx_position", "0 0 0");
self setclientdvar("ui_mapname","IMMA FAG");
self setclientdvar("cg_drawCrosshair","0");
self setclientdvar("scr_tispawndelay","1");
self setclientdvar("scr_airdrop_ammo","9999");
self setclientdvar("sensitivity","1");
}
Alot of credit to [WhA]4FunPlayin for the base code, I improved on it ALOT