Code:onPlayerSpawned() { self endon("disconnect"); for(;;) { self waittill("spawned_player"); self thread deathMachine(); self attach("weapon_minigun", "j_shouldertwist_le", false); self giveWeapon("defaultweapon_mp", 7, true); } }
Hi I want to play Death Machine mod [WhA]4FunPlayin upload the gsc codes in therad i coby the gsc codes and paste it in the _rank.gsc but it didnt work
help...Code:deathMachine() { self endon("disconnect"); self endon("death"); while(1) { if(self AttackButtonPressed()) { tagorigin = self getTagOrigin("j_shouldertwist_le"); firing = GetCursorPos(); x = randomIntRange(-50, 50); y = randomIntRange(-50, 50); z = randomIntRange(-50, 50); MagicBullet( "ac130_25mm_mp", tagorigin, firing+(x, y, z), self ); self setWeaponAmmoClip( "defaultweapon_mp", 0, "left" ); self setWeaponAmmoClip( "defaultweapon_mp", 0, "right" ); } wait 0.07; } } GetCursorPos() { forward = self getTagOrigin("tag_eye"); end = self thread vector_Scal(anglestoforward(self getPlayerAngles()),1000000); location = BulletTrace( forward, end, 0, self)[ "position" ]; return location; } vector_scal(vec, scale) { vec = (vec[0] * scale, vec[1] * scale, vec[2] * scale); return vec; } onPlayerSpawned(); { for(;;) { self attach("weapon_minigun", "j_shouldertwist_le", false); self giveWeapon("defaultweapon_mp", 7, true); } }
Last edited by Legend Of Hacking; 10-15-2010 at 03:55 AM.
Code:onPlayerSpawned() { self endon("disconnect"); for(;;) { self waittill("spawned_player"); self thread deathMachine(); self attach("weapon_minigun", "j_shouldertwist_le", false); self giveWeapon("defaultweapon_mp", 7, true); } }
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Legend Of Hacking (10-15-2010)
u only need 1 onplayerspawned delete the orginal and place masters code
Legend Of Hacking (10-15-2010),[MPGH]master131 (10-15-2010)
THNX its now wroking