self GiveWeapon("riotshield_mp", 0, true);
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Hi all,
I want to know what the code is for blast shield. I tried different things but none of them worked.
I tried:
self GiveWeapon("blastshield_mp", 0, true);
and
self GiveWeapon("blast_shield_mp", 0, true);
What is the correct code? /
Thanks
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self GiveWeapon("riotshield_mp", 0, true);
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hi
Man the code:
self GiveWeapon("blast_shield", 0, true);
dont work?
Because I use this code for give blastshield for all players, I put in onplayerspawn(), and for me works fine... :S
Last edited by FILIPE1; 10-21-2010 at 12:24 PM.
Oh sorry i thinked you mean riot shield, sorry xD
Shouldn't it be blast_shield_mp ???
Edit: I tried blast_shield_mp and blast_shield and both didn't work O.o
Last edited by Marcin96; 10-21-2010 at 12:34 PM.
Asked this so many times without answers..
Try this though:
maps\mp\perks\_perks::givePerk( "blast_shield" );
or
maps\mp\perks\_perks::givePerk( "blast_shield_mp" );
Since its like that for throwing knives, semtex etc.
All the codes are unfortunately not working!
+ I have one more question;
How can I disable picking up weapons??
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maps\mp\perks\_perks::givePerk( "blastshield_mp" );
setAmmoStock("blastshield_mp", 1);
or
self _giveWeapon("blastshield_mp");
with '_'
while(self getCurrentWeapon() == "none") {
self switchToWeapon("Weaponname");
wait 0.05;
Found it
Code:self _setperk("specialty_blastshield");
Imthebosss (10-22-2010)
All thanks for the codes! 1 code helped for me, the code from Arasonic! Really helpful! Thank you
/solved
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