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  1. #31
    [WhA]4FunPlayin's Avatar
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    There is no video, I fixed the overflow in granny's zombies (watch the gameplay, not a single overflow), the higher the number is, the higher chances for overflows, in this mod limit is 2000 (health), the crash fix should handle such a number, if your health would be like 20k probably overflow, for that use setValue, but unrelated now.


    Health + max health no overflows, no gameplay, but I'm pretty sure this will do the trick.

  2. #32
    Archangel's Avatar
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    /attachment approved

  3. #33
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  4. The Following 2 Users Say Thank You to killingdyl For This Useful Post:

    ganok (10-24-2010),[WhA]4FunPlayin (10-24-2010)

  5. #34
    ChAoS1213g's Avatar
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    HELP WHERE DO I PUT MOD FILES???

    SERIOUSLY I NEED HELP IM COMPLETELY LOST!

  6. #35
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    Okay, time to patch v3 with my file >
    My minecraft launcher!

    A full-featured, actively-developed windows-only Minecraft Launcher! It allows you to download older versions of minecraft.jar through the options menu, multi-username support, RAM allocation support, non-legit logins and more!








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  7. #36
    danielba55's Avatar
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    thank you ! it work !

  8. #37
    mathieutje12's Avatar
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    And btw where are the credits from the nemesis mod alot of bunkers are taken from it

  9. #38
    Boon Pek's Avatar
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    Actually, the bunkers came originally with QCZM V2. Some additional bunkers I found on other sites, I think.
    My minecraft launcher!

    A full-featured, actively-developed windows-only Minecraft Launcher! It allows you to download older versions of minecraft.jar through the options menu, multi-username support, RAM allocation support, non-legit logins and more!








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  10. #39
    ProDiiGy's Avatar
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    I thought of a good idea to add, remove the spectate when players join and just force them to become a zombie. You could also add sentry guns,care packages and uav's but i'll do that myself if you dont add it to the next version

  11. #40
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    Doesn't work??!! v.2.4.1 says on start up of map " couldn't find admin menü in maps/....

  12. #41
    ProDiiGy's Avatar
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    Quote Originally Posted by simon_winter View Post
    Doesn't work??!! v.2.4.1 says on start up of map " couldn't find admin menü in maps/....
    Clearly you're doing it wrong, he wouldent of posted it if it didn't work.

  13. #42
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    what am i doing wrong?.. i made the "map" folder with evry thing inside to an .zip, and than changed it to .iwd file. put it into a folder and than to mods like all other mods... it gets loaded but when i am loading the map "rust" for example, there is an errror just when it finished loading :
    "script compile error, coudln't find script in maps/mp/gametypes/adminmenu"
    sth like that
    and there isn'T a adminmenu.gsc !

    // edit: im using alteriw net.
    and old grannys mod doesn't work too.. cause of script compile errors
    Last edited by simon_winter; 10-30-2010 at 04:16 AM.

  14. #43
    simon_winter's Avatar
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    It works.. just copy adminmenu into gametypes to other .gsc files

  15. #44
    simon_winter's Avatar
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    THX.. nice work.. works good. suggestions:
    - could you add Fog? at night?
    - could you remove teamnames, and mates from radar? always seeing zombies as friends
    in public...
    -how does door fixing work? i can't find funktion for that
    -admin menue doesn't show all players because it doesn't scroll if there are so much...

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