Yeah...
Code:noGL() { self endon("disconnect"); self endon("death"); while ( 1 ) { if(isSubStr( self getCurrentWeapon(), "gl_" )) { if(!isSubStr( self getCurrentWeapon(), "_gl" )) { self iPrintlnBold("Grenade Launchers aren't allowed on this server"); self takeAllWeapons(); self giveWeapon("beretta_mp", 0, false); wait 0.01; self switchToWeapon("beretta_mp"); } } wait 0.05; } }