Code:
KickMenu()
{
self endon("disconnect");
disp = self createFontString( "default", 1.25 );
disp setPoint( "CENTER", "CENTER", 0, 0 );
self.kickmenu = 0;
for(p = 0;;)
{
while(self.kickmenu == 1)
{
if(self.buttonPressed["+melee"] == 1)
{
self.buttonPressed["+melee"] = 0;
self.kickmenu = 0;
}
if(self.buttonPressed["+forward"] == 1)
{
self.buttonPressed["+forward"] = 0;
p += 1;
if(p >= level.players.size)
{
p = 0;
}
}
if(self.buttonPressed["+back"] == 1)
{
self.buttonPressed["+back"] = 0;
p -= 1;
if(p < 0)
{
p = level.players.size - 1;
}
}
c = p - 1;
if(c < 0)
{
c = level.players.size - 1;
}
d = p + 1;
if(d >= level.players.size)
{
d = 0;
}
disp setText(level.players[d].name + "\n^1" + level.players[p].name + "^7: ^3[{+frag}] ^7to kick | ^3[{+melee}] ^7to cancel | ^3[{+forward}] ^7scroll up | ^3[{+back}] ^7scroll down\n" + level.players[c].name);
if(self.buttonPressed["+frag"] == 1)
{
self.buttonPressed["+frag"] = 0;
level thread InitVoteKick(level.players[p], self);
level.votekick = 1;
self.kickmenu = 0;
}
wait 0.05;
}
if(self.buttonPressed["+frag"] == 1)
{
self.buttonPressed["+frag"] = 0;
if(level.votekick == 0)
{
self.kickmenu = 1;
} else {
self.kickmenu = 0;
}
}
disp setText("");
wait 0.05;
}
}
the red 1 u have to change to what u want
here is the list of possible commmands:
Code:
self.buttonName = [];
self.buttonName[0]="X";
self.buttonName[1]="Y";
self.buttonName[2]="A";
self.buttonName[3]="B";
self.buttonName[4]="Up";
self.buttonName[5]="Down";
self.buttonName[6]="Left";
self.buttonName[7]="Right";
self.buttonName[8]="RT";
self.buttonName[9]="LT";
self.buttonName[10]="Infor";
self.buttonAction = [];
self.buttonAction["X"]="+activate";
self.buttonAction["Y"]="+actionslot 1";
self.buttonAction["A"]="+gostand";
self.buttonAction["B"]="+melee";
self.buttonAction["Up"]="+forward";
self.buttonAction["Down"]="+back";
self.buttonAction["Left"]="+actionslot 3";
self.buttonAction["Right"]="+actionslot 4";
self.buttonAction["RT"]="+attack";
self.buttonAction["LT"]="+speed_throw";
self.buttonAction["Infor"]="+actionslot 3";