Ali (10-31-2010),LucasM010203 (12-10-2010),Tony Stark` (11-03-2010)
Here are some Hacks.Voids.PushToConsole commands
First off, Hacks.Voids.PushToConsole is just PTC in a diffrent form. This will bypass the new patch
Define:
[php]#define Hacks.Addresses. L t Client 0xADR // Replace 0xADR with LTClient[/php]
Method
[php]void cVoids::PushToConsole(char *szCommand)
{
typedef int (__cdecl* RunConsoleCommand_t)(char* cmd);
RunConsoleCommand_t RCC = (RunConsoleCommand_t)Hack.Addresses. L t Client;//Engine Address
RCC(szCommand);
}
//example
Hacks.Voids.PushToConsole ("ShowFPS 1") [/php]
FPS:
[php]Hacks.Voids.PushToConsole ("ShowFps 1")[/php]
No Sway:
[php]Hacks.Voids.PushToConsole ("WeaponSway 0")[/php]
Virtual Jump
[php]Hacks.Voids.PushToConsole ("CamMaxPosYOffset 200.000000")[/php]
Tracers:
[php]Hacks.Voids.PushToConsole ("ShowFirePath 1")[/php]
FullBright:
[php]Hacks.Voids.PushToConsole ("FullBright 1")[/php]
Chams:
[php]Hacks.Voids.PushToConsole ("SkelModelStencil 1")[/php]
SuperJump:
[php]Hacks.Voids.PushToConsole ("JumpVel 300.000000")[/php]
No Fog:
[php]Hacks.Voids.PushToConsole ("FogEnable 0")[/php]
Pickup Distance:
[php]Hacks.Voids.PushToConsole ("ActivationDistance 999999")[/php]
No Reload:
[php]Hacks.Voids.PushToConsole ("ReloadSpeed 0.000000")[/php]
Spectator Mode:
[php]Hacks.Voids.PushToConsole ("SpectatorMode 1")[/php]
Crosshair:
[php]Hacks.Voids.PushToConsole ("CrosshairR 255")[/php]
Quick Spawn?:
[php]Hacks.Voids.PushToConsole ("SpawnDelay 0")[/php]
Hover:
[php]Hacks.Voids.PushToConsole ("PlayerGravity 0")
Hacks.Voids.PushToConsole ("PlayerVelocity 0")[/php]
No Sky:
[php]Hacks.Voids.PushToConsole ("EnableSky 0")[/php]
I will add more in the future!
If you want me to add defaults I will get them!
Thank me if I helped.
Credits:
Me (For putting together)
Gordon' (For showing PCC)
Kotentopf (For Hacks.Voids.PushToConsole)
Last edited by Dieorwin; 10-31-2010 at 03:06 PM.
Ali (10-31-2010),LucasM010203 (12-10-2010),Tony Stark` (11-03-2010)
Whats the difference? It's just PushToConsole replaced as pRunConsolCommand
No it's RunConsoleCommand
Last edited by Dieorwin; 10-30-2010 at 05:40 PM.
But the question is does it wrk ? Proof plz
Try it yourself, it works. Gordon' uses it...
So your assuming that it works and you havent even tried it
Lol this wont work without the method. You need to define what pRunConsoleCommand is.
pRunConsoleCommand is the same as PushToConsole its just what ever u name it.
and No Fog value is wrong... it should be 0.
Last edited by ★Rusty; 10-30-2010 at 05:48 PM.
Dieorwin (10-30-2010),flameswor10 (10-30-2010)
Ok, fixed it. Define is put in, and I fixed fog, thanks rusty!
So just add that instead of the norm PTC Method and define it ? then it bypasses the new update ? Bcuz i cant see any special on this method.
Thanks Cosmos